And that's all we have, is speculation. This thread reminds me of the one about Dragon Age Inquisition being a flop because it wasn't one of the top 10 games of the year, even after Bioware/EA said it had been a success (though they didn't release exact numerical figures).
Of course ME4 won't be like DAI; they are fundamentally different games. Dragon Age is a fantasy-based tactical RPG. You can control every member of the party, set tactics (in DAO and DA2 at least. It's a bit different in DAI), and the games have a whole different feel to them. You're also playing a different character each game, giving more of a sense of this being Thedas's story, versus just the Warden/Hawke/Inquisitor's. Mass Effect is an over-the-shoulder third-person shooter RPG. You can't "assume direct control" (
) of party members, though you can order them to some extent, and in ME there's a terrain/cover-based shooting aspect DA doesn't - and shouldn't - have. You also, at least in the three ME games, play the story of one person - Shepard - making the massive plot and worlds YOUR story, instead of the Galaxy/Thedas's story. I've never seen a company ever shoot themselves in the foot so hard as to apply one set of vastly different rules to another IP, and I don't see Bioware starting now.
I took his words to be more of a "Well, duh; they're different IPs." than anything.





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