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Templar without Stamina Amulet: Wrath, Purge, then... what?


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#1
JRandall0308

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The Templar has an amazing combo using Wrath of Heaven + Spell Purge. Unfortunately this combo consumes 100 Stamina, which if you don't have a Stamina Amulet is *all* of your Stamina.

 

What do you do after Wrath, Purge?

 

Blessed Blades

Pro: only costs 10 Stamina; 15% damage bonus is nice; upgrade (Lights in the Shadows) reduces cooldown for next Wrath/Purge

Con: you don't have 10 Stamina right after doing Wrath/Purge; ability animation reduces your damage output; cooldown reduction doesn't help you regain Stamina (so Blessed Blades can make Wrath/Purge available sooner, but you might still lack the stamina to use them!)

 

Shield Wall

Pro: no Stamina cost so available immediately; blocking incoming damage may be necessary

Con: shuts off your Stamina regen thus delaying future Wrath/Purge combos; slows you down; reduces your damage output

 

Challenge

Pro: relatively low 20 Stamina cost; one of Templar's few aggro management powers; upgrade (Throw the Gauntlet) increases Stamina generation to fuel next Wrath/Purge

Con: you don't have 20 Stamina right after doing Wrath/Purge; pathetic 10% Guard generation; you can actually miss with this power

 

Combat Roll

Pro: relatively low 20 Stamina cost; excellent positioning ability; super quick 2s cooldown; upgrade (Roll With It) shrugs off debuffs

Con: you don't have 20 Stamina right after doing Wrath/Purge; Templar lacks passives to make positioning attractive

 

Payback Strike, Shield Bash, Horn of Valor, Line in the Sand, Bodyguard

These all cost 35 Stamina which means you'll be waiting around for a while to use them after a Wrath/Purge zeros your Stamina pool.

 

Unbowed

Pro: no Stamina cost so available immediately; area of effect (AOE) doesn't require targeting

Con: long 32s cooldown; low Guard generation without upgrade (Still Standing); deep in Sentinel tree so costly to acquire; ability animation reduces your damage output

 

... and finally ...

 

Auto-Attack

Pro: no Stamina cost so available immediately; does damage

Con: doesn't directly help set up next Wrath/Purge (though crits with Flow of Battle may help indirectly)



#2
Kenny Bania

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3) ????

4) Profit



#3
junker1990

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Auto-Attack
Pro: no Stamina cost so available immediately; does damage
Con: doesn't directly help set up next Wrath/Purge (though crits with Flow of Battle may help indirectly)


This. Auto-attack with your Caliban while using two superb critical hit chance rings. Or use Song of the Marches, one CHC and one HoK ring (superb of course), but it reduces your Holy Combo power. You see, there is plenty of opportunities.

#4
DrKilledbyDeath

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Make sure the first 2 moves kill them all


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#5
TormDK

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Wait for stamina to regen is what I do typically, while hacking away.

 

But I'm lucky in having a Firm Tournament Axe (Don't have Caliban yet unfortunately), so the WoH/Purge combo still fries everything most of the time.



#6
orskar

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bunny hop your way to cover.

 

 

 

 

really though, the smartest thing is to target archers with the combo first as you can kite/hop around melee guys easily afterwards while the archers will wreck you when you have no stamina to use shield wall. just taking the approach of ranged=must kill first works great for my templar, and then I can run around melee and attack them whenever I feel like.

 

it is risky class in that if you don't get a good grouping you might get one or two archers left who get shots in before you can hit them. I'v also had a few bad times where one of the abilities wouldn't fire or I'd get interrupted by a knockdown, usually from something big that was immune to stun.  I have a caliban though so only really get troubled in perilous, and only really if I'm being a bit over-confident and am the main aggro draw in the room (very common with all the mage and rogue spam in perilous)

 

ideally you have some guard from previous minor fights to protect you after the combo, but guard is prone to getting one-hitted.

 

I also often get a delay in finishing the combo because I had used shield wall a bit to block some arrows as I moved in. I would shield wall to block shots that'd hurt me before I could get wrath of heaven off then use auto attack a little for stamina and hopefully get the purge off before everyone woke up. 



#7
Jackyl

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Make sure the first 2 moves kill them all

This

Hopefully you're not the only tank. I try to play her more like a reaver, comin in from the flank after someone else has aggro so i can nuke in peace.

#8
akots1

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It does not matter on silver as combo should kill them all. On gold though, IMO, Unbowed is the way to go before or after the combo depending on situation. Chop-chop remaining archers trying to hate-surf to them in between with moon axe (or anything else that boosts critical chance and also best 1H weapon I have) and slot in something easy that shuffles you around the terrain reliably (payback strike, combat roll, shield bash, either one works pretty well). I normally don't have huge problem surviving perilous with half-decent team and moderate lag.

 

If you made it to the spawn alive to cast the combo, there should be almost no aggro right after the combo to allow you some stamina regeneration with Deep Reserves and Flow of Battle.



#9
uzivatel

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3) Profit

4) ????

Fixed that for you, no need to thank me.


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#10
akots1

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Also, I don't mind taking Biggest Threat as it does not do much. You can stand near the archer who is shooting enemies and they might ignore you most of the time. Arcane horrors and revenants might target you though, so it can be a good idea to thread carefully in treasure rooms. And stay away from Shield Wall, it does ruin the game play completely for the templar in my limited experience.


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#11
Kenny Bania

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Fixed that for you, no need to thank me.

 

I lol'd.



#12
JRandall0308

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Yo, this isn't a thread about 'how2playTemplar?' it's literally about what do you do right after depleting your Stamina pool with Wrath/Purge.

 

So far a couple of posts say auto-attack, one says Unbowed, and a bunch of people are being sarcastic or posting jokes. BSN business as usual! ;)



#13
Saboteur-6

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I auto - attack stragglers I couldn't nuke then Shield Wall as needed. Trying to flank runners / high hp targets with auto attack as well. When I ran Unbowed I'd pop it in the rotation as well.

#14
DrKilledbyDeath

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Yo, this isn't a thread about 'how2playTemplar?' it's literally about what do you do right after depleting your Stamina pool with Wrath/Purge.

 

So far a couple of posts say auto-attack, one says Unbowed, and a bunch of people are being sarcastic or posting jokes. BSN business as usual! ;)

On a serious note, most things die after the first 2 abilities. If they don't just go smack them with auto attack and finish them off. That or your team is attacking them as well so they die anyways.



#15
Drasca

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Yo, this isn't a thread about 'how2playTemplar?' it's literally about what do you do right after depleting your Stamina pool with Wrath/Purge.

 

Isn't it? Wrath of Pot ---> Pots are smashed. Collect loot. Oh wait, I still have stamina. Let me do that again on the next pot.



#16
Black Mambo

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5.) Get a Stamina Amulet!  B)

:P



#17
Saboteur-6

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Also, the Stamina recovery passive (I think it's Deep Reserves) helps to smooth out Stamina issues too.
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#18
TormDK

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5.) Get a Stamina Amulet!  B)

:P

 

170K gold in, still awaiting RNGsus' blessing...

 

Not for the WoH/Purge combo though, but for more shieldwall blockage.



#19
Altruismo

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No Stamina Amulet?

1) See Enemy play.

2) Toot Horn

3) Deliver Templar

4) WOH

5) Purge

6) Caliban Caliban Caliban

 

Between 2 and 5 you should regen the 35 stamina needed to combo, and by the time you reach 6 you should have a good ~4+ seconds left of Horn of Valor. Animation cancelled Caliban hits real hard.



#20
DrKilledbyDeath

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I think we all need to stop listing strategies that require top end gear, it means sh*t all to 95% of people.


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#21
TormDK

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Well, what Altruismo is saying does work, even without the Caliban.

 

I used to do it back when I still rolled the WoH/purge combo. These days I'm more interested in proper Line in the Sand management.



#22
HeroicMass

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I am a big fan of this set up

 

that will get you to lvl 18.  The last skill is your choice.  I usually go between payback strike and Horn of Valor.  I don't have a stamina amulet and the stagger from unbowed for anything left standing is a nice feature.  



#23
Altruismo

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I think we all need to stop listing strategies that require top end gear, it means sh*t all to 95% of people.

 

You don't need Caliban for Templar autoattacks to be good when you've got Horn of Valor, it's just that when you do have Caliban it's ridiculously good.

 

It's why I personally consider Horn to be the "must have" skill for a Templar. Without it you're giving up 35% of your damage, and it buffs your team.



#24
themageguy

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I hack and slash after the combo. I try to take out archers who have grouped together with the combo, as its much easier to kite melee.

If there are archers i did miss, shield wall will at least help me build up some guard.

#25
JAMiAM

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I auto-attack until stamina charges enough for Blessed Blades.  Then I trigger it and continue auto-attacking.  Your stamina regen is fast enough to pretty much coincide with your combo's individual cooldown timers, if you've done this.  Makes for maximum ability to use the combo.  I don't have any of the stamina belts, and never felt that I was missing out.  I do, however, have the Superb Cooldown Amulet, so that should be taken into account, when I talk about the timing of stamina regen vis-a-vis cooldowns.