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This review summarizes my likes and dislikes of DAI, what do you think?


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#1
DragonAddict

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Really good review, lots of talking and gameplay.

 

 

I watched the review on DAI and he nailed it for me. I agree with everything he has said about DAI and no, its not all bad.

 

 

 

What do you think of the review?

 

 

 

 

Maybe future patches and DLC's will address a lot of these issues and maybe Bioware thinks DAI is great the way it is.......


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#2
Current Future

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Honestly, I stopped watching it when he said, in the whiniest voice I've heard in a while, that people will say he's the next Hitler for criticizing Inquisition.

 

I know it was supposed to be a metaphor, but in what world does: a guy responsible for genocide = a guy critical of a video game?



#3
DragonAddict

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I watched the entire review and he nailed it really good about DAI.

 

 

I couldn't care less about the first minute or so about his Hitler comment, irrelavent to the DAI review and it is a great review. It was just a metaphor, nothing more, so don't read more into it than that, simple. Freedom of speech.


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#4
AlanC9

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If you want to say something, say it yourself.

#5
Innsmouth Dweller

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he whined a bit too much, but yeah he nailed it :D



#6
Guest_Donkson_*

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Honestly, I stopped watching it when he said, in the whiniest voice I've heard in a while, that people will say he's the next Hitler for criticizing Inquisition.
 
I know it was supposed to be a metaphor, but in what world does: a guy responsible for genocide = a guy critical of a video game?

Because this is how weak-willed the human mind is, in this day and age.

 

As absurd as the comment is, he has a point. People do tend go overboard with things that others say...


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#7
Dubya75

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Stopped listening when he stated that he played the game "over 20 hours". Ummmm, what??? Is that supposed to be some kind of accomplishment, making him an expert on the game?

 

No. This indicates, this clown has no concept of how long it takes to complete an RPG and I would not listen to what anyone has to say after only spending 20 hours with the game.


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#8
TheOgre

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If you want to say something, say it yourself.


Uhh we have been doing it for 3 months now.

With that said, the guy was a bit whiney but he had touched on a lot of things I agreed with.

#9
Paul E Dangerously

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Stopped listening when he stated that he played the game "over 20 hours". Ummmm, what??? Is that supposed to be some kind of accomplishment, making him an expert on the game?

 

No. This indicates, this clown has no concept of how long it takes to complete an RPG and I would not listen to what anyone has to say after only spending 20 hours with the game.

 

Because a lot of reviewers never actually finish a game. Not just Youtubers, mind, but so-called professionals.

 

That said, if you don't have a good feel for a game by twenty hours in, there's a problem.



#10
Dubya75

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Because a lot of reviewers never actually finish a game. Not just Youtubers, mind, but so-called professionals.

 

That said, if you don't have a good feel for a game by twenty hours in, there's a problem.

 

I agree. It only takes me 2 or 3 hours to make up my mind about whether or not I will continue playing a game. I won't suffer through a game for 20 hours if I'm not enjoying it. Much less fancy myself qualified to post a review on it.

In order to review a game fairly, you should really play through to the end (gives you some credibility). 

I don't deny that this guy touched on some truths about the game's problems, but if his continued method is going to involve only playing a small portion of a game and then spit out a review, I very much doubt he will have much success.



#11
Kondorr

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That said, if you don't have a good feel for a game by twenty hours in, there's a problem.

 

I had problems with this game for 35 hours (massive ups and downs)... that is how long it took me to get to Skyhold, but now I am loving it...



#12
Paul E Dangerously

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I had problems with this game for 35 hours (massive ups and downs)... that is how long it took me to get to Skyhold, but now I am loving it...

 

Oddly enough, that's when it fell off for me. Both story-wise and gameplay-wise. It's just so painfully..limited.The story is average (and after that point, you have zero rush to do anything), the gameplay is ungodly simplified, and the rewards are all unrewarding as hell. Why do anything if all it nets you are a pittance in gold and maybe some item that might have been useful five levels ago?


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#13
Guest_Donkson_*

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With people... if they don't gel with something straight off the bat, they abandon it.

 

With me, it's the opposite. I will like something and then the feeling will change immensely... Initially, I didn't have an issue with DA:I as a game.. probably because my expectations were far too high.

 

Sadly, the ending just left me with an emptiness inside of me.

 

All I could think of was, "Wot? Is that it?"

 

So I gave it a few more playthroughs, until I could actually feel something.. you know, in case I missed something. There were things I like but at the end of the day, it never gave me the thrill I felt during the ME trilogy, or even the thrills of that intense battle with the archdemon during DA:O... even not half as much of the "LOLs" of DA:2 (used sarcastic Hawke)... the battle with Corypheus at the end was just like, bash that deformed looking thing in the head a few times and meh... that's it. The ending, while slightly satisfying if you romanced somebody, was also a bit "meh"...

 

So... maybe it's our expectation... too high? :lol:


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#14
Dubya75

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With people... if they don't gel with something straight off the bat, they abandon it.

 

With me, it's the opposite. I will like something and then the feeling will change immensely... Initially, I didn't have an issue with DA:I as a game.. probably because my expectations were far too high.

 

Sadly, the ending just left me with an emptiness inside of me.

 

All I could think of was, "Wot? Is that it?"

 

So I gave it a few more playthroughs, until I could actually feel something.. you know, in case I missed something. There were things I like but at the end of the day, it never gave me the thrill I felt during the ME trilogy, or even the thrills of that intense battle with the archdemon during DA:O... even not half as much of the "LOLs" of DA:2 (used sarcastic Hawke)... the battle with Corypheus at the end was just like, bash that deformed looking thing in the head a few times and meh... that's it. The ending, while slightly satisfying if you romanced somebody, was also a bit "meh"...

 

So... maybe it's our expectation... too high? :lol:

 

Exactly how I experienced it. Not even the music was dramatic. it was like the devs were just sick of making the game by that time...total anti-climax. 

We spent all that time building up the Inquisition and when push comes to shove, they're not ready for it? LOL

Crappy writing.

 

That's what you get when recycling antagonists.



#15
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Exactly how I experienced it. Not even the music was dramatic. it was like the devs were just sick of making the game by that time...total anti-climax. 
We spent all that time building up the Inquisition and when push comes to shove, they're not ready for it? LOL
Crappy writing.
 
That's what you get when recycling antagonists.

You know, I actually perceived how hard they tried... with the music and the visuals. Particularly that scene with Mother Giselle singing "Dawn will come" *Shoots self*

 

So while I picked up on the fact that I was meant to actually feel some sort of emotion... I just couldn't. I wondered if I had transformed into a complete sociopath in the past few years... then I realised it's just the game and its mediocrity and I could just tell that the devs were trying a little too hard to appeal to people's emotions, using tricks (without actually putting in the effort)

 

But yeah... it was promising from the start and it's as if half-way through they were like, "Screw this. We don't need to put in any more effort... most people are stupid, they'll still like the game. Let's do some coke, drive some fancy cars and bang some hookers instead. We'll still make a sh*t tonne of money."



#16
Dubya75

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You know, I actually perceived how hard they tried... with the music and the visuals. Particularly that scene with Mother Giselle singing "Dawn will come" *Shoots self*

 

So while I picked up on the fact that I was meant to actually feel some sort of emotion... I just couldn't. I wondered if I had transformed into a complete sociopath in the past few years... then I realised it's just the game and its mediocrity and I could just tell that the devs were trying a little too hard to appeal to people's emotions, using tricks (without actually putting in the effort)

 

But yeah... it was promising from the start and it's as if half-way through they were like, "Screw this. We don't need to put in any more effort... most people are stupid, they'll still like the game. Let's do some coke, drive some fancy cars and bang some hookers instead. We'll still make a sh*t tonne of money."

 

Indeed. It is what I call a dishonest game. 

 

DAO and even DA2 with all its shortcomings, were both at least honest about what they were trying to achieve. Emotion was evoked as a result of events, but in DAI they seem to have tried to create events for the sake of evoking emotion. FAIL.

 

I think they really just lost their vision, possibly as a result of EA squeezing them into their own mould.  


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#17
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Indeed. It is what I call a dishonest game. 
 
DAO and even DA2 with all its shortcomings, were both at least honest about what they were trying to achieve. Emotion was evoked as a result of events, but in DAI they seem to have tried to create events for the sake of evoking emotion. FAIL.
 
I think they really just lost their vision, possibly as a result of EA squeezing them into their own mould.


LOL. Just noticed your sig... pretty much sums it all up in a "TL;DR" :lol:

 

But yeah... typical corruption, money above all. Typical human nature.

 

I think a lot of it, also,  is related to the fact that BW have taken notice of the amount of whingers and complainers... so they express their hatred of aspects of games, generalise it and assume that if they do the extreme opposite of previous games, they will please people.. not taking into account that there will always be a certain type of fanbase that will, in turn, rage at this...

 

What's the cliche'd saying?

 

Actions have equal and opposite reactions? :lol:

 

I mean, it makes sense that when you've got a piece of work that is going well... you improve it, make slight changes so it doesn't stagnate... particularly in music, bands do it all the time.

 

But if you go too far the other way you're going to leave a lot of people disappointed... As much as DA:2 was different to Origins, for example, it still felt like a Dragon Age game :blink: But DA:I.. I realised doesn't feel like one, when I give it a good think... it's completely foreign to that.


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#18
hw78

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Indeed. It is what I call a dishonest game.

DAO and even DA2 with all its shortcomings, were both at least honest about what they were trying to achieve. Emotion was evoked as a result of events, but in DAI they seem to have tried to create events for the sake of evoking emotion. FAIL.

I think they really just lost their vision, possibly as a result of EA squeezing them into their own mould.

Or else they never had a vision for a Dragon Age game. I hate to be That Guy but if DAO and DA2 are the funky arthouse films that get a lot of mainstream attention then DAI is the generic big blockbuster Michael Bay-esque cash-in. It sells well because it appeals to "everyone" and gets rid of all the material that made the first two installments special or meaningful or even just dowright weird because it would make it too confusing for newcomers. Mass Effect 3 also had this problem to a degree.

There's nothing wrong with making or liking generic action adventure RPGs but they really should have labelled the game "Dragon Age: Revelations."

#19
b10d1v

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He is dumbfounded like many of us and asks: How is this possible?  Yes he could have used a better script and maybe a trial run, however he makes several valid points and even if Bioware's zealots come charging, as Dubya and others point out, someone has to carry a quality control flag and hold Bioware/EA accountable.  

Crysis is hard on a machine and it's 3d is impressive -- It has stalled once in a while, but never crashed my system.  So why would the poor quality of DA inquisitions cause some of its behavior when the cooling fans never even turn on???  Why is Inquisitions so inept at detecting hardware or using it reliably, aside from all the general issues its peculiar how it doesn't like my controller when other games don't mind.  It's purely an issue of poor system design, moreover QA should have spotted this rather than have players tear it apart to understand its functions through failure analysis. No wonder the folks at frostbite got excited with people trying to understand the shortcomings by stripping its code and structures in the first week.

 

As discussed above incremental improvement is a norm in industry and many other activities, it is illogical to throw out what works!  Yet we see so much of this, especially in immersive effects and some rather important game historical events causing plot holes among other things.  Begs the question who's running the show young children, a group of monkeys with a keyboard?  Very confusing!  I understand that the Frostbite development system can track the "Big picture" rather well -Who was checking it?

 

I agree with others that sense the talented folks at Bioware lost interest in the product for it to have so many deficiencies.  Was the development system so foreign and the learning curve so steep that the fun slipped away?  How can that system be improved w/o asking the right questions?

 

Have you ever seen the young lady that hosted inquisition at comdex?  She had every right to be worried and fortunately a good technical staff to pull off a apparently flawless demo with/in a narrow window.

 

Thanks every one


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#20
sangy

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Got through about 4 minutes of this guys video.  All this is, is someone's opinion.  There are plenty of them on how they feel about this game.  The one issue I've seen posted several times is the issue about PC controls.  I imagine they are addressing those.  Not as quickly as some may like, but it's probably better to see that done right that keep patching things over.

 

I am playing this game on PS4 and loving it.

 

The storyline is solid.  I like it and I think it's well done.  The characters are great.  I didn't think I'd like all of them, but I do.  Some I enjoy more than others, but they're all unique and enjoyable.  The graphics are impressive.  Each installment amazes me at how much they advance.  Of course we did jump a console, but still awesome.  The art work...wow.  I don't think people really take the time to appreciate all the work that went into this game.  The landscapes, architecture, visual effects, wildlife, music, clothing and armors, weapons, etc.  The detail is just so much fun experience.  I find a lot of the time it's nice to just take in the sights or literally stand around at a tavern to listen to the music.  I can't do the work put into DA:I justice.  It's obvious that a lot of talent came together on this one.

 

People tend to think a game is specifically designed just for them.  They'll pick everything apart that they possibly can.  I don't know one game that exists that has met everyone's expectations.  That's just life.  On a scale of 1-10, I give DA:I a 10.    I've invested over 250 hours in this game so far and I'm still learning a lot and doing new things.  There were slight technical issues when first released on PS4 and taken care of.  Romances could be slightly stronger, but the game isn't a romance game.  At least, it's not the main focus. 

 

One last thing I have to say is the guy who made the video also commented on DA2.  Another personal opinion.  DA2 was also a great, great game.  Guess what?  The next DA installment will have gripers too.  Why?  Human nature.  Some people never grow up and some people always carry a chip on their shoulder.  Time could be better spent.  Don't you think?



#21
DanteYoda

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If you want to say something, say it yourself.

Why when a reviewer says it better than you could.

 

That review is spot on and i'm not really an Angry Fan.

Stopped listening when he stated that he played the game "over 20 hours". Ummmm, what??? Is that supposed to be some kind of accomplishment, making him an expert on the game?

 

No. This indicates, this clown has no concept of how long it takes to complete an RPG and I would not listen to what anyone has to say after only spending 20 hours with the game.

How many hours are you suppose to play it before its classed as understanding the game, I've played the game 90 hours.. the games ok but his review is spot on, that said i knew about issues 2 hours into the game (where i nearly stopped playing period)..

 

Many games don't even go over 20 hours worth of game play...



#22
TurretSyndrome

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How many hours are you suppose to play it before its classed as understanding the game, I've played the game 90 hours.. the games ok but his review is spot on, that said i knew about issues 2 hours into the game (where i nearly stopped playing period)..

 

Many games don't even go over 20 hours worth of game play...

 

Agreed. A lot of the shortcomings of the game can be measured in 20 hours of gameplay. If it actually got better after that, like a lot of people, journalists and magazines alluded to, then an argument can be made.

 

 

 

One last thing I have to say is the guy who made the video also commented on DA2.  Another personal opinion.  DA2 was also a great, great game.  Guess what?  The next DA installment will have gripers too.  Why?  Human nature.  Some people never grow up and some people always carry a chip on their shoulder.  Time could be better spent.  Don't you think?

 

So... what exactly is the point of your post? Forums exist to express personal opinion on things, videos are used to do the same as well. Sharing opinions is part of human nature. 

 

You expressed your opinion of both DA 2 and DA:I. You call them amazing and great, good for you. But when you come across others who do not like either of games and take the time to list the reasons why, just as you did here I might add, you say people should grow up and their time could be better spent elsewhere? Hypocrisy much?


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#23
bug_age_inquisition

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Honestly, I stopped watching it when he said, in the whiniest voice I've heard in a while, that people will say he's the next Hitler for criticizing Inquisition.

 

I know it was supposed to be a metaphor, but in what world does: a guy responsible for genocide = a guy critical of a video game?

 

You must not get very far trying to watch things on the internet.



#24
atlantico

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Honestly, I stopped watching it when he said, in the whiniest voice I've heard in a while, that people will say he's the next Hitler for criticizing Inquisition.

 

I know it was supposed to be a metaphor, but in what world does: a guy responsible for genocide = a guy critical of a video game?

It's a stupid comparison, yes. Not to mention inappropriate and lazy.

 

But this is the internet. Are you really surprised?



#25
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I am 631 hours in the game right now all single player, still haven't finished the game. I am sure there are a few here with higher hours, but lets face it i have played the game...a lot. There are a lot of valid criticisms in the review, i agree with most of them, but i overlooked them 2 months ago. Still hoping the future patches and DLC will fix these design problems.

 

I will say this, the game does a lot of things good, not the best but good.

 

What it does do the best is the The voice acting in English.

 

Voice direction is simply fantastic, the best ever.

 

It is simply the best performances by any actors ever in a computer game.