the only obvious solution is for Bioware to code in one randomly placed cerberus turret per wave that doesn't show up on the mini map
If perilous is, and will continue to be the highest difficulty level...
Débuté par
Kipp73
, févr. 05 2015 10:40
#26
Posté 05 février 2015 - 04:24
- MaxCrushmore aime ceci
#27
Guest_Stormheart83_*
Posté 05 février 2015 - 04:28
Guest_Stormheart83_*
Haha, I can already see the tidal wave of rage.the only obvious solution is for Bioware to code in one randomly placed cerberus turret per wave that doesn't show up on the mini map
#28
Posté 05 février 2015 - 04:58
the only obvious solution is for Bioware to code in one randomly placed cerberus turret per wave that doesn't show up on the mini map
May as well add in some of the missions from ME3. I know there are no computers to hack in DAI lol, but maybe it's something where a rogue has to pick a lock to get in the safe zone and everyone else has to defend? Maybe some better escort or rescue missions, also timed pritority kills for bonus money.
#29
Posté 05 février 2015 - 06:01
What level is the Demon Commander on perilous? Is he 23?





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