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New Elven Ruins are availble.


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#76
Dieb

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Finally. Yes, it is a good map.

Unfortunately I need to be that guy and say that we need new game modes, not more maps for this current mode.

I do visually like it, I really do, but I can't take any more of this current game mode. We need mp dragon encounters, maybe some kind of questing thing, maybe some kind of deep-roads warden thing where its a king of the hill scenario where the longer you hold the better the reward until you're finally overwhelmed. 

...anything at all.

 

I disagree. I like that DAMP is more adventure-y and lass arena-y than MEMP, so I think it's still very alive and breathing. Personally, I just wouldn't care about doing anything else than strolling through levels with my friends & defeating enemies, really. All we need is new content for this game mode.

 

Think about how much time we spend merrily killing the same enemies, in the same "worlds", doing the same things; so adding a Darkspawn faction, a new map (Deep Roads for example) and maybe a few new optional objectives, would add so very much to its longevity.

 

 

Also, the final fight pretty much is king of the hill, in essence - it doesn't end when you "just" defeat the commander, after all. I'm all for Dragon fights, or boss fights with less adds and more complicated actual bosses however. That doesn't need to be a seperate lobby, though.



#77
Beerfish

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New maps are pretty good other than the fact that my alchemist keeps saying over her over here over here!  every time she sees a mushroom.

 

Have had a few bugs however.  A great bear fell through the floor on one level and we could not kill him.  Also we had a full spawn in an unaccessable area of the map.  Luckily we could still range damage them and was able to kill them but could not melee them.

 

I would like a few of the maps to not be so dark.  One gets eyestrain from these dark areas and it really is not that much of a play handicap if it is meant to be.


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#78
ALTBOULI

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I think they just disintegrate in a pretty way...


Shame, I thought that this would be similar to possessed Abombs in ME3 i.e. the ability to troll friends :D.

#79
rafoquinha

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The Destruction DLC added a new path for each one of the three maps. You could  easily identify them just by looking at the fire happening when you start the map.

 

Now, besides these routes I mentioned, there is another route on Elven Ruins?



#80
Kenny Bania

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The Destruction DLC added a new path for each one of the three maps. You could  easily identify them just by looking at the fire happening when you start the map.

 

Now, besides these routes I mentioned, there is another route on Elven Ruins?

 

The "Destruction" path for Elven Ruins only became available on Friday.



#81
Robbiesan

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Have had a few bugs however.  A great bear fell through the floor on one level and we could not kill him.  Also we had a full spawn in an unaccessable area of the map.  Luckily we could still range damage them and was able to kill them but could not melee them.

 

 

Yeah, we had a great round before that, then we get Yogi The Invisi-Bear. 

 

Overall though, of all the rounds I played over the weekend that was the only non-key drop I encountered.  Good job on that BW.  A huge improvement.

 

Would love to be able to specifically choose "Destruction DLC" maps, rather than hope they are RMG chosen.



#82
rafoquinha

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The "Destruction" path for Elven Ruins only became available on Friday.

 

 I am pretty sure I tried it already on Xbox One before the patch. Maybe I am wrong, though



#83
rafoquinha

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So, there is really a new path and I recorded it on Xbox. It is not the same path as the DLC. So, the elven ruins have one additional path than the other Maps.


Proof :

=)

#84
DanakV

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So, there is really a new path and I recorded it on Xbox. It is not the same path as the DLC. So, the elven ruins have one additional path than the other Maps.


Proof :

=)

 

That's the Destruction map for Elven Ruins.  It was just activated with the latest patch, but it is technically the Destruction DLC version for Elven Ruins.  Until this patch Elven Ruins had one fewer path than the other two; now they all have the same number.



#85
Kenny Bania

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So, there is really a new path and I recorded it on Xbox. It is not the same path as the DLC. So, the elven ruins have one additional path than the other Maps.


Proof :

=)

 

I'd like to see this "Destruction DLC" Elven Ruins path you've been playing prior to the new path.



#86
rafoquinha

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I'd like to see this "Destruction DLC" Elven Ruins path you've been playing prior to the new path.


All destruction Maps starts with the environment on fire. That's the way to identify them and that's why it's called
Destruction.

I've been trying to find the elven ruins on fire, but without success. In December, I remember when all my friends talk to each other: OK, so we finally played all three new paths...

I am starting to think I am crazy lol

#87
Kenny Bania

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All destruction Maps starts with the environment on fire. That's the way to identify them and that's why it's called
Destruction.

I've been trying to find the elven ruins on fire, but without success. In December, I remember when all my friends talk to each other: OK, so we finally played all three new paths...

I am starting to think I am crazy lol

 

I'll have to agree with you.

 

There is no "Elven Ruins on fire". There never was.



#88
BioMasika

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There is no "Elven Ruins on fire". There never was.


Kenny is correct. The Eleven Destruction route is the overgrown one that became active last week. This brings the total number of routes to 15 (5 per destination).