A review is still just the opinion of one person, hopefully decently explained, and not the conclusion of a hive mind. Or even a gathering of likeminded people.
The Codex reviewer didn't like DA:I at all. That sentiment is shared by plenty of people, such as myself, who never read or post or are members of the Codex.
But this group also had this to say about DAO.
By Elzair
Dragon Age: Origins is a decent but highly-flawed game. Playing it will bring back some memories of Baldur's Gate II, but those memories will only make the game seem poorer by comparison. Mostly, playing it brings back memories of World of Warcraft, except it was less tedious. Since there are not that many RPGs released these days, you might as well give it a try. Then, go back to playing Pool of Radiance and dreaming of days of yore.
Also on the same site by Vault Dweller
And In Conclusion...
So, what do we get?
A generic but well designed, well thought-through world;
A generic threat that's merely a background; the game is more about you dealing with different factions than about you stopping the Blight;
Very detailed character system with some flaws;
Tactical combat wasted on filler encounters;
Standard party members setup with all the banter and drama you can expect, but this time you can kill a lot more party members, which is a must-have feature in a Bioware game;
Truly excellent quest choices and options sandwiched between a linear and not overly interesting beginning and an anticlimatic ending.
As one member of this fine establishment said:
"Really it seems to boil down to this: Dragon Age has undeniable flaws, some glaring, some less-so. To some, the truly brilliant moments easily outshine those flaws. To others, the brilliant moments aren't brilliant enough, or don't happen often enough, so the flaws stand-out more and bring the entire experience down. I think both perspectives are perfectly legitimate, and, like so many other things, really boil down to personal preference. And really, the "undeniable flaws with brilliant moments/features/etc." describes pretty much every great RPG I've ever played."
I think that it's a good way to sum up the game. Dragon Age has flaws, and if you focus on them, you'll miss a pretty good role-playing game. It's a Bioware game, which means that it has a certain set of features that Bioware has developed into a trademark design over the last decade. However, Bioware has managed to improve and evolve that design significantly, keeping the strong story-focus, while loading in a wide range of player choices and paths, which makes it the best Bioware RPG and one of the best role-playing games in years despite the flaws.
You can make of the above what you will, but as I said it is easy to come up with reviews to justify either position.
If you really want to get the general mindset of the group simply read the comments for each review. There Hperlinks are below: