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Bioware already admitting to DAI's shortcomings? Separating ME4 from DAI.


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#76
MissScarletTanager

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And that's all we have, is speculation. This thread reminds me of the one about Dragon Age Inquisition being a flop because it wasn't one of the top 10 games of the year, even after Bioware/EA said it had been a success (though they didn't release exact numerical figures).

 

Of course ME4 won't be like DAI; they are fundamentally different games. Dragon Age is a fantasy-based tactical RPG. You can control every member of the party, set tactics (in DAO and DA2 at least. It's a bit different in DAI), and the games have a whole different feel to them. You're also playing a different character each game, giving more of a sense of this being Thedas's story, versus just the Warden/Hawke/Inquisitor's. Mass Effect is an over-the-shoulder third-person shooter RPG. You can't "assume direct control" (:P) of party members, though you can order them to some extent, and in ME there's a terrain/cover-based shooting aspect DA doesn't - and shouldn't - have. You also, at least in the three ME games, play the story of one person - Shepard - making the massive plot and worlds YOUR story, instead of the Galaxy/Thedas's story. I've never seen a company ever shoot themselves in the foot so hard as to apply one set of vastly different rules to another IP, and I don't see Bioware starting now.

 

I took his words to be more of a "Well, duh; they're different IPs." than anything.



#77
MACharlie1

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And that's all we have, is speculation. This thread reminds me of the one about Dragon Age Inquisition being a flop because it wasn't one of the top 10 games of the year, even after Bioware/EA said it had been a success (though they didn't release exact numerical figures).

Of course ME4 won't be like DAI; they are fundamentally different games. Dragon Age is a fantasy-based tactical RPG. You can control every member of the party, set tactics (in DAO and DA2 at least. It's a bit different in DAI), and the games have a whole different feel to them. You're also playing a different character each game, giving more of a sense of this being Thedas's story, versus just the Warden/Hawke/Inquisitor's. Mass Effect is an over-the-shoulder third-person shooter RPG. You can't "assume direct control" (:P) of party members, though you can order them to some extent, and in ME there's a terrain/cover-based shooting aspect DA doesn't - and shouldn't - have. You also, at least in the three ME games, play the story of one person - Shepard - making the massive plot and worlds YOUR story, instead of the Galaxy/Thedas's story. I've never seen a company ever shoot themselves in the foot so hard as to apply one set of vastly different rules to another IP, and I don't see Bioware starting now.

I took his words to be more of a "Well, duh; they're different IPs." than anything.

this. I mean...Duh?

That said, ME3 also shouldn't be a template. Not that I didn't like it but story and character wise...and no hi resolution anything...

#78
Jaron Oberyn

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These games have always been distinct from one another. Aaryn was merely reaffirming that. Nothing new/to see here. OP reading too much into the article.


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#79
Innsmouth Dweller

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saying openly "we know what was bad about DA:I and we won't repeat that in ME4. because DA attracts fewer people than ME. we cannot experiment on such stable franchise" is a very bad PR move

 

the problem is: those games are not distinct anymore, beside the lore. i'll bet the new ME will introduce semi-open world as well, if not full blown one with day-night cycles and all. when you use the same team for various projects, they will come up with the same ideas, never mind the influence of other variables. i see too many similarities between DA:I and ME but maybe it's because i don't really like ME :lol:

and my dislike for that franchise is even greater because it made DA:I what it is.



#80
KaiserShep

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Well, in a sense it would be reintroducing a semi-open world, since ME1 was pretty much like that. You had vast open spaces and plenty of side quests to go through that had little to nothing to do with the main quest.



#81
AlanC9

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Is having exploration areas that are completely unrelated to the main quest supposed to be a good thing or a bad thing this week? I can't keep it straight.
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#82
KaiserShep

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Is having exploration areas that are completely unrelated to the main quest supposed to be a good thing or a bad thing this week? I can't keep it straight.

It's pretty much impossible to decide. I think we should start a petition to have a wheel of judgment to decide for us.



#83
Sidney

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Well I, personally, thought the exact same thing you did when I read BioWare's comments, OP.
BioWare must be aware that many of their fans are unhappy with the largely bleak, barren, story-less MMO style of Inquisition, and I too intuited that BioWare's comments were a subtle way to reassure fans that Mass Effect won't necessarily repeat Inquisition's sins.
Of course BioWare would deny it, but they'd deny it whether it's true or false, so all we can do is speculate.


I think reviews and sales tell them to ignore the tiny core of people complaining in these boards. I doubt they are broken up over a few more threads bashing the game.
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#84
Dio Demon

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It's pretty much impossible to decide. I think we should start a petition to have a wheel of judgment to decide for us.

*spins the wheel*

 

*lands on hats*

 

THIS WEEK WE HATE THE HATS IN DRAGON AGE INQUISITION! THEY RUINED THE GAME AND IT'S AN AGENDA BY EA TO MAKE US WEAR HATS!


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#85
Innsmouth Dweller

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Well, in a sense it would be reintroducing a semi-open world, since ME1 was pretty much like that. You had vast open spaces and plenty of side quests to go through that had little to nothing to do with the main quest.

you're right. i actually enjoyed that part of ME(1), very... star trek-y  :D

 

yup, i'm one of those people who love Mako


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#86
SofaJockey

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Aaryn says the games are different.

BSN invents his real meaning and debates it over several pages.

 

No wonder BSN is treated as a forum to largely ignore  :blink:.


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#87
Cette

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It's pretty much impossible to decide. I think we should start a petition to have a wheel of judgment to decide for us.


Wheel of morality turn turn turn, teach us the lesson that we should learn!
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#88
Eelectrica

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Aaryn says the games are different.

BSN invents his real meaning and debates it over several pages.

 

No wonder BSN is treated as a forum to largely ignore  :blink:.

We must psychoanalyse everything it's all part of a master plan.


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#89
Majestic Jazz

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Well I, personally, thought the exact same thing you did when I read BioWare's comments, OP.

BioWare must be aware that many of their fans are unhappy with the largely bleak, barren, story-less MMO style of Inquisition, and I too intuited that BioWare's comments were a subtle way to reassure fans that Mass Effect won't necessarily repeat Inquisition's sins.

Of course BioWare would deny it, but they'd deny it whether it's true or false, so all we can do is speculate.


You explained it better than I. Yes I understand not no Bioware games are templates for another. Hell, ME1 was wasnt even a template for ME2! But you cannot ignore the timing of this announcement. Yes, we get it....DAI has won a lot of GOTY awards (2014 was a weak year in gaming with most of the power games being delayed to 2015) and it is Biowares "most successful" launch ever. But there has been significant concerns over the direction that Bioware went with DAI in terms of the amount of cinematics and MMO style gameplay, as well as a 100 hour game in which only 15%-20% is dedicated towards the cinematic story. With ME4 around the corner it is only natural that many core ME fans such as myself may feel a bit worried that soke of this might have been carried over to ME4 and Bioware in a subtle way trying to calm fears and reasure that ME4 would not be less cinematic or have mmo style exlporing and such.

Like I said in my OP, some people would view the comments as something obvious in that no games are exact templates as many have pointed out in this threas. Then there are others such as you and I that there must have been a subtle nod to those concerned about how the drastic features of DAI may effect ME4.
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#90
Nohvarr

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Like I said in my OP, some people would view the comments as something obvious in that no games are exact templates as many have pointed out in this threas. Then there are others such as you and I that there must have been a subtle nod to those concerned about how the drastic features of DAI may effect ME4.

 

So you're admitting that you are seeing what you want to see despite evidence to the contrary....well at least you've acknowledged that fact.

 

Thread over folks, no need to continue this discussion



#91
Cheviot

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So you're admitting that you are seeing what you want to see despite evidence to the contrary....well at least you've acknowledged that fact.

 

Thread over folks, no need to continue this discussion

*Discussion continues going around in circles for another 30 pages*


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#92
Regan_Cousland

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I think reviews and sales tell them to ignore the tiny core of people complaining in these boards. I doubt they are broken up over a few more threads bashing the game.

 

It's not simply a few forumites complaining. Check out the user reviews on metacritic. Half of them are negative, and their current aggregate score is 5.8.

And sales figures do not always reliably represent the quality of a game. I, personally, bought the game twice, in faith that it would be like Dragon Age: Origins, as advertised -- first on PS3, and then again a few days later on PS4 when I upgraded. Those two purchases, according to your logic, mean that I love the game -- but, of course, I couldn't see the game's flaws until I'd actually played it for a while.

I'd like to quality that I don't hate the game. It's a good game, and it does a lot right. But the marketing department and professional reviewers must take a lot of credit for its commercial success. Now that the fans have the game, they can make up their own minds about it, and many of them are feeling a little duped. BioWare could ignore their feedback because they've already made their money, but doing so could affect their future sales when unhappy fans decide not to buy into the hype surrounding their next product. 

P.S. I don't think BioWare are ignoring their fans. I think they're taking our concerns quite seriously. They've made lots of little tweaks over the past few weeks to improve the DAI experience, and long may their adorable, if belated, attentiveness continue. lol

I'm reasonably confident that the first major DLC for Inquisition will be story-heavy with lots of cinematics.


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#93
Majestic Jazz

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So you're admitting that you are seeing what you want to see despite evidence to the contrary....well at least you've acknowledged that fact.

Thread over folks, no need to continue this discussion


I am admitting that I do not take everything at face value. I bet you believe 100% what politicians say....

#94
Scofield

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I knew BioWare was keeping Elvis hostage



#95
SofaJockey

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Like I said in my OP, some people would view the comments as something obvious in that no games are exact templates as many have pointed out in this threas. Then there are others such as you and I that there must have been a subtle nod to those concerned about how the drastic features of DAI may effect ME4.

 

This is a meaning of the word 'must' that I previously was unaware of...  <_<



#96
Nohvarr

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I am admitting that I do not take everything at face value. I bet you believe 100% what politicians say....

Well that's not true at all, politicians twist the words of others to fit whatever POV they are selling, which is exactly what you are doing here.

 

I find it fascinating that you ignored about four pages of people disagreeing with you, to acknowledge one particular poster who restated your POV, and then lashed out with an insult when called on your actions.

 

Again, I think we can table this discussion rather than clutter up the form with another thread designed to retread the same old arguments.


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#97
London

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I agree with the OPs view of some of the aspects of DAI though I don't think BioWare said any of that publicly.

#98
Thatkat09

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It's not simply a few forumites complaining. Check out the user reviews on metacritic. Half of them are negative, and their current aggregate score is 5.8.
And sales figures do not always reliably represent the quality of a game. I, personally, bought the game twice, in faith that it would be like Dragon Age: Origins, as advertised -- first on PS3, and then again a few days later on PS4 when I upgraded. Those two purchases, according to your logic, mean that I love the game -- but, of course, I couldn't see the game's flaws until I'd actually played it for a while.

I'd like to quality that I don't hate the game. It's a good game, and it does a lot right. But the marketing department and professional reviewers must take a lot of credit for its commercial success. Now that the fans have the game, they can make up their own minds about it, and many of them are feeling a little duped. BioWare could ignore their feedback because they've already made their money, but doing so could affect their future sales when unhappy fans decide not to buy into the hype surrounding their next product.

P.S. I don't think BioWare are ignoring their fans. I think they're taking our concerns quite seriously. They've made lots of little tweaks over the past few weeks to improve the DAI experience, and long may their adorable, if belated, attentiveness continue. lol

I'm reasonably confident that the first major DLC for Inquisition will be story-heavy with lots of cinematics.


Here we go again...
"You know, the metacritic argument might have worked back in 2006 when people took the user score section as more than just a place to post their blind rage or rabid fanboyism but here in 2015, it mean squat. A huge number of major releases get hit with this crap. It is not at all a rare occurrence anymore for critically well received games to have user scores ranging from the 3 range to the 6 range. Metacritic user reviews have lost any and all credibility because of that."
Also...
http://www.polygon.c...appened-in-2007
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#99
Cyonan

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Here we go again...
"You know, the metacritic argument might have worked back in 2006 when people took the user score section as more than just a place to post their blind rage or rabid fanboyism but here in 2015, it mean squat. A huge number of major releases get hit with this crap. It is not at all a rare occurrence anymore for critically well received games to have user scores ranging from the 3 range to the 6 range. Metacritic user reviews have lost any and all credibility because of that."
Also...
http://www.polygon.c...appened-in-2007

 

I have to agree with that article.

 

What the hell happened in 2007?



#100
X Equestris

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It's not simply a few forumites complaining. Check out the user reviews on metacritic. Half of them are negative, and their current aggregate score is 5.8.
And sales figures do not always reliably represent the quality of a game. I, personally, bought the game twice, in faith that it would be like Dragon Age: Origins, as advertised -- first on PS3, and then again a few days later on PS4 when I upgraded. Those two purchases, according to your logic, mean that I love the game -- but, of course, I couldn't see the game's flaws until I'd actually played it for a while.
I'd like to quality that I don't hate the game. It's a good game, and it does a lot right. But the marketing department and professional reviewers must take a lot of credit for its commercial success. Now that the fans have the game, they can make up their own minds about it, and many of them are feeling a little duped. BioWare could ignore their feedback because they've already made their money, but doing so could affect their future sales when unhappy fans decide not to buy into the hype surrounding their next product. 
P.S. I don't think BioWare are ignoring their fans. I think they're taking our concerns quite seriously. They've made lots of little tweaks over the past few weeks to improve the DAI experience, and long may their adorable, if belated, attentiveness continue. lol
I'm reasonably confident that the first major DLC for Inquisition will be story-heavy with lots of cinematics.


Hah, using Metacritic to support an argument. There were zeroes and tens thrown around on release day. Metacritic is useless as a source. Outside of here and the general cesspool of Metacritic, the response has been overwhelmingly positive.
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