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The Samson thread: We are all Samsonsexual!


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#401
Archdemon_Urthemiel

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If you choose the "Lets get the Templars" option during the mage mission briefing, the Inquisitor says they should get the Templars to save the mages and your advisors say that isn't possible as the Venatori are preparing to attack someone and will have already done so by the time you get the Templars.


Ah, Thnx

#402
congokong

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What do mean by tactics? Like, logistics? For the sake of time, Redcliffe is closer to your base of operations than both Val Royeaux and Therinfal. In addition, pursuing the Templars means having to send correspondence to a bunch of noble families, waiting for their responses, and then waiting even more for travel and assembly. For the sake of RP, who knows what could happen with the Breach in that time.

 

If you go to Redcliffe before making your final decision, you also know it is being held by a hostile group that can open rifts and explicitly wants to kill you. Knowing what the Templars are facing in comparison to that requires fully committing to pursuing them, and even then Therinfal is a remote location (not in a major population center... fewer immediate casualties if left alone, stuff like that). If the goal is to close the Breach and get it done ASAP, the mage path is a lot more expedient on paper.

You're over-thinking it the way Mass Effect 1 players do who defend diverting resources to save the council. I go by what is presented in the war room in regards to acquiring allies to stop the breach with the least danger. Cullen makes it clear. "It could work but it's a huge risk" referring to the mage plan. The templar plan's discussion wields almost no risk at all. I can never in good conscience rely on some stranger (Dorian) to dispel some time magic in addition to hoping agents can get to the magister undetected while Inky is bait. And all for rebel mages far less inclined to following orders than templars.

 

....

 

...But I really don't want to continue arguing this on a Samson thread.



#403
Bugsie

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Samson's judgement scene is pretty awesome. Gideon Emery does a great job, such raw emotion.
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#404
thesuperdarkone2

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You're over-thinking it the way Mass Effect 1 players do who defend diverting resources to save the council. I go by what is presented in the war room in regards to acquiring allies to stop the breach with the least danger. Cullen makes it clear. "It could work but it's a huge risk" referring to the mage plan. The templar plan's discussion wields almost no risk at all. I can never in good conscience rely on some stranger (Dorian) to dispel some time magic in addition to hoping agents can get to the magister undetected while Inky is bait. And all for rebel mages far less inclined to following orders than templars.

 

....

 

...But I really don't want to continue arguing this on a Samson thread.

And how can you be certain the templar powers won't wind up dispelling the mark?



#405
congokong

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Devalue the playthrough? :huh:

 

eh, there is such a thing as mulitple playthroughs.

 

I guess if you think that playing muliple aspects of the game is devaluing it for you, I don't there is much I can say really.

I don't take comfort in a playthrough lacking with the knowledge that another one on my hard drive is better (i.e. did the templar route).



#406
thesuperdarkone2

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Samson's judgement scene is pretty awesome. Gideon Emery does a great job, such raw emotion.

I agree. Samson's judgement was great. It's never wrong to choose Gideon Emery.


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#407
congokong

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And how can you be certain the templar powers won't wind up dispelling the mark?

And how do you know the mages won't make Inky's hand explode? You're over-thinking this.



#408
SmilesJA

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Samson's judgement scene is pretty awesome. Gideon Emery does a great job, such raw emotion.

 

Yup, he did a great job of portraying Samson as a broken man. A person who once again fell down to the bottom after being an important figure of an organization. Samson did bad things and it's implied that he knew it and felt some guilt about it.


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#409
thesuperdarkone2

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I don't take comfort in a playthrough lacking with the knowledge that another one on my hard drive is better (i.e. did the templar route).

That's kind of the point of multiple playthroughs. Are you seriously that hard-up that you can't do a playthrough making an alternate choice? I've done a playthrough where I've made practically every choice to get a feel of the game. Also, you can't really give evidence unless you've played both sides but I guess actually doing research is too hard for you people.


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#410
Archdemon_Urthemiel

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I don't take comfort in a playthrough lacking with the knowledge that another one on my hard drive is better (i.e. did the templar route).


Srsly? Man, what's the deal with Templar supporters lately?
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#411
congokong

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That's kind of the point of multiple playthroughs. Are you seriously that hard-up that you can't do a playthrough making an alternate choice? I've done a playthrough where I've made practically every choice to get a feel of the game. Also, you can't really give evidence unless you've played both sides but I guess actually doing research is too hard for you people.

What is your problem?! You're telling me how to enjoy a game and insulting me by saying I'm too uneducated to discuss this and too lazy to educate myself. I know damn well enough about the mage path to discuss it, but maybe not with you!



#412
thesuperdarkone2

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Srsly? Man, what's the deal with Templar supporters lately?

Simply put, actually siding with the mages makes them so violently ill that they die. Never thought someone would actually never bother to side with the mages. And they say I'm crazy



#413
Archdemon_Urthemiel

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What is your problem?! You're telling me how to enjoy a game and insulting me by saying I'm too uneducated to discuss this and too lazy to educate myself. I know damn well enough about the mage path to discuss it, but maybe not with you!


You did admit you didn't play the side. Videos don't give an accurate image of he side

#414
thesuperdarkone2

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What is your problem?! You're telling me how to enjoy a game and insulting me by saying I'm too uneducated to discuss this and too lazy to educate myself. I know damn well enough about the mage path to discuss it, but maybe not with you!

I'm super pro-mage but I actually bothered to do a Templar supporting playthrough before making assumptions. You can't say you know the character when you haven't even met said character in your games.



#415
congokong

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I'm super pro-mage but I actually bothered to do a Templar supporting playthrough before making assumptions. You can't say you know the character when you haven't even met said character in your games.

I can damn well say I know a character without passing your stupid prerequisites. We've been discussing Samson, haven't we? If I didn't tell anyone about not completing the mage path no one would ever even know. I probably shouldn't have been honest but I assumed people would be decent enough not to attack me with "you cant talk about this if you haven't played it" bullshit. Stupid of me, I suppose, to not expect people to tell me how to play my game.



#416
Archdemon_Urthemiel

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Can we go back to Samson plz
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#417
The Baconer

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You're over-thinking it the way Mass Effect 1 players do who defend diverting resources to save the council. I go by what is presented in the war room in regards to acquiring allies to stop the breach with the least danger. Cullen makes it clear. "It could work but it's a huge risk" referring to the mage plan. The templar plan's discussion wields almost no risk at all.

 

Of course they don't find it risky, because none of the advisors have any idea what's going on at all. You walk into Therinfal completely blind. At least we can feel lucky that the archer caps Abernache instead of the Inquisitor in the cutscene.

 

Of course, we'd (or, the advisors) also be assuming that the situation in Redcliffe will just remain static this whole time, which is dumb (and the factor that made me choose mages first playthrough). By this time we know for a fact that the Venatori are mass murderers, who have some control over the rifts, plan to take control of the rebel mages, are some kind of Tevinter-supremacist sect, and straight-up intend to kill you. For all we know, they can sack Redcliffe or move straight toward Haven while we're off traveling to Therinfal. Or both.



#418
thesuperdarkone2

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Of course they don't find it risky, because none of the advisors have any idea what's going on at all. You walk into Therinfal completely blind. At least we can feel lucky that the archer caps Abernache instead of the Inquisitor in the cutscene.

 

Of course, we'd (or, the advisors) also be assuming that the situation in Redcliffe will just remain static this whole time, which is dumb (and the factor that made me choose mages first playthrough). By this time we know for a fact that the Venatori are mass murderers, who have some control over the rifts, plan to take control of the rebel mages, are some kind of Tevinter-supremacist sect, and straight-up intend to kill you. For all we know, they can sack Redcliffe or move straight toward Haven while we're off traveling to Therinfal. Or both.

Your advisors outright say the Venatori are planning an attack during the mage mission briefing.



#419
FiveThreeTen

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Of course they don't find it risky, because none of the advisors have any idea what's going on at all. You walk into Therinfal completely blind. At least we can feel lucky that the archer caps Abernache instead of the Inquisitor in the cutscene.

 

Of course, we'd (or, the advisors) also be assuming that the situation in Redcliffe will just remain static this whole time, which is dumb (and the factor that made me choose mages first playthrough). By this time we know for a fact that the Venatori are mass murderers, who have some control over the rifts, plan to take control of the rebel mages, are some kind of Tevinter-supremacist sect, and straight-up intend to kill you. For all we know, they can sack Redcliffe or move straight toward Haven while we're off traveling to Therinfal. Or both.

I refuse the ritual so Abernache is always alive to be paired up with chief Morvan XD

 

Didn't seem dumb to me. Infiltrating the castle is a pretty risky plan too. But I'll stop with the OT.



#420
thesuperdarkone2

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I refuse the ritual so Abernache is always alive to be paired up with chief Morvan XD

 

Didn't seem dumb to me. Infiltrating the castle is a pretty risky plan too.

Disregarding time travel, all that occurs is that your agents succesfully kill all the venatori, the ferelden army comes in, and Alexius gives up. Still,  getting rid of a threat immediately is more pressing than hoping not all the templars are douchebags.



#421
Bugsie

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Templar/Mage wars  - a few threads thataway folks.

tumblr_nkl4isTfcl1r328o5o1_540.jpg


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#422
SmilesJA

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Yes let's talk about the greatness that is Samson please.



#423
FiveThreeTen

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Disregarding time travel, all that occurs is that your agents succesfully kill all the venatori, the ferelden army comes in, and Alexius gives up. Still,  getting rid of a threat immediately is more pressing than hoping not all the templars are douchebags.

Meh, I know I played the mage path once. And I disagree with the notion that the Templar path is more of a gamble than the mage path.

(I really stop the OT this time)

 

Here is a Samson screenie, he wears matching red lyrium with Cory.

 

1425355347-screenshotwin32-0394-final.pn


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#424
SmilesJA

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Meh, I know I played the mage path once. And I disagree with the notion that the Templar path is more of a gamble than the mage path.

(I really stop the OT this time)

 

Here is a Samson screenie, he wears matching red lyrium with Cory.

 

1425355347-screenshotwin32-0394-final.pn

 

I've got to admit they look badass.



#425
FiveThreeTen

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I like how Cory seems to appear in a puff of smoke as if he were Samson's personal genius.

 

The assault on Haven with Red Templars really was impactful visually.


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