Says a lot about what he thinks of today's audience.
Back when I was a kid (in the murky far distant past), the gaming magazines would release hint and cheat books for the Master System and later on the Mega Drive to help people with the games - things like Mortal Kombat which had a million and one different moves to learn, or Golden Axe Warrior (sort of a Zelda type game) where you had no instruction - you just had to figure out where to find everything; or even Fantastic Dizzy where you had to collect 900+ stars and there was no save function - these were hard games; learning to control DA characters? Not so much!





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