Ive looked around and found some good information about guard. I didnt find anything about its resistances. I know barrier (and this isnt a complaint) doesnt count for your player resistances or armor when reducing damage (unless upgraded with the 10% passive). I know guard takes in account your armor, but what about melee/magic/ranged defense? Are those accounted for when guard reduces damage, or is it just armor rating alone?
Quick question on guard.
Débuté par
silent_watcher
, févr. 04 2015 12:26
#1
Posté 04 février 2015 - 12:26
#2
Posté 04 février 2015 - 12:39
Good question, honestly wish I could answer it for you but I don't know. I doubt it takes in any account of those resistances,
P.s, I'm bumping this so you hopefully you get your answer
P.s, I'm bumping this so you hopefully you get your answer
#3
Posté 04 février 2015 - 05:40
I appreciate the response, and bump
. It would be great if it did use the resistances. Would make guard worthwhile. Havent had a chance to test it, but will when I get the chance.
#4
Posté 04 février 2015 - 07:34
I was wondering about combat modifiers on barriers yesterday myself.
#5
Posté 04 février 2015 - 09:44
I did some testing on threatening, using my Legionnaire. Both Red Templars and Venatori. Melee/Ranged for RT, M/R/Magic for Venatori. They all hit me for the same damage on both guard and health. Each individual enemy hit within specific ranges, but their ranges were the exact same for guard and health. This leads me to believe that guard does take all your accumulated resistances into account. Wouldnt that make it far better the more promotions/gear resists you have? Anyways, I do have #'s, would be interesting if anyone else can confirm it. We know barriers dont take resists into account, but guard seems to.
- HTTP 404 aime ceci
#6
Posté 04 février 2015 - 03:14
I too would like more reports on this. Thanks silent for your observations.





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