Yeah an AU will feel like a different franchise than a mass effect title since there will be significant changes to both lore and story.Yeah, but coming back to a galaxy where those issues remain unresolved, after some reasonably satisfying resolution in ME3, remains problematic, unless they make some radical changes to those species' status.
Personally I'd rather see a new space opera IP than a Mass Effect Reboot, it would almost have to be with all the changes they would have to make to keep it fresh and avoid retreading old ground.
Prequel or sequel? Thoughts?
#201
Posté 27 février 2015 - 06:14
#202
Posté 27 février 2015 - 06:15
If they're resolved, they don't need to be revisited.
#203
Posté 27 février 2015 - 06:17
In an AU they'll have to be resolved again.If they're resolved, they don't need to be revisited.
#204
Posté 27 février 2015 - 06:31
In an AU they'll have to be resolved again.
Not necessarily. That's the thing about AU's. Things can be different. The Genophage doesn't even need to exist. But either way, they don't even need to make an Alternate Universe.
#205
Posté 27 février 2015 - 06:41
Thing is if you change or remove even one aspect of the lore, other parts of the lore will have to change in order to account for such changes which is probably easier said then done. I don't bioware are willing to rewrite entire segments of lore as it end up being very difficult for them, it's a lot easier to work with what you got.Not necessarily. That's the thing about AU's. Things can be different. The Genophage doesn't even need to exist. But either way, they don't even need to make an Alternate Universe.
#206
Posté 27 février 2015 - 06:49
Thing is if you change or remove even one aspect of the series the lore will have to change in order to account for such changes which is probably easier said then done. I don't bioware are willing to rewrite entire segments of lore as it end up being very difficult for them, it's a lot easier to work with what you got.
Yeah, the Krogan race is defined by the genophage, the Quarians by the war they lost.
#207
Posté 27 février 2015 - 07:09
Thing is if you change or remove even one aspect of the series the lore will have to change in order to account for such changes which is probably easier said then done. I don't bioware are willing to rewrite entire segments of lore as it end up being very difficult for them, it's a lot easier to work with what you got.
We'll have to agree to disagree on this one. If it had nothing to do with the plot of the new game, and there's no connection, some lore of some other universe being absent from the new universe isn't going to require anything to be written about it because it never existed in the new universe to begin with.
Anyways, if nothings to be changed there's zero reasons to make an AU. I don't need one.
#208
Posté 27 février 2015 - 07:22
They can't ignore any lore changes or removals because doing so is just bad writing.We'll have to agree to disagree on this one. If it had nothing to do with the plot of the new game, and there's no connection, some lore of some other universe being absent from the new universe isn't going to require anything to be written about it because it never existed in the new universe to begin with.
Anyways, if nothings to be changed there's zero reasons to make an AU. I don't need one.
#209
Posté 27 février 2015 - 08:03
Maybe you might have missed the context of that quote. As I was speaking in terms of a game taking place some time before ME3 (before the Reapers ever invade)
So no, the endings wouldn't matter regarding the games development. They would only be an obstacle for people that can't let go and say things like "it'll be like a dark cloud over any story they try to tell."
I'd definitely be in the 'dark cloud' crowd, so i'm definitely not a fan of the prequel or sidequel notion.
#210
Posté 27 février 2015 - 08:44
They can't ignore any lore changes or removals because doing so is just bad writing.
so you're saying that the Genophage just has to come up if we come across a Krogan somewhere in the game world? Based on what, principle?
It's not bad writing at all. It's irrelevant.
#211
Posté 27 février 2015 - 08:48
I'd definitely be in the 'dark cloud' crowd, so i'm definitely not a fan of the prequel or sidequel notion.
yeah, see I don't understand nor can I relate with people with that mentality. It's like saying they don't want to watch The Last Samurai because they know Japan gets nuked in WW2.
To each their own, though.
#212
Posté 27 février 2015 - 11:50
yeah, see I don't understand nor can I relate with people with that mentality. It's like saying they don't want to watch The Last Samurai because they know Japan gets nuked in WW2.
To each their own, though.
The difference is the time space for me at least. My understanding is first contact war takes place 2157 and Shepherd story kicks off 2183. I really don't want to spend a game set in the tight constrained space between with a bunch of characters who are fated to most likely die 30 odd years later. Reaper war would hang over any such prequel for me and they would be unable to involve humans in a story set far enough away to get distance.
#213
Posté 27 février 2015 - 12:39
Maybe you might have missed the context of that quote. As I was speaking in terms of a game taking place some time before ME3 (before the Reapers ever invade)
So no, the endings wouldn't matter regarding the games development. They would only be an obstacle for people that can't let go and say things like "it'll be like a dark cloud over any story they try to tell."
I did indeed miss the context and agree with you here.
#214
Posté 27 février 2015 - 06:40
The difference is the time space for me at least. My understanding is first contact war takes place 2157 and Shepherd story kicks off 2183. I really don't want to spend a game set in the tight constrained space between with a bunch of characters who are fated to most likely die 30 odd years later. Reaper war would hang over any such prequel for me and they would be unable to involve humans in a story set far enough away to get distance.
there's almost 3 decades of time between the First Contact War and ME1. Plenty of time to tell any number of stories, considering the Shepard Trilogy only took place over the course of 3 years.
#215
Posté 27 février 2015 - 08:06
there's almost 3 decades of time between the First Contact War and ME1. Plenty of time to tell any number of stories, considering the Shepard Trilogy only took place over the course of 3 years.
I thought Lazurus took like 1 and a half or 2 and a half years just to revive/remake Shepard? Been awhile since I've played ME2&3 but I think it was mentioned on the shuttle during the post wake up interview. Still has nothing to do with the time before ME1 I guess.
#216
Posté 27 février 2015 - 08:09
so you're saying that the Genophage just has to come up if we come across a Krogan somewhere in the game world? Based on what, principle?
It's not bad writing at all. It's irrelevant.
They won't be the same krogan they'll be completely different and any differences in the lore will have to be explained.
- StealthGamer92 aime ceci
#217
Posté 27 février 2015 - 08:17
Heres where I see a huge problem with a AU that changes thing. Take the Krogan for example. If there is no genophage it means there was no rebelion. That means the Salarians never "uplifted" them to fight a war. That leaves 2 possibilities. Eithery they are around the galaxy but their culture would be very different, or they are still a pre-spaceflight species and only encountered on Tuchanka. Either way they aren't the Krogan we'd be expecting to meet.
Edit- This line of thought also brings up the question "what happened with the Rachni?" In short there'll be a whole lotta chain reactions to any change in the current ME history.
- Drone223 et Nerve-Stim Pro aiment ceci
#218
Posté 27 février 2015 - 08:19
They won't be the same krogan they'll be completely different and any differences in the lore will have to be explained.
they don't have to explain what never existed in the AU's timeline. So Krogan remain the same warlike tribe species we've come to know them as without the Genophage making them infertile. They may not have the same standing amongst other species in the galaxy. You're implying there has to be an explaination why the Genophage isn't there. I don't see it that way
In case you haven't noticed, we're going in circles. You should just agree to disagree. We're not changing eachothers minds.
#219
Posté 27 février 2015 - 08:25
Heres where I see a huge problem with a AU that changes thing. Take the Krogan for example. If there is no genophage it means there was no rebelion. That means the Salarians never "uplifted" them to fight a war. That leaves 2 possibilities. Eithery they are around the galaxy but their culture would be very different, or they are still a pre-spaceflight species and only encountered on Tuchanka. Either way they aren't the Krogan we'd be expecting to meet.
Edit- This line of thought also brings up the question "what happened with the Rachni?" In short there'll be a whole lotta chain reactions to any change in the current ME history.
Pretty much.
#220
Posté 27 février 2015 - 08:25
I thought Lazurus took like 1 and a half or 2 and a half years just to revive/remake Shepard? Been awhile since I've played ME2&3 but I think it was mentioned on the shuttle during the post wake up interview. Still has nothing to do with the time before ME1 I guess.
yeah it did.
ME1 starts in 2183. By the end of ME3 it's pretty much 2186.
#221
Posté 27 février 2015 - 08:28
Heres where I see a huge problem with a AU that changes thing. Take the Krogan for example. If there is no genophage it means there was no rebelion. That means the Salarians never "uplifted" them to fight a war. That leaves 2 possibilities. Eithery they are around the galaxy but their culture would be very different, or they are still a pre-spaceflight species and only encountered on Tuchanka. Either way they aren't the Krogan we'd be expecting to meet.
They're still a warlike species that we know them as (which is exactly why the Salarians uplifted them). That didn't start and end with the Genophage.
#222
Posté 27 février 2015 - 08:30
yeah it did.
ME1 starts in 2183. By the end of ME3 it's pretty much 2186.
Wow Shepard worked fast.
#223
Posté 27 février 2015 - 08:32
They're still a warlike species that we know them as (which is exactly why the Salarians uplifted them). That didn't start and end with the Genophage.
No but according to Eve they were not all hostile like in ME 12&3 before. There were artists thinkers and other kinds of Krogan besides wariors before the Salarians intervened.
- Drone223 aime ceci
#224
Posté 27 février 2015 - 08:44
No but according to Eve they were not all hostile like in ME 12&3 before. There were artists thinkers and other kinds of Krogan besides wariors before the Salarians intervened.
yes, but war is inherent in their nature. The Salarians uplifted them primarily for war. That doesn't mean they were all grunts. Obviously there were other types of Krogan like "artists" and "thinkers". Which is something that would be totally cool to see in an AU.
The Genophage is what made them all about war entirely and practically a civilization of grunts turning to their primal instincts completely. Cutting out the Krogan rebellions and the Genophage, and having the Krogan be a proud race of galactic heroes(like they were in the Shepard universe long before the events of ME1) would be an intriguing way to experience them in an AU.
And just for the record. I'm not in favor of an AU. I don't need one. I don't care what route Bioware goes. Just so long as it isn't ark theory or another galaxy.
- StealthGamer92 aime ceci
#225
Posté 27 février 2015 - 08:55
I agree.





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