It's kinda ironic how in DA2, where Varric is retelling the story of Hawke and how it is questionable if whether or not the choices and characters we made in the game actually happened, I connected more with my character than I did with the Inquisitor... Whom I'm supposed to have full 'control' over. It actually kinda reminds me of how I felt about the ME series. I loved Shepard in ME-ME2... Then get to ME3, and Shepard feels like a complete sell-out. That's my opinion anyway. I think part of the problem, isn't that are characters were forced into the 'situation' more-so that it really didn't make any sense in how it occurred, let alone lead to any build up. For instance, in my personal opinion, if they had actually added an introductory level, one that takes place at the conclave, I would have received the protagonist better. For one, it gives those who have not played any of the other games an idea of what's going one my talking to characters or something, as well as give us a chance to develop our character's background ideals (plus it kinda reinforces this concept the chaos can happen anywhere and any time). Sure, one can head canon it, but seriously, Bioware's 'oh they can headcanon it' excuse is getting old. It's one thing to headcanon on paper, its another to see it implement it in some form in a game where we can see it. Then we get to the issue of the Quizy being the leader when they're not the leader and then being declared the leader as though they were never a leader to begin with... Ya. Way to take away from several of the stories climaxes.
Personally, I think they could have done a lot better in terms of protagonist development, but its not the worst. Sure, I connected with the Warden and Hawke better overall, but there were points in the game that I felt I connected better with Quizy.