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slightly more fun than vacuum cleaning.


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#26
Uccio

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At last a truthful review.

 

http://www.rpgcodex....ent.php?id=9752

 

Yep, that sums it up.



#27
SofaJockey

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So you never thought it slightly suspicious that most of these so-called positive reviews were written within a day or two, if not hours, after the games hit the shelves?

Nor that the reviews seem to resemble the same pattern in there actual wording.

 

I mean for crying out loud, it was 'game of the year' before most people had the cellophane of the box.

 

The review copies went out a good 10 days before the embargo lifted,

the embargo lifted well ahead of launch.

 

Many of the reviewers commented that they put 70-100 hours into the game.

 

Your assessment that this review is the truthful one is simply wish fulfilment on your part.

DAI has been a huge success, that it does not suit your taste is fine, but please don't expect the world to distort around your opinion.


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#28
TurretSyndrome

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A decent review of the game, covered everything that many others who were disappointed by the game said. That vacuum cleaning line does sum the experience I had with it. 



#29
Guest_Donkson_*

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Yes. One negative review supersedes the vast number of positive ones because it validates your opinion. 
 
filing_images_c37cb286d384.gif


A like for you because you used that GIF. :lol:


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#30
Cette

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Amusing site. Now I know that "storyfag" is a word.


What's the context on that? It was a Bethesda fan wasn't it?

Anyway I don't actually disagree with most of the meat of the review but the tone was terrible. I don't think they could have done a video review if they wanted to what with it being impossible to sneer that hard and talk simultaneously.

Also did they intentionally turn down graphics to make the game look worse? Normally I wouldn't suspect something like that but their example picture of "the entire leveling screen" was zoomed in so close that it made it look like you hadthree total leveling options so that was pretty obvious poor form. Also the habit of making every petty dig or unflattering comparison to other games that they could.

What sad angry little men. I'll have to read more of their stuff now that I'm aware they exist. Should be a hoot.
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#31
Ashen Nedra

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Why are you using those major websites to make a point? It's clear that those sites are more or less biased towards AAA RPGs EA and pals' money, goodies, invites and advertising revenue stream in general.

 

Fixed.


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#32
Dio Demon

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Fixed.

*rolls eyes* Seriously? EA bashing?

 

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#33
Ashen Nedra

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*rolls eyes* Seriously? EA bashing?

 

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No, reviewers and game journalists bashing... EA bashing is sooo 2009, dear.



#34
mickey111

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They don't like PS:T either.

I never said anything about the review. All I said was that the Codex's reputation is not undeserved.

 

 

they don't like the combat in PS:T, which is fairly justifiable. Whats your problem with them, anyway? These guys are massive supporters of kickstarter pledges that interest them, with more than $10,000 donated to games like divinity and wasteland 2. They're also passionate enough to actually go out there and make their own dream games. The people who started the community are the developers of age of decadence, which has been a long time in the making and is steadily growing in popularity as it nears completion and I think I've heard of other members working on other projects. When was the last time the whiners of BSN ever did anything productive?


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#35
Innsmouth Dweller

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they don't like the combat in PS:T, which is fairly justifiable. Whats your problem with them, anyway? These guys are massive supporters of kickstarter pledges that ineterest them, with more than $10,000 donated to games like divinity and wasteland 2. They're also passionate enough to actually go out there and make their own dream games. The people who started the community are the developers of age of decadence, and I think I've heard of other memembers working on other projects. When was the last time the whiners of BSN ever did anything productive?

well... they didn't like DA:I, that is usually enough for people here to have a problem


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#36
Scerene

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Right and those opinions are not skewed by people's expectations of a static unevolving game. Don't 90% of complaints about DAI on these forums amount to: It's not like DAO's ______ so I dislike it.

Good thing the general public enjoys new games for what they are rather what "they could have been".

no, 90% of the complaints are related to pointless fetch and fedex quests, which the majority of the game consists of, the huge but empty areas devoid of interesting content, poor pacing and direction, short main story, the annoying power requirements, lack of active abilities,, boring and repetitive combat, poor pc controls for melee chars, poor performance, terrible and suicidal AI, huge amount of bugs, unnecessarily laborious looting, searching  and resource gathering system   :rolleyes: lmao the general public has hardly embraced DAI for what it is, the game has received extremely divided reactions from gamers. Many love it but just as many dont. Static and unevolving describes DAI to a tee. The fact that inq soldiers just go lalala when your attacked by enemies and never get attacked or attack anything themselves isnt static? the fact that everybody just stands around doing nothing isnt statc? The games of old are guilty of many of these things, but lets not pretend that DAI is some grand evolution in terms of gameplay mechanics.


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#37
mickey111

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what happened basically is that Bioware wanted to distance themselves from the wreck of DAII as much as possible so for every major problem people had with 2, inquisition did the opposite. the common problem in both games however, is that the designs needed to be a bit more moderate. DAII needed to be less claustrophobic, and inquisition needed to be less open and sparse. The whole DA series so far has had lots of fed ex, it only seems worse in inquisition because it's massive game world, much larger than DA: Origins, but that game had a million dumb pointless tasks on the job boards, and some minor characters. 



#38
Scerene

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what happened basically is that Bioware wanted to distance themselves from the wreck of DAII as much as possible so for every major problem people had with 2, inquisition did the opposite. the common problem in both games however, is that the designs needed to be a bit more moderate. DAII needed to be less claustrophobic, and inquisition needed to be less open and sparse. The whole DA series so far has had lots of fed ex, it only seems worse in inquisition because it's massive game world, much larger than DA: Origins, but that game had a million dumb pointless tasks on the job boards, and some minor characters. 

The majority of DAO was the main quest, and the side-quests were just that, side-quests, not the meat of the gameplay. Plus  the npc interaction was more interesting even though there were fewer people.

Also lets not forget that DAIs formula basically consists of the short main story but with tons of huge areas that are very removed from it and most of which have no bearing to it. Only like 2-3 areas actually involve the main story and even then its  only a small part.  Most areas are basically about grinding for lvls and resources. while exploring a visually pleasing but boring and static landscape.


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#39
Zered

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"This is unfortunate - if there was one thing that was good about the infamous Dragon Age 2 it was that the game attempted to tell a tighter story, with a smaller scope and where each plotline built upon the last. Almost everything in it revolved around the dangers of magic and different societies' attempts to control it and the game was better for it."

 

 

Prolly my greatest gripe with DAI(apart from bugs and crap controls).

 

edit:

 

This one also nails it:

"On top of this needless streamlining and simplification, in Dragon Age: Inquisition, you are no longer awarded attribute points on level up. Strength, Dexterity, Intelligence et al now increase automatically as you level, according to the passive abilities that you choose. This isn't much of a loss, since the attribute system in previous Dragon Age games was always kind of a formality - its stated goal of giving the player options botched, as each class had key stats that always had to be increased. Of course, this still means there is that much less character building to look forward to in this role playing game."



#40
Aaleel

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At last a truthful review.

 

http://www.rpgcodex....ent.php?id=9752

 

So people who wrote positive reviews are lying because they differ from your opinion?


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#41
Greetsme

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DAI has been a huge success, that it does not suit your taste is fine, but please don't expect the world to distort around your opinion.

 

I don't usually take much notice of Metacrtic scores for the PC, but in this case it shows that the actual users that hate the game outnumber those that love it.  And before you say that they are protest votes, then I can tell you that there are more daft 10/10's than there are daft 0/10's.

 

This reflects on many, many discussion forums, where the game seems to be more hated than loved.  

 

Huge success, I think not.  It is actually on the road to being quite the opposite.



#42
Elhanan

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At last a truthful review.
 
http://www.rpgcodex....ent.php?id=9752


Agreed with the thread title; my thoughts of that site, too.

#43
AlexMBrennan

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Those assumptions though. Not gonna even bother.

Assumptions, maybe, but I wouldn't be surprised if it was the case.

DAI has been a huge success, that it does not suit your taste is fine, but please don't expect the world to distort around your opinion.

And if you by copies sold Quotations from Chairman Mao is the most successful book ever, so how come we cover amateurish wannabes like Shakespeare in school?

Hell, the idea that sales of a product you have to buy blind somehow reflects quality is beyond absurd.

Right and those opinions are not skewed by people's expectations of a static unevolving game. Don't 90% of complaints about DAI on these forums amount to: It's not like DAO's ______ so I dislike it.
Good thing the general public enjoys new games for what they are rather what "they could have been".

No, the complaint is that I enjoy going back to a five year old game more than playing Inqusition. Paying for a new AAA title only to go back to playing an older game I already own seems like a bad deal for me.
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#44
Raoni Luna

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Right and those opinions are not skewed by people's expectations of a static unevolving game. Don't 90% of complaints about DAI on these forums amount to: It's not like DAO's ______ so I dislike it.

Good thing the general public enjoys new games for what they are rather what "they could have been".

Good thing? No it is absolutely not. You say that because the game did not lose the thing you loved the most. Let's say your favorite part of Dragon Age games is companion interation and I take it away, can you honestly say that it wouldn't be a bad thing? Or story. Or whatever reason you like the game.

 

Thing is not precisely because "it is not like DAO", thing is that you are not among those because there are still good things left in the game for you. Unless you are somehow defending that we are not allowed to have likes and dislikes, that we need to like each and every kind of game. Then I won't even argue, because I'm a fierce believer of people having strong likes and dislikes.

 

Also "general public" just don't care. They buy to have hours of fun, and that's it. They don't buy a game because they are in love, because they have a story of passion with the franchise, these are the minority, the majority just wants to enjoy a little distraction from everyday life. It is a lot easier to enjoy things when they mean nothing to you.



#45
SofaJockey

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I don't usually take much notice of Metacrtic scores for the PC, but in this case it shows that the actual users that hate the game outnumber those that love it.  And before you say that they are protest votes, then I can tell you that there are more daft 10/10's than there are daft 0/10's.

 

This reflects on many, many discussion forums, where the game seems to be more hated than loved.  

 

Huge success, I think not.  It is actually on the road to being quite the opposite.

 

That DAI is a 'huge success' is not a matter of opinion, or something that you are in a position to decide is incorrect.

Its 120 GOTYs including 25 Readers Awards mean that its huge critical success is the consensus of the gaming community for 2014.

 

If you personally don't think it merited such success, that's a view you are entitled to (and some have made that case).

 

I'd also make the observation that I saw reviews at both the 0/10 and 10/10 end of opinion springing up on Metacritic only minutes after game release, so neither of those groups had much change to actually play the game before delivering their preconceived view either way.

 

The hardest to please/disenchant are often the most invested.

Taking the views of people who take the time to write such posts on Metacritic and indeed BSN as proof of what general opinion is,

would be a mistake (and a logical fallacy).


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#46
Riven326

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At last a truthful review.

 

http://www.rpgcodex....ent.php?id=9752

A very well written review. These honest reviews are becoming more and more rare among the big websites and magazine outlets, who's reviews often read more like an advertisement cooked up by the publisher's marketing department.  Last time I checked, IGN's DAI review was sitting at 192,000 views on YouTube. Angry Joe's review had over 2,000,000 views. I think more and more people are looking for an alternative source for honest reviews, preferably reviewers that will be critical of a game, and who are not being influenced by a big publisher in one way or another.


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#47
Greetsme

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That DAI is a 'huge success' is not a matter of opinion, or something that you are in a position to decide is incorrect.

Its 120 GOTYs including 25 Readers Awards mean that its huge critical success is the consensus of the gaming community for 2014.

 

If you personally don't think it merited such success, that's a view you are entitled to (and some have made that case).

 

I'd also make the observation that I saw reviews at both the 0/10 and 10/10 end of opinion springing up on Metacritic only minutes after game release, so neither of those groups had much change to actually play the game before delivering their preconceived view either way.

 

The hardest to please/disenchant are often the most invested.

Taking the views of people who take the time to write such posts on Metacritic and indeed BSN as proof of what general opinion is,

would be a mistake (and a logical fallacy).

 

Badges, awards, favorite sweets, it matters not one iota.  The game is bland, boring, badly designed, badly thought out and a complete waste of not only the programmers time but those that try so hard to like it.

You can not polish it, how ever hard you try.  

I am upset as many Bioware fans are.  We really wanted this to be the next dragon age, as compelling as the first, but it's not, it's not even close, in fact it's a million miles of target. 


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#48
Greetsme

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A very well written review. These honest reviews are becoming more and more rare among the big websites and magazine outlets, who's reviews often read more like an advertisement cooked up by the publisher's marketing department.  Last time I checked, IGN's DAI review was sitting at 192,000 views on YouTube. Angry Joe's review had over 2,000,000 views. I think more and more people are looking for an alternative source for honest reviews, preferably reviewers that will be critical of a game, and who are not being influenced by a big publisher in one way or another.

 

I think 'not so angry Joe', pooped himself slightly when he was in danger of loosing his lazy life style, having to buckle down somewhat and lessen his tone.


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#49
katokires

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The hardest to please/disenchant are often the most invested.

Taking the views of people who take the time to write such posts on Metacritic and indeed BSN as proof of what general opinion is,

would be a mistake (and a logical fallacy).

And why should general public even be discussed? It is obvious that all wrong in DAI is exactly trying to please the general public instead of the fans. It has been Bioware direction since Origins (including Origins), but no Bioware game went as bad as Inquisition for trying to please everbody. If a company is not making games for their fans they should expect problems, and as much as Inquisition cause all this boom now I'm pretty sure in a near future, before the Mass Effect 4 is released, Inquisition is going to be a problem for Bioware. They will see it by selling a lot less DLC than expected and in a huge reduction in the amount of multiplayer incomings. In a long run i doubt this game will be nearly as good as in the release. A lot of people bought Inquisition believing Bioware's lies and another huge group just played because people were talking about and then they will go back to their GTA V and Call of Duty or whatever.



#50
SofaJockey

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A very well written review. These honest reviews are becoming more and more rare among the big websites and magazine outlets, who's reviews often read more like an advertisement cooked up by the publisher's marketing department.  Last time I checked, IGN's DAI review was sitting at 192,000 views on YouTube. Angry Joe's review had over 2,000,000 views. I think more and more people are looking for an alternative source for honest reviews, preferably reviewers that will be critical of a game, and who are not being influenced by a big publisher in one way or another.

 

Angry Joe was certainly not happy with the micro transactions...  :D