More samson in the Samson Thread
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No, it's clear that you do. You're just being a bit of a dick about it.
YMMV. I disagree. Although I think there isn't enough content for most to make most of the villians them truly compelling, I like what I see in Samson, others don't *shrug* . I only recently revisited Loghain's character after reading the Stolen Throne. There really wasn't anything in Origins that made me feel at all compelled to spare him or make him a warden. Real world comparisons fall flat because how people choose to view characters in a fictional setting is often very different to views on such a character in the real world.
Poetic justice.
I don't seem to get anyone but Alexius to show up in the dungeons.
I got Ruth. Apparently Samson has prison banter with Ruth and Alexius if they are also imprisoned
I got Ruth. Apparently Samson has prison banter with Ruth and Alexius if they are also imprisoned
...which reminds me of a pleasant detail.
Does anyone have the link to that video? The one with the banter?
I got Ruth. Apparently Samson has prison banter with Ruth and Alexius if they are also imprisoned
Yeah someone mentioned earlier in the thread. Samson talks about egg and fish pie.
No, it's clear that you do. You're just being a bit of a dick about it.
YMMV. I disagree. Although I think there isn't enough content for most to make most of the villians them truly compelling, I like what I see in Samson, others don't *shrug* . I only recently revisited Loghain's character after reading the Stolen Throne. There really wasn't anything in Origins that made me feel at all compelled to spare him or make him a warden. Real world comparisons fall flat because how people choose to view characters in a fictional setting is often very different to views on such a character in the real world.
Poetic justice.
Well, I've never actually done the mage path in the game so maybe I'd care more about Samson if I had. Yes, I've watched clips of him and read about him. I didn't make the connection at first that he was the lyrium junkie in DA2 that I never suggested be reinstated into the templars.
As for Loghain... I spared him only once in an evil character playthrough that had Alistair executed at the Landsmeet. I felt so dirty for doing that. Even after talking with Loghain a lot I never saw any reason to like him or defend him; especially regarding his actions post-Ostagar. I really hate characters who lie to your face with full knowledge that both of us know they're lying.
...which reminds me of a pleasant detail.
Does anyone have the link to that video? The one with the banter?
http://youtu.be/vgAlt9BMwdg?t=23m29s
I got Ruth. Apparently Samson has prison banter with Ruth and Alexius if they are also imprisoned
Wait, the characters actually are in the cells. It's embarassing, but I can never find the prisons in Skyhold for some reason. I'm not the "throw them in jail" type anyway. If they can't be released I kill them.
Well, I've never actually done the mage path in the game so maybe I'd care more about Samson if I had. Yes, I've watched clips of him and read about him. I didn't make the connection at first that he was the lyrium junkie in DA2 that I never suggested be reinstated into the templars.
As for Loghain... I spared him only once in an evil character playthrough that had Alistair executed at the Landsmeet. I felt so dirty for doing that. Even after talking with Loghain a lot I never saw any reason to like him or defend him; especially regarding his actions post-Ostagar. I really hate characters who lie to your face with full knowledge that both of us knowing they're lying.
So in other words you never actually bothered to play the game, not even just to know once? I'm super pro-mage and I've done a templar-supporting side once just to see the other side. Calpernia when you get right down to it isn't really all that interesting.
It's worth following up the mage questline, there is follow through with side missions for Cullen and you meet Maddox the mage that Samson had helped previously.
I've yet to do the Templar questline, just waiting until the next patch comes through before I do too much more on the current playthrough.
Loghain is complicated, and like I said there really isn't anything that makes me want to save him in game. The novel tie in pretty much changed my perspective quite a bit on that, there is a lot of background on him and Maric. Doesn't excuse his abandonement of Cailan (however foolish you might view him) or his systematic hunt of the wardens, but it does make me want at least one pt where he's the warden in my DA:I import. It's difficult to spare him with anything other than a ruthless warden.
So in other words you never actually bothered to play the game, not even just to know once? I'm super pro-mage and I've done a templar-supporting side once just to see the other side. Calpernia when you get right down to it isn't really all that interesting.
I said I watched the clips and read about it. I did play the mage recruitment quest in Redcliffe without saving it once.
It's worth following up the mage questline, there is follow through with side missions for Cullen and you meet Maddox the mage that Samson had helped previously.
I've yet to do the Templar questline, just waiting until the next patch comes through before I do too much more on the current playthrough.
Loghain is complicated, and like I said there really isn't anything that makes me want to save him in game. The novel tie in pretty much changed my perspective quite a bit on that, there is a lot of background on him and Maric. Doesn't excuse his abandonement of Cailan (however foolish you might view him) or his systematic hunt of the wardens, but it does make me want at least one pt where he's the warden in my DA:I import. It's difficult to spare him with anything other than a ruthless warden.
Well, it's possible to say you need extra Wardens, you want him to redeem himself, or you think being a Warden and being forced to fight darkspawn and then die in the Deep Roads is a worse punishment than simply executing him. Practically every Warden spares him for one or more of the above reasons.
It's worth following up the mage questline, there is follow through with side missions for Cullen and you meet Maddox the mage that Samson had helped previously.
I've yet to do the Templar questline, just waiting until the next patch comes through before I do too much more on the current playthrough.
I can't bring myself to do it. I've tried. Recruiting the mages based on tactics is just too stupid. That and the templar quest is my favorite in the game. I love how it introduces Cole. It's also longer than the mage path and far less cliche.
@superdarkone, True I can't remember the playthrough but I think I spared him once because I thought we needed more wardens.
And then Alistair throws a hissy fit and leaves. Didn't have time or inclination to replay and harden him so Anora rules alone on the pt
It's worth following up the mage questline, there is follow through with side missions for Cullen and you meet Maddox the mage that Samson had helped previously.
I've yet to do the Templar questline, just waiting until the next patch comes through before I do too much more on the current playthrough.
Loghain is complicated, and like I said there really isn't anything that makes me want to save him in game. The novel tie in pretty much changed my perspective quite a bit on that, there is a lot of background on him and Maric. Doesn't excuse his abandonement of Cailan (however foolish you might view him) or his systematic hunt of the wardens, but it does make me want at least one pt where he's the warden in my DA:I import. It's difficult to spare him with anything other than a ruthless warden.
It's too bad they couldn't incorporate the book into the game. That way I could understand why Loghain was more concern about defending Ferelden from Orlais to the point he was willing to abandon Cailain to do it.
I can't bring myself to do it. I've tried. Recruiting the mages based on tactics is just too stupid. That and the templar quest is my favorite in the game. I love how it introduces Cole. It's also longer than the mage path and far less cliche.
I try and play all sides, watching only you tube videos just isn't the same for me, I pretty much have to experience it before I feel I can adequately discuss it. It also depends on the character of the PC I'm rolling. Not that I'm very good at rp'ing.
And Dorian is integral to the mage questline, his intro is pretty cool. Also I love the Gereon/Felix Father/son dynamic and how it plays out.
I try and play all sides, watching only you tube videos just isn't the same for me, I pretty much have to experience it before I feel I can adequately discuss it. It also depends on the character of the PC I'm rolling. Not that I'm very good at rp'ing.
And Dorian is integral to the mage questline, his intro is pretty cool. Also I love the Gereon/Felix Father/son dynamic and how it plays out.
I don't need to make every decision, even big ones like choosing the mages if I think it would devalue the playthrough, but I do try to vary my character's personalities. Ex: One character slugged Solas and the next was romancing him.
I know Dorian is important in the mage questline. His intro is the same regardless of path taken while Cole's is much better if he saves your life. It's better than him coming out of nowhere knocking on Haven's doors saying "I'm Cole. I'm here to help."
I can't bring myself to do it. I've tried. Recruiting the mages based on tactics is just too stupid.
What do mean by tactics? Like, logistics? For the sake of time, Redcliffe is closer to your base of operations than both Val Royeaux and Therinfal. In addition, pursuing the Templars means having to send correspondence to a bunch of noble families, waiting for their responses, and then waiting even more for travel and assembly. For the sake of RP, who knows what could happen with the Breach in that time.
If you go to Redcliffe before making your final decision, you also know it is being held by a hostile group that can open rifts and explicitly wants to kill you. Knowing what the Templars are facing in comparison to that requires fully committing to pursuing them, and even then Therinfal is a remote location (not in a major population center... fewer immediate casualties if left alone, stuff like that). If the goal is to close the Breach and get it done ASAP, the mage path is a lot more expedient on paper.
What do mean by tactics? Like, logistics? For the sake of time, Redcliffe is closer to your base of operations than both Val Royeaux and Therinfal. In addition, pursuing the Templars means having to send correspondence to a bunch of noble families, waiting for their responses, and then waiting even more for travel and assembly. For the sake of RP, who knows what could happen with the Breach in that time.
If you go to Redcliffe before making your final decision, you also know it is being held by a hostile group that can open rifts and explicitly wants to kill you. Knowing what the Templars are facing in comparison to that requires fully committing to pursuing them, and even then Therinfal is a remote location (not in a major population center... fewer immediate casualties if left alone, stuff like that). If the goal is to close the Breach and get it done ASAP, the mage path is a lot more expedient on paper.
Don't forget how your advisors outright tell you the Venatori are preparing for war and will have already done so by the time you get the Templars. Thus, going to the Templars means ignoring the hostile foreign power that is after you and will have already attacked by the time you get the Templars. Logically, I just can't get the Templars.
Devalue the playthrough? ![]()
eh, there is such a thing as mulitple playthroughs.
I guess if you think that playing muliple aspects of the game is devaluing it for you, I don't there is much I can say really.
Don't forget how your advisors outright tell you the Venatori are preparing for war and will have already done so by the time you get the Templars. Thus, going to the Templars means ignoring the hostile foreign power that is after you and will have already attacked by the time you get the Templars. Logically, I just can't get the Templars.
Where is that said?
If you choose the "Lets get the Templars" option during the mage mission briefing, the Inquisitor says they should get the Templars to save the mages and your advisors say that isn't possible as the Venatori are preparing to attack someone and will have already done so by the time you get the Templars.
What do mean by tactics? Like, logistics? For the sake of time, Redcliffe is closer to your base of operations than both Val Royeaux and Therinfal. In addition, pursuing the Templars means having to send correspondence to a bunch of noble families, waiting for their responses, and then waiting even more for travel and assembly. For the sake of RP, who knows what could happen with the Breach in that time.
If you go to Redcliffe before making your final decision, you also know it is being held by a hostile group that can open rifts and explicitly wants to kill you. Knowing what the Templars are facing in comparison to that requires fully committing to pursuing them, and even then Therinfal is a remote location (not in a major population center... fewer immediate casualties if left alone, stuff like that). If the goal is to close the Breach and get it done ASAP, the mage path is a lot more expedient on paper.
Mmh, depends. If I even bothered to go to Redcliffe village before comitting to one side, I basically reason that I will come back in Redcliffe with the Templars to retake the castle (I think there is even one dialogue option you can take that indicate that but I'm not sure) EDIT: just checked, you can tell you advisors "we get the templars and we use them to get to Alexius").
Also, I can roleplay an Inquisitor who is worried about mages powering the mark to close the Breach, and would prefer the Templar ability to weakened it. Plus the invitation to the castle is an obvious trap.
Anyway, I can take the Mage side when playing a mage myself. I would like the mage quest better if Alexius had just activated wards and you had to make your way through the castle or the Fade with Dorian's help. The whole time-magic ruins everything for me. In every work of fiction, when you tell me we have to save the past by preventing a dark future from happening, I don't feel involved anymore in the storyline.
On Samson, he suffer as much as Calpernia from very little plot exposition. I did like his judment scene however.