Didn't the first trailer for DA:I show Varric weeping over a corpse? Might be some cut content right there.
That was at the temple of ashes. You can see the body bags at Haven.
Didn't the first trailer for DA:I show Varric weeping over a corpse? Might be some cut content right there.
It's actually not, though. The Warden started out differently depending on your chosen race/background combination, and you weren't hailed as a Big Badass Hero right off the bat. You had to prove yourself along the way; you never had any super powers that set you apart from others. You start from 0. The Inquisitor doesn't start from 0.
Of course, but that was a privilege you actually earned. You saw it all play it before you. You partook in the buildup to it. You know what is going on and why you are doing what you're doing.
By contrast, you literally do none of the above with the Inquisitor. You are simply handed over a superhero and told to go save the world. It's hard to care for someone from such a limited perspective.
You're wrong. Everyone in your origin and Duncan in particular knows you are awesome. Some are just more subtle.
I love my Mage Warden but there it was a pretty bad offender, being referred to constantly as Irving's Star Pupil. Hell, Jowan's entire point is to make you feel even more secure in your abilities.
Perhaps they will add more depth in some DLCS. Perhaps had people NOT whined for multiple races...there would have been more depth.
Huh there is no proof of that really.
I really like the Inquisitor. I feel like he emotes just fine without coming off as over-the-top or making it awkward to select dialogue options with different tones. I loved Hawke and his dominant personality thing, but I don't mind that the Inquisitor isn't as dramatically expressive as him.
Welsh accent would have been awesome. It's not an option, so... what's your point?Yeah, that's like your opinion. Plus, not to bite but AWR english accent really fits a human noble from the Free Marches. Dalish are supposed to be Welsh? (well they didn't all sounded like that in DA:O)
"Whined"? I dunno about that, but I probably wouldn't play it if we were forced to play human only again.Perhaps they will add more depth in some DLCS. Perhaps had people NOT whined for multiple races...there would have been more depth.
Welsh accent would have been awesome. It's not an option, so... what's your point?
That it would have been cool to have Welsh accent for Dalish? And not a typical English one? Because unless Lavellan was a City elf before, that doesn't make sense, but it's a minor gripe really.
Perhaps they will add more depth in some DLCS. Perhaps had people NOT whined for multiple races...there would have been more depth.
BUT I WANT MY PLAYABLE QUNARI PROTAGONIST!! *breaks a flower vase and smashes a window in a tantrum*
I only have one response to this...
Maybe" your" inquisitor blandness is not there fault...
Sera makes everything awesome though.
Huh there is no proof of that really.
There's actually evidence opposite of that claim. The original human was supposed to have backgrounds, which were incorporated in to the racial choice as evidenced by the fact that if you are Dwarf, you cannot have been a mercenary. True, the animation probably required extra resources, but it is unlikely those resources were taken from the writing staff. Although, for all I know, it might have been.
Don't get me wrong, the racial choice does make writing a deeply involved storyline for the character or implementing a character arc within very difficult, but it was not the issue in DAI. I think with huge developments in storytelling recently in games in general, we are struggling in wanting those epic storylines, yet not be constrained by a background. And those two things are often extremely challenging to actually implement without endless development resources.
BUT I WANT MY PLAYABLE QUNARI PROTAGONIST!! *breaks a flower vase and smashes a window in a tantrum*
Gosh really? I'm not certain we would had more nuances if the game was human only. I saw somewhere that they maybe wanted different human backgrounds, but I doubt it would have had an influence on the voice acting...
There's actually evidence opposite of that claim. The original human was supposed to have backgrounds, which were incorporated in to the racial choice as evidenced by the fact that if you are Dwarf, you cannot have been a mercenary. True, the animation probably required extra resources, but it is unlikely those resources were taken from the writing staff. Although, for all I know, it might have been.
Don't get me wrong, the racial choice does make writing a deeply involved storyline for the character or implementing a character arc within very difficult, but it was not the issue in DAI. I think with huge developments in storytelling recently in games in general, we are struggling in wanting those epic storylines, yet not be constrained by a background. And those two things are often extremely challenging to actually implement without endless development resources.
Edit; Ok but I rest my point, I doubt it would have had an influence on the voice acting...x2
And we don't know how deep those backgrounds would have been.
Gosh really? I'm not certain we would had more nuances if the game was human only. I saw somewhere that they maybe wanted different human backgrounds, but I doubt it would have had an influence on the voice acting...
Edit; Ok but I rest my point, I I doubt it would have had an influence on the voice acting...x2
Actually, it might have. On top of the 2 male/2 female voices, there's also the race-related tidbits. Cut those out, and the word budget grows by however much was cut. Bigger word budget = more dialogue (running with the assumption that the race-related dialogue would have been used for other dialogues), which would mean more studio time and refinement.
You didn't earn it at all. Duncan is there to recruit YOU. He just lies about it. The only real exception is the dwarf origins - that's what you earn. The CE is recruited because of your mother. The Mages because of Irving. The Cousland heir is someone Duncan absolutely wanted.
It does depend on the individual race/background combination. The point is, you still have some kind of buildup before you become a Grey Warden (in some cases, before you even meet Duncan). The whole thing generally felt more organic than what we got in DA:I.
Then again, not even DA:O really pulled it off. As much as I thought DA2 was such a mediocre game, it's the only game in the series that actually presents the protagonist in such a way that you can't help but feel something for them.
Gotta agree with you, OP. It's pretty sad when the voiceless Warden ends up having more personality and RP choices than the voiced Inquisitor. And of course Hawke had the most personality of all. Some will say that left less room for RP in DA2, but I disagree, and I really appreciated the vibrant voice acting of the male and female Hawkes. All four of the Inquisitor voice actors are very bland in comparison. They seem never to get very emotional at all. And the "sarcastic" middle choice for Inquisitors is rarely humorous or witty.
I actually agree with the OP, I mostly felt unatached to my Inquisitor. Personally, I think it's because of the lack of na Origin, unlike the warden or Hawke, you never meet any old friend or Family member, this completely took away any sense of belonging to me. So unlike the previous protagonists, I saw myself caring very little for my Inquisitor. He was like some faceless avatar that pushed through the story.
Actually, it might have. On top of the 2 male/2 female voices, there's also the race-related tidbits. Cut those out, and the word budget grows by however much was cut. Bigger word budget = more dialogue (running with the assumption that the race-related dialogue would have been used for other dialogues), which would mean more studio time and refinement.
Ok but that's just assumptions based on what you wanted as a sole Human player (I assume). And I'm saying this as someone whose primarly plays as a Human in Inquisition.
I still think bringing back race selection was a good thing, even if it needs to be refined.
Guest_john_sheparrd_*
Because people complained that Hawke was too extreme and that switching between tones made you seem like a maniac so in Typical BioWare fashion they made the next protagonist the complete opposite: passionless, neutral, indistinct instead of finding a balance.
ah yes classic Bioware
Balance? hell no there are only extremes with them
Guest_john_sheparrd_*
You're not playing right. I made Cassandra into a drunk. I had people leave.
lol what so thats somehow ruthless?
bad boy Inquisitor
Ok but that's just assumptions based on what you wanted as a sole Human player (I assume). And I'm saying this as someone whose primarly plays as a Human in Inquisition.
I still think bringing back race selection was a good thing, even if it needs to be refined.
They could still have different playable races. I didn't say they couldn't, nor does my last post. I said they could have removed the race-related dialogue to squeeze out a little more depth for everything else.
Guest_john_sheparrd_*
Perhaps they will add more depth in some DLCS. Perhaps had people NOT whined for multiple races...there would have been more depth.
agreed adding different races (especially qunari) was a waste of time and resources
I also think that having two options per gender was not needed
Edit; Ok but I rest my point, I doubt it would have had an influence on the voice acting...x2
And we don't know how deep those backgrounds would have been.
Oh, don't get me wrong, I don't think at all that racial choice affected the voice acting, especially largest in it was how it was directed. I also very much doubt the backgrounds would have been very deep, because otherwise they would have had to spend resources in incorporating very different groups of people in to the game in a way that would not have taken away from the experience if a different background was chosen.
As much as people complained about being forced to have the Hawke family along, by constraining those variables they could be present in the game.
I actually like the VAs for the game and I don't think the Inquisitor's dialog is all that bad.
It's just that the Inquisitor doesn't make me feel any feels as a character. I never find myself rooting for them.
The game has lots of feels but they originate from NPCs or stuff companions do or say.
IDK, I had some mad character feels regarding my city elf Warden all through their Origin story and at related times throughout the rest of the game.
Hawke brought out lots of them cuz Kirkwall kinda crapped all over her.
Not having two options per gender is problematic because of the accent differences between certain races. Heck some had a bit of an issue with the Elfquisitor not having the Welshy accent.
Or the dwarf Inquisitor having the British accent, when 99% of NPC dwarves have American accents.
At least they aren't all Scottish like in every other piece of fantasy.