Yeah, I know, this topic like many of my other topics are full of hyperbole, but I still think there is some substance in it. As you may have known by now, Bioware's GM Mr. Aaryn Flynn said that Dragon Age: Inquisition will NOT be a template for what to expect with Mass Effect 4. Personally, I say thank god!
Now depending on your stance, you may view this in different ways. Some would view this as Bioware wanting to make it clear that ME4 would be its own unique style of game, despite the great success of DAI and the urge that many people would want ME4 to simply be a copy & paste of DAI with Mass Effect skin and story.....the same way some people want the new Star Wars: Battlefront to be a copy & paste of Battlefield with Star Wars skin. That would be a positive way of looking at Mr. Flynn's comments.
Some others would view this as Bioware trying to separate ME4 from DAI due to some of the negative feedback that DAI has and the concern that this style of gameplay would find itself into ME4. Concerns such as to name a few....
- A MMO-style experience that DAI has
- The lack of cinematics that DAI suffers from regarding the over used "over the back" camera style used to cut down on cinematics in order to create large worlds.
- Large worlds with much filler content and not much stuff that directly ties into the story other than fetch quest and the emphasis on telling the story of a world through notes/letters rather than through character dialog. This ties back into the 1st point.
- 100+ Hour game with only about 15-20 of those hours being true story content while the rest is just filler. Many of the large worlds in DAI does not host any story content at all! Again, linking back to the first point.
Now before I finish, let me just point out that during last summer, Bioware made it be known that ME4 WOULD be taking some core design elements from DAI. Read here
So, what do you take of this regarding the future of DA and how it appears that that Bioware is trying to separate ME4 from DAI despite the "success" of DAI.





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