No one is saying it doesn't, the point is that it's not the only part. Lore, timeline, stories, characters, fashion, architecture, style, techology etc are just as important parts. Whichever direction they take with ME4, something WILL be sacrificed. If it's a reboot/AU then most (if not all) timeline and established stories that built the universe will be thrown out of the window. If it's totally new regions of the Milky Way or different galaxy all-together then most if not all old locations will be 'sacrificed'. If it's a sequel with canon or railroaded ending then we will have biggest choices the franchise had sacrificed.
It boils down to a question what is everyone more willing to 'give up', locations or established timeline/events. Or we're going with prequels/sidequels. There's not that many ways out of this situation and I don't see any being perfect and requiring no tough design choices
THe stories aren't exactly "thrown out the window" The original trilogy is still there. You can still play it. It just won't impact on what comes next. Just like you can play Baldur's Gate and Neverwinter Nights, which are the same setting, yet their stories don't connect.





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