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Why so much focus on Earth in ME3?


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#26
von uber

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I would have thought the asari, by their very nature, would be the most genetically diverse.
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#27
Barquiel

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It did annoy me how Shepard would ramble on about Earth when I myself was more interested in saving the entire galaxy than just one planet (not to mention that Thessia and Palavan have had much greater strategic importance than Earth). But not only was making the storyline Earth-centric a mistake (imo), they did it very badly too. If they wanted us to have a stake in Earth, then they should depict it it some manner before it's fall to have us feel the loss. Saying "Hey it's Earth and we live on Earth!!!" (and dreaming about some kid) is simply not good enough.
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#28
shodiswe

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Also 99% of the few billion humans of the galaxy lives there, kind of like a species mass extinction if the reapers are allowed to keep going.

In zoology circles that would have given humans a red mark, a species close to extinction. Everyone was going that way eventualy if the Reaper would havebeen allowed to continue, but humanity was first to get hit, after that the Turians got hit, but the Turians had a lot of other coloniesbesides their homeworld and they were able to hold on slightly better.

I'm ofcourse not giving a damn about those nasty Batarians.

#29
grey_wind

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My favourite moment in the game has got to be this gem of dialogue:

 

"Hey Primarch, I know there's a continent sized inferno raging on Palaven, but have you considered abandoning your strategically vital homeworld in favour of saving mine?"

 

"Alright Shepard, you have convinced me with your non-existent reasoning. Get me an army of Krogan whose only value is acting like cannon fodder against the never-ending Reaper ground forces and who will in no way whatsoever help me win the infinitely more important orbital battle with the two kilometer long machine gods that are actually torching my planet, and I will abandon Palaven to save Earth as it is apparently the center of the galaxy for no reason."


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#30
Larry-3

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I thought it was because the Reapers moved the Citadel over Earth.

#31
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My favourite moment in the game has got to be this gem of dialogue:

 

"Hey Primarch, I know there's a continent sized inferno raging on Palaven, but have you considered abandoning your strategically vital homeworld in favour of saving mine?"

 

"Alright Shepard, you have convinced me with your non-existent reasoning. Get me an army of Krogan whose only value is acting like cannon fodder against the never-ending Reaper ground forces and who will in no way whatsoever help me win the infinitely more important orbital battle with the two kilometer long machine gods that are actually torching my planet, and I will abandon Palaven to save Earth as it is apparently the center of the galaxy for no reason."

lol Earth Earth Earth Shepard and Anderson were suddenly so obsessed about it in ME3

 

ME3 without the earth focus seems hard to imagine though

How would you write it different? without earth as the center of the galaxy?



#32
dragonflight288

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lol Earth Earth Earth Shepard and Anderson were suddenly so obsessed about it in ME3

 

ME3 without the earth focus seems hard to imagine though

How would you write it different? without earth as the center of the galaxy?

 

I would write it like this. 

 

Anderson stays behind to try and rally as many human survivors as possible and to give as many non-combatants as many relatively safe-shelters as possible, and ask Shepard for convoys of transports to help evacuate humans, and Shepard focus on dealing with the Reapers overall as best he can with Hackett. 

 

Shepard goes to the Council and the other races saying that he understood the other races were having problems, but humanity was where the heaviest of the fighting was going on, and the majority of humans were in very real danger. He wasn't asking for a fleet or for them to abandon their worlds, but to help as many humans escape as possible while he and Hackett find ways to beat the Reapers, and ask all the races to work together to apply as many delaying tactics as possible while they built the Crucible. 

 

Then the big choices throughout the game would be which systems to sacrifice to the Reapers and which ones to save, where to send forces. For example asking Wrex/Wreve to send Krogan to reinforce the Turians at Palavan or send them to earth to take more of the pressure off Anderson. One side gives Anderson more support and allows him to help more non-combatants and the other choice allows use to have more ships for the final battle. 

 

The Quarian/Geth Conflict would be written to support what choices our Shepard made in Tali's personal mission. If she got off with no evidence and Legion's loyalty mission was done, AND Shepard supported peace during the Trial, the Quarians choose instead of restarting the War for Rannoch instead go to one of their old colony worlds to adapt and settle it as their new home, and the Reapers/Heretic forces attack them instead, and Shepard works with Legion on helping the Quarians or taking down the Heretics, bringing in, not an alliance between both forces, but at the least a non-aggression pact where they can learn to at least not fight each other, and are willing to work together to take down the Reapers. Choices made by Shepard and Legion would affect if the Geth or Quarians survive to fight the Reapers, or if their main fighting force is reduced (in the case of the Quarians) but you save a race even if you don't have their military might. 


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#33
Based Prothean

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I thought it was because the Reapers moved the Citadel over Earth.

 

 

Once it was moved there, sure, but before that, there was nothing strateigic about sending the combined fleets of almost every species/faction in the Galaxy on a suicide mision to retake Earth.


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#34
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From a writing perspective it's kind of self explanatory. Hype, good marketing slogan, the game is written by and aimed at... humans.

 

As for why the Reapers focused on it... Eh. Stategically there's no good reason, the genetic diversity thing was a bit silly, and the idea that it's because Shepard "took down" Sovereign (which he didn't) is kind of dumb, especially considering the Reapers are supposed to be intelligent. Intelligent enough to discard that kind of bizarre reasoning, anyway.

 

Actually I just had a thought whilst typing. I guess since humanity was relatively new on the galactic scene and Earth is overpopulated most of humanity would still be living there, so it was easy pickings for Reaper goo. So there's some sense in the Reapers locking it down before people begin to evacuate in large numbers. I guess that could explain why a lot of Reapers are hanging out there, processing humans while they're fresh...



#35
Linkenski

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At the end og the day I feel that it really comes down to someone of the people in charge simply did not understand their own franchise as much we expected them to.

I wonder how much Bioware played or looked back at Mass Effect 1 or 2 during development of 3 and when testing it themselves. Otherwise, why would the game come out with a completely broken me1 face import at launch?
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#36
angol fear

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The focus on Earth was announced in Mass Effect 2.

Anyway, most characters deal with their own problem, more than Earth's problem.

But Shepard is human and the story is about Shepard and the reapers...



#37
Linkenski

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The focus on Earth was announced in Mass Effect 2.
Anyway, most characters deal with their own problem, more than Earth's problem.
But Shepard is human and the story is about Shepard and the reapers...


No. The problem isn't that Shepard cares about humanity. The problem is that there is no advantage to retaking earth or distracting alien military force to save Earth while other worlds burn. The problem is the reapers, their size and strength and seemingly impregnable force. There is nothing to do but to find a magic weapon like the Crucible that beats them all in one magical button-press.

As many have also argued, the reaper plot was doomed to underwhelm as long as ME2's plot didn't move the overarching plot forward and as long as the reapers remained unstoppable.

But back on point, there is no reason whatsoever to care so excessively about Earth when the entire galaxy is at stake. You'd think with all Shepard's closest friends being both humans and aliens that he met in his space adventures that he'd care just as much about Thessia, Palaven and etc. but that's not how it comes across through both auto dialogue wheel and dialogue choice. There is one particular scene with Hackett in Vid-com where the paragon choice is "...and what about Earth?" and the renegade is something else, but if you pick renegade Hackett gets upset and says "it's not just about the other places. Earth is counting on you!"

Mass Effect 3 was not 95% amazing. It was 50% great writing and 50% bad writing all throughout.
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#38
Vazgen

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The scene you refer to is different. I just had it in my game.

Hackett: "We need to keep hitting the Reapers across any theater of war they open, buy us time to figure out the device."

Shepard: "And when it's finished."

Hackett: "Assuming it ever is, we pool all our resources. Think of it as a giant armada for delivering the device when the Reapers are most vulnerable. The stronger you can make that armada, the better its chances of punching through."

Shepard gets two options.

Option 1 ("And Earth?")

"What about Earth, sir?"

Hackett: "We'll just have to hope Anderson - and what's left of the Alliance forces - can hold out until we've dealt with the enemy."

Option 2 ("We'll get it done")

"You can count on it, sir"

Hackett: "It's not just me. It's everyone back on Earth. Anderson - and what's left of the Alliance forces - have to hold out until we deal with the enemy."

 

P.S. Hackett is upset all the time lol :D



#39
Han Shot First

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The scene you refer to is different. I just had it in my game.

Hackett: "We need to keep hitting the Reapers across any theater of war they open, buy us time to figure out the device."

Shepard: "And when it's finished."

Hackett: "Assuming it ever is, we pool all our resources. Think of it as a giant armada for delivering the device when the Reapers are most vulnerable. The stronger you can make that armada, the better its chances of punching through."

Shepard gets two options.

Option 1 ("And Earth?")

"What about Earth, sir?"

Hackett: "We'll just have to hope Anderson - and what's left of the Alliance forces - can hold out until we've dealt with the enemy."

Option 2 ("We'll get it done")

"You can count on it, sir"

Hackett: "It's not just me. It's everyone back on Earth. Anderson - and what's left of the Alliance forces - have to hold out until we deal with the enemy."

 

P.S. Hackett is upset all the time lol :D

 

I'm not a fan of Earth being the focus for a counteroffensive (Why Earth?), but I'm fine with this dialogue exchange. In the first option Shepard just asks for the situation back on Earth, and Hackett replies that they just have to hope Anderson and what is left of the Alliance can hold out. In the second Hackett is saying that it's not just him counting on Shepard to get the Crucible completed, but everyone back on Earth counting on him.


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#40
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At the end og the day I feel that it really comes down to someone of the people in charge simply did not understand their own franchise as much we expected them to.

I wonder how much Bioware played or looked back at Mass Effect 1 or 2 during development of 3 and when testing it themselves. Otherwise, why would the game come out with a completely broken me1 face import at launch?

I did hear that very few writers of ME 3 worked on ME 1 many were new
I also think that making Mac Walters the only lead writer (why on earth did Drew Karpshyn leave????) was silly that dude made so many stupid decisions ugh

hell the only good parts of the game (Tuchanka and Rannoch arc) are those he didn't write

the beginning and ending are just terrible

#41
Valmar

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hell the only good parts of the game (Tuchanka and Rannoch arc) are those he didn't write

the beginning and ending are just terrible

 

Goes to show how subjective this all is. I thought the Rannoch arc was horrible. If not for the ending, it'd be one of my largest complaints.


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#42
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Goes to show how subjective this all is. I thought the Rannoch arc was horrible. If not for the ending, it'd be one of my largest complaints.

of course its all subjective but most liked the Tuchanka and Rannoch arc

the beginning and ending on the other hand is hated almost by all


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#43
RatThing

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of course its all subjective but most liked the Tuchanka and Rannoch arc

the beginning and ending on the other hand is hated almost by all

 

People who agreed with the obvious opinions of the writer were the ones who liked it, but there were enough complaints about the heavy bias here to take them seriously. Those who reject the "does this unit have a soul" agenda almost entirely hated the Rannoch arc just like I did.



#44
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People who agreed with the obvious opinions of the writer were the ones who liked it, but there were enough complaints about the heavy bias here to take them seriously. Those who reject the "does this unit have a soul" agenda almost entirely hated the Rannoch arc just like I did.

yeah but most like the whole "does this unit have a soul" part its ok if you don't like it

but those two arcs were definitely the best from ME3 and highlights of the trilogy

 

also the only parts of the game where our choices actually mattered so there is that



#45
o Ventus

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Because Mass Effect 3 was the best place to start.

 

Mother of God, please don't remind me of this.

 

 

Because the player character was human and the player is human
and thus would be more inclined to defend Earth from attack than say Thessia.

 

 

Even though 2 of the 3 potential origins for Shepard make him a foreigner to Earth (I know Shepard is always a Spacer in my saves).



#46
RatThing

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yeah but most like the whole "does this unit have a soul" part its ok if you don't like it

but those two arcs were definitely the best from ME3 and highlights of the trilogy

 

also the only parts of the game where our choices actually mattered so there is that

 

Tuchanka had good writing and was a highlight despite the bias, I can agree to that. Even if you disagree with the message, you get interesting and suspenseful scenes and got entertained. Rannoch had idiotic writing with terrible logic. I could point out numerous things that didn't make any sence at all (like peace after 300 years of war and just moments after the most intense battles just because the Quarians stopped firing). Most importantly, practically every story element written here had only one objective, to push the message that war supporting Quarians are evil, peace supporting quarians are good and Geth are victims. What it did was nothing more than stroking the ego of those who agreed and if you disagreed you had no chance here. This is not good writing for RPG's. 

 

And the choices also only mattered for those who actually wanted peace. For me they didn't matter at all, so there's that.



#47
StarcloudSWG

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The Rannoch arc was bad, mostly because of how terribly the intriguing and interesting character of ME 2 Legion was butchered by Mac "Make him like Data" Walters and Casey "Sounds good to me, more Star Trek is always better" Hudson.



#48
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I am not really sure the "humanization" of the Geth (and EDI) is really solely on those two (Walters and Hudson). It contradicts the message of their own ending that organics and synthetics are incompatible. Either someone else was pushing it even more than these two (how else would you explain the peace option and EDI - Joker romance when the catalyst clearly stated that there can be no peace) or they have a serious issue with logic.



#49
GalacticWolf5

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Being able to make peace does not mean it will last forever. The conficts will come again.

#50
Fixers0

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Being able to make peace does not mean it will last forever The conficts will come again.

 

Appeal to probability falacy, Just as the Catalyst.

 

 

That being said, I thorougly believe that conflict is good.