Make a faction go hostile against the PC?
#1
Posté 05 février 2015 - 09:33
#2
Posté 05 février 2015 - 10:48
if it's a custom faction you're trying to change,
you'll need to use the tag of an existing NPC of that faction in the same module
or use a
FACTION PIG !!
#3
Posté 05 février 2015 - 07:33
#4
Posté 05 février 2015 - 08:28
In the blueprints, you'll find a creature called "faction pig". Obsidian used a series of non-hostile creatures with no scripts attached to them to use as a kind of reference creature for the different factions, because some of the faction scripts require you to specify a creature from which to copy the faction. They put the pigs in an area where no player would ever see them in game.
#5
Posté 05 février 2015 - 10:37
they're marked ScriptHidden, aren't they?
i have mine right in the middle of the room ... 2 of em, never in the way.
#6
Posté 05 février 2015 - 11:33
they're marked ScriptHidden, aren't they?
i have mine right in the middle of the room ... 2 of em, never in the way.
Wender-swine!
#7
Posté 05 février 2015 - 11:45
lolz, took me a bit to get it .
#8
Posté 06 février 2015 - 12:45





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