He is right, but since he has spoken out on on the subject, TW3 better have some very good quests. The burden is on him to deliver something better.
The Witcher 3 Dev: DAI Is Good, But Too Many Fetch Quests
#152
Posté 06 février 2015 - 02:13
Still find it weird that such a scruffy man finds the time to shave every part of his body other than the face.
Facial hair is held at a much higher regard than body hair ![]()
#153
Posté 06 février 2015 - 02:17
I like both Witcher and DA games (except DAI, I HATE DAI). It shouldn't be one or the other if you like variety. Both had different styles. If you don't like Witcher because of how women are portrayed and the sex, etc, then GREAT, don't play it. DA has already been ruined by the dumb feminists, etc, and Witchers strong sales show many want those things and I'm glad they are saying "F%$% you" to the feminists, etc.
As for the fetching, fetch quests in Witcher generally involve NPCs and have cutscenes, etc. As long as they don't pull a DAI where 90% of the game is finding a stupid letter, fetching something and dropping it off at a grave, then it'll be a huge + over DAI.
My concern with Witcher 3 though is that the game is said to be like 35 times larger than the last one. Which means maybe it is mostly filler content. People need to speak up on wanting quality vs quantity. Witcher games have been very story driven. I can't see having great story and content 35 times larger, they couldn't budget that. If game time is the same or slightly more then the previous games, and not just a bunch of cut and paste fetch quests, then this game might have taken a turn for the worse too.
I'll probably not preorder and wait for reviews after the first month or 2.
#154
Guest_john_sheparrd_*
Posté 06 février 2015 - 02:21
Guest_john_sheparrd_*
I have hope in CDPR and if they really deliver with TW3 its going to be a lot better than DA I
Bioware should be happy that CDPR delayed TW3 otherwise DA I would not have won any GOTY awards
#155
Posté 06 février 2015 - 02:21
DA has already been ruined by the dumb feminists, etc, and Witchers strong sales show many want those things and I'm glad they are saying "F%$% you" to the feminists, etc.
Excellent! Do I get a prize for 'ruining' Dragon Age? (I mean, I got a game I really enjoyed out of it, but I really enjoyed the first two as well. So I feel like I should also get a pony or something.)
- friffy, Il Divo, Giantdeathrobot et 4 autres aiment ceci
#156
Posté 06 février 2015 - 02:26
Alright, so does that mean we can expect meaningful and reasonably interactive quests in your game? Yes? OK, I'll hold you to that promise then. But you better fulfill it because you've just signed yourself into a "do or get ripped apart by fans" situation. You better.
It always makes me wonder why developers make this type of silly comments and paint targets on their heads. Why can't you just do something right and then follow up with whatever "we care" PR line you want to throw at us? "DA:I, made for PC gamers by PC gamers" "No fetch quests in our game like that other game".
Show, don't spout. Getting tired of this nonsense.
- Sanunes, Beomer, Il Divo et 2 autres aiment ceci
#157
Posté 06 février 2015 - 02:36
Well, there are more than 30 hands-on previews for the game and not a single one said anything negative about the sidequests in the game. Quite the opposite. Most of them praised them as intresting, well written and full of choices. It's not said, that the game will keep the quality for 100+ hours but seeing how there were several interviews with quest designers, in which they said there is a huge focus on making every quest interesting, I have faith.
Honestly, I hope this is the case, but it makes me wonder where's the associated cost?
CDPR is making a AAA large scale open world game, but also concluding Geralt's interactive narrative, potentially with multiple paths, while also maintaining that all dlc should be free for fans.
What exactly are their sales numbers/advertising/production costs to pull this sort of endeavor off? It's almost too good to be true.
#158
Posté 06 février 2015 - 02:37
(cut content, but actually cool, so read it if you're reading this text below)
war table is a text game in real time. whole concept of "send someone else on potentially cool mission" is like showing a candy and then giving it to a baby i've never seen before, while i was given waffles instead. i do like waffles, but i need that candy, i longed for that candy few years now.
i agree, people like different things. for once i couldn't agree more - while i consider DA:I as very average game, i hope they'll stick to it and perfect somehow so after a decade or so i could finally play my favourite game and enjoy it the way i hoped to enjoy DA:I
- Lebanese Dude aime ceci
#159
Posté 06 février 2015 - 02:39
Still find it weird that such a scruffy man finds the time to shave every part of his body other than the face.
And he is not doing a good job because he cut all his body with the razor blade.
- Lebanese Dude, SnakeCode et ThreeF aiment ceci
#160
Posté 06 février 2015 - 02:40
truer words have never been spoken
I have hope in CDPR and if they really deliver with TW3 its going to be a lot better than DA I
Bioware should be happy that CDPR delayed TW3 otherwise DA I would not have won any GOTY awards
DA:I would have won it anyway, don't kid yourself. EA bought the awards same as they bought the reviews. The Witcher 3 or no, the check was in the mail.
- Beomer et Naphtali aiment ceci
#161
Guest_john_sheparrd_*
Posté 06 février 2015 - 02:45
Guest_john_sheparrd_*
DA:I would have won it anyway, don't kid yourself. EA bought the awards same as they bought the reviews. The Witcher 3 or no, the check was in the mail.
true otherwise I don't get how DA I won sooo many awards
- Naphtali aime ceci
#162
Posté 06 février 2015 - 02:46
true otherwise I don't get how DA I won sooo many awards
Top marks on every review from every major gaming site too. None of them noticed any bugs at all. Odd that, since we are already on Patch 4 (is it?) with bug fixes.
- Naphtali aime ceci
#163
Posté 06 février 2015 - 02:47
war table is a text game in real time. whole concept of "send someone else on potentially cool mission" is like showing a candy and then giving it to a baby i've never seen before, while i was given waffles instead. i do like waffles, but i need that candy, i longed for that candy few years now.
i agree, people like different things. for once i couldn't agree more - while i consider DA:I as very average game, i hope they'll stick to it and perfect somehow so after a decade or so i could finally
play my favourite game and enjoy it the way i hoped to enjoy DA:I
Fair enough ![]()
- Innsmouth Dweller aime ceci
#164
Posté 06 février 2015 - 02:48
Honestly, I hope this is the case, but it makes me wonder where's the associated cost?
CDPR is making a AAA large scale open world game, but also concluding Geralt's interactive narrative, potentially with multiple paths, while also maintaining that all dlc should be free for fans.
What exactly are their sales numbers/advertising/production costs to pull this sort of endeavor off? It's almost too good to be true.
Main difference are the wage differences between Poland and Canada. CD Project Red owning gog.com and making a lot of money out of it probably also helps, so they don't need a publishers money like EA to develop the game.
#165
Posté 06 février 2015 - 02:48
I do find this amusing as I have a friend that Calls The Witcher "Fetch Quest: The Game". He is right though the number of times I had to go from point A to point B back to Point A back to Point B to Point C back to Point A.
#166
Posté 06 février 2015 - 02:49
Unfortunately the excessive amount of fetch quests remind me of an MMO... I don't play single player games for that experience. The way music fires up in the game also reminds me of SWTOR's handling of the media. The mission table, unfortunately feels like a 3d hack and slash version of SWTOR's crafting missions and with about as much substance.
#167
Posté 06 février 2015 - 02:49
Top marks on every review from every major gaming site too. None of them noticed any bugs at all. Odd that, since we are already on Patch 4 (is it?) with bug fixes.
That's because there aren't that many major bugs at all, at least on SP.
Seriously I think the only two bug I experienced was not getting my potions from Cassandra at the start of the game and not activating Dorian's side quest when entering the tavern. Reloaded and I got them.
That was it. Oh there was Varric doing squats while I talked to him but I found that amusing.
#168
Guest_john_sheparrd_*
Posté 06 février 2015 - 02:50
Guest_john_sheparrd_*
or the generic fetch quests, or the huge lifeless areas etc. the list goes on and onTop marks on every review from every major gaming site too. None of them noticed any bugs at all. Odd that, since we are already on Patch 4 (is it?) with bug fixes.
it makes sense that EA paid them off especially since DA II and ME3 brought such huge controversies
as rushed as those games were at least they focused on what Bioware does best good story and good characters not this wanna be open world MMO **** that we got
#169
Posté 06 février 2015 - 02:50
Fair enough
well... we should call each other names or something, because polite exchange of different opinions on BSN is too weird. universe might collapse ![]()
- Lebanese Dude aime ceci
#170
Posté 06 février 2015 - 02:54
Of course, hardly anything reviewed really well last year that wasn't a remaster.
#171
Posté 06 février 2015 - 02:54
That's because there aren't that many major bugs at all, at least on SP.
Seriously I think the only two bug I experienced was not getting my potions from Cassandra at the start of the game and not activating Dorian's side quest when entering the tavern. Reloaded and I got them.
That was it. Oh there was Varric doing squats while I talked to him but I found that amusing.
Yeah not everyone is getting bugs, the only one that I got was the Dorian's one in the tavern and it was something completely minor.
#172
Posté 06 février 2015 - 02:56
Yeah not everyone is getting bugs, the only one that I got was the Dorian's one in the tavern and it was something completely minor.
I had only one bug and it was...Ishmael not dying. I couldn't take over the Suledin Keep.
#173
Posté 06 février 2015 - 03:02
That's because there aren't that many major bugs at all, at least on SP.
Seriously I think the only two bug I experienced was not getting my potions from Cassandra at the start of the game and not activating Dorian's side quest when entering the tavern. Reloaded and I got them.
That was it. Oh there was Varric doing squats while I talked to him but I found that amusing.
I had to restart the whole game due to a bug. 25 hours down the drain. 50 hours into the new playthrough and I am stuck again due to a different gamebreaking bug. Tried 11 times to get through it. No luck. Unable to play the game since December. There were several topics about the bug on the DA facebook page. I started a few on the subject too. 4-5 times, in fact. To see if anyone had a workaround for it, and to let Bioware know about it so it could be fixed in a patch.
Know what happened? The topics got deleted within an hour. Let that bit of customer-service sink in. Its stunning. Make sure nobody hears about any gamebreaking bug.
#174
Posté 06 février 2015 - 03:05
Honestly, I hope this is the case, but it makes me wonder where's the associated cost?
CDPR is making a AAA large scale open world game, but also concluding Geralt's interactive narrative, potentially with multiple paths, while also maintaining that all dlc should be free for fans.
What exactly are their sales numbers/advertising/production costs to pull this sort of endeavor off? It's almost too good to be true.
GoG keeps them afloat, I think. I honestly don't think the sales from The Witcher games alone can cover up the development costs, unless salaries for devs are much lower in Poland? They sell about on par with Bioware games, without the EA money machine and DLCs to back them up. It's really like Valve, they can afford to sell cheap games and very generous Free to Play titles because Steam is a money printer. Bioware does not have the same luxury.
#175
Posté 06 février 2015 - 03:07
GoG keeps them afloat, I think. I honestly don't think the sales from The Witcher games alone can cover up the development costs, unless salaries for devs are much lower in Poland? They sell about on par with Bioware games, without the EA money machine and DLCs to back them up. It's really like Valve, they can afford to sell cheap games and very generous Free to Play titles because Steam is a money printer. Bioware does not have the same luxury.
Salaries are lower overall in Poland.




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