Who's Renault?
Some britbong who made one of them fancy horseless carriages. If you ask me, 20kph is dangerous. If you come to a sudden stop then your skeleton might rip out. They have the power of 3 horses. Terrifying.
Who's Renault?
I'll just nod and pretend I understood everything...
I'll just nod and pretend I understood everything...
It should be obvious at this point that Bioware doesn't care about feedback. They screwed over Mass Effect 3, and now Dragon Age. One needs only to read a few of the big threads to see that even ~4000 comments on a single post doesn't warrant a second look (Example: http://forum.bioware...lack-of-them/). The fact that BioWare staunchly defended the ME3 ending choices should have been our first clue. At this point, I'm close to lumping them in with their parent company and stick them in a "do not buy from" group and never look back.
It should be obvious at this point that Bioware doesn't care about feedback. They screwed over Mass Effect 3, and now Dragon Age. One needs only to read a few of the big threads to see that even ~4000 comments on a single post doesn't warrant a second look (Example: http://forum.bioware...lack-of-them/). The fact that BioWare staunchly defended the ME3 ending choices should have been our first clue. At this point, I'm close to lumping them in with their parent company and stick them in a "do not buy from" group and never look back.
I agree that if you think they don't care about you as a customer you shouldn't buy their products any more. But they are patching DAI, and the Black Emporium (storage chests, CC in game, presumably various bug fixes) looks like they are listening to some feedback. As far as ME3 is concerned I thought the ending was execrable, but their reaction to its criticism wasn't surprising. Many people's reaction to criticism is defensive and companies even more so.
It should be obvious at this point that Bioware doesn't care about feedback. They screwed over Mass Effect 3, and now Dragon Age. One needs only to read a few of the big threads to see that even ~4000 comments on a single post doesn't warrant a second look (Example: http://forum.bioware...lack-of-them/). The fact that BioWare staunchly defended the ME3 ending choices should have been our first clue. At this point, I'm close to lumping them in with their parent company and stick them in a "do not buy from" group and never look back.
I agree that if you think they don't care about you as a customer you shouldn't buy their products any more. But they are patching DAI, and the Black Emporium (storage chests, CC in game, presumably various bug fixes) looks like they are listening to some feedback. As far as ME3 is concerned I thought the ending was execrable, but their reaction to its criticism wasn't surprising. Many people's reaction to criticism is defensive and companies even more so.
I suppose what's discouraging for so many people is that Bioware needed the feedback in the first place.
"Bioware, you know when you released DA:O and people complained how there wasn't storage and it took you until months later to release a DLC that included it? Maybe that should mean you include storage from here on out as a standard."
"Bioware, you know when sold pre-orders pretty strongly by including the option to change your face through the Black Emporium in DA2? Maybe that should mean people like the ability to edit their face post-creation and you should look at doing that as a standard."
"Bioware, you know how people dislike when you pour the narrative equivalent of anthrax-ridden napalm onto a series you made? Maybe you should avoid doing that for the last installment of a trilogy you've been hyping for 6+ years."
Yes, its nice they are doing the beta and looking to include features from the community. The problem is that many of the features were either glaring common sense , things they have done before in previous games or things that should have already been included in the "things we should make standard" column.
I suppose what's discouraging for so many people is that Bioware needed the feedback in the first place.
...
Yes, its nice they are doing the beta and looking to include features from the community. The problem is that many of the features were either glaring common sense , things they have done before in previous games or things that should have already been included in the "things we should make standard" column.
I don't disagree with this (except possibly for the bit about anthrax-ridden napalm, though I liked the imagery), but it seems poor timing to complain about them not listening to feedback just as they appear to be responding to it.
I don't disagree with this (except possibly for the bit about anthrax-ridden napalm, though I liked the imagery), but it seems poor timing to complain about them not listening to feedback just as they appear to be responding to it.
And yet here we are, Mendex.
Here we are.
I don't disagree with this (except possibly for the bit about anthrax-ridden napalm, though I liked the imagery), but it seems poor timing to complain about them not listening to feedback just as they appear to be responding to it.
It's feedback. People are talking...
And Bioware needs to know how we think and feel about the stuff they do. It's feedback...
Feedback is generally good but, when they are in the process of fixing some of the stuff that was lacking,complaining that they are terrible and don't listen to feedback doesn't seem particularly helpful.
It should be obvious at this point that Bioware doesn't care about feedback. They screwed over Mass Effect 3, and now Dragon Age. One needs only to read a few of the big threads to see that even ~4000 comments on a single post doesn't warrant a second look (Example: http://forum.bioware...lack-of-them/). The fact that BioWare staunchly defended the ME3 ending choices should have been our first clue. At this point, I'm close to lumping them in with their parent company and stick them in a "do not buy from" group and never look back.
This is a case of Bioware didn't change what I wanted so that means they are doing nothing whinge. Its QQing at its worse.
I agree that if you think they don't care about you as a customer you shouldn't buy their products any more. But they are patching DAI, and the Black Emporium (storage chests, CC in game, presumably various bug fixes) looks like they are listening to some feedback. As far as ME3 is concerned I thought the ending was execrable, but their reaction to its criticism wasn't surprising. Many people's reaction to criticism is defensive and companies even more so.
This is why so many people just ignore the anti-DA:I crowd, It far too full of people who are having a tantrum. We are seeing direct changes to the game that players have asked for as Nomen has pointed out but this doesn't fit the imaginary narrative so many Anti-DA:I poster have. Far too many of these posters DEMAND to know why design choices were made well I hate to break it to you but Bioware doesn't owe you any explanation as to why they went with 'x' feature. It is only your self entitled attitude that makes you think you are owed an explanation.
If you don't like a game you should return it, waited too long for take advantage of the liberal return policy? Well suck it up that isn't Bioware's fault, nor EA's or anyone else who likes DA:I. That is ALL on YOU, its your fault.
The feedback sub forum is not there for YOU to get responses from Bioware, its for Bioware to get responses from players. You are not so important that Bioware needs to respond to you or anyone else's thread. IF a Bioware employee chooses to respond to any thread that is up to them.
I think what makes so many ANti-DA:I posters so angry is that the VAST majority of them are in such a small minority they can't handle it. They have to create conspiracy theories for why DA:I is wining so many GOTY awards like EA is bribing their victories but this falls so short because DA:I is winning player choice awards at the same frequency so how is EA bribing all those players. Too many anti-DA:I posters just can't handle that DA:I has been both an industry and fan success.
They then have to justify their minority view point by claiming its only new gamers or console gamers who like it even though LOTS of PC gamers who have been with bioware since their black isle days like the game. Its almost as if their self esteem is tied to people agreeing with them that DA:I sucks.
If you don't like the game don't play it, return it, don't buy it. AND by all means critique the hell out of it but just be very aware that features you think are bad another person may very well subjectively think they are great features.
And just for the record I think DA:I has issue/problems but when I see Bioware addressing issues with patches and adding free content I can't reasonably ask a company to do more. They might not be fixing things I want them to fix first but they ARE addressing issues and they ARE tweaking features and they ARE adding new content. So now is time suck it up and be patient.
@Godfather
Can you point me to the where the fans 'old guard' is, you know the ones that have been loving BW since their initial inceptions? 'Cause, as far as I can see, these days is mostly new members and a few old ones posting in this forum, though quite a few old member are meeting in the lobby bit.
You like the game, we hear you, all I can think is that you got a different version of mine, and when I say different I mean one that actually work. Oh, wait, you must be one of those with a super duper console and/or PC not a peasant on the X360 like me...
BTW I completely agree with Fast Jimmy, the stuff they are adding now should have already been in the game as it's something that fans asked for, and received, from Origins onwards. What people like me, who pre-ordered the game (deluxe edition in my case 'cause I hate Bioware so much!), is for a working product and we can't really care that they are adding to something that we cannot actually use.
As I said before, I admire your effort and dedication, aliastasia. Unfortunately I have personally made the experience that the old trick -- if a problem doesn't go away, close your eyes and pretend it isn't there -- seems to be particularly en vogue with the decision makers, aka management.
I once built a defect tracking system for a car manufacturer. It would allow a very precise analysis of where defects originated, where they were initially detected, and where (and with how much effort) they were fixed -- all for very little data entry and analysis effort. Initial management response on project approval: "OMG yes, gief nao, need yesterday." Final management response on project delivery: "OMG, now all the other managers will know about the skeletons in my closet. *extended cough* Yeah, well done, but not particularly useful for us because... er... reasons. Go away."
Transparency is great as long as it doesn't deliver just that. =/
Anyway, I just posted this in a PM to a friend, I feel this is related to our situation in general:
Be happy people, however you want. I'm currently playing SWTOR again and having a blast with the great imperial storylines.
Awesome posting as always!
Always an enjoyment to read your stuff, Terodil ... ![]()
Carry on!
P.s.: Sorry for the unexpected intrusion. I did not mean to interrupt a private discussion ![]()
I just admire your writing style aaaaanndd really wish mine was better ... ![]()
*Edit
OMG! I didn't see the date of your posting
I was just reading through the thread here ...
Just got a new keyboard and had to break it in. I spilled coffee over the last one and had to copy-paste certain letters for days ... to write postings. When I finally got it I was so happy that I needed to write something positive and you were the perfect target ... ![]()
"RANDOM AWKWARDNESS" ![]()
What really is a shame that Bioware/EA had sucess with Inquisition and possibly every new game from them will be similar, coming with a quite life-less game world and tons of boring side quests. Same happened to Ubisoft after their sucess with Assassins'Creed.
Can you point me to the where the fans 'old guard' is, you know the ones that have been loving BW since their initial inceptions? 'Cause, as far as I can see, these days is mostly new members and a few old ones posting in this forum, though quite a few old member are meeting in the lobby bit.
That's the point. Nobody cares about the multi-player aspect. I want to hear legitimate feedback regarding players' concerns regarding the single-player game from the staff instead of being shutdown for supposed violations of board policy which in-fact are not.
@Godfather
Can you point me to the where the fans 'old guard' is, you know the ones that have been loving BW since their initial inceptions? 'Cause, as far as I can see, these days is mostly new members and a few old ones posting in this forum, though quite a few old member are meeting in the lobby bit.
You like the game, we hear you, all I can think is that you got a different version of mine, and when I say different I mean one that actually work. Oh, wait, you must be one of those with a super duper console and/or PC not a peasant on the X360 like me...
BTW I completely agree with Fast Jimmy, the stuff they are adding now should have already been in the game as it's something that fans asked for, and received, from Origins onwards. What people like me, who pre-ordered the game (deluxe edition in my case 'cause I hate Bioware so much!), is for a working product and we can't really care that they are adding to something that we cannot actually use.
Bioware is not required to add features or retain features from any product just because one of their game had said features. That is self entitled crap. If you don't like the game then RETURN IT! Can't returning it because you waited too long? Not MY problem. Not Bioware's Problem. That's YOUR problem. Games evolve they change and features evolve and change sometimes companies try out things that don't work 100% but without pushing the envelope we'd still have game with an interface stuck in the 80's or 90's.
I would argue that they should never have released the game for last gen machines simply because the engine can't run well on low powered systems. But gamers being so self centred would have attacked bioware for not releasing the game for last gen systems. Why? because games are without a doubt the most asinine consumers who actually think its their right to get what they want and when they don't get it they take as a personal attack. It is not a right.
This game has been well received and well liked. By any non self centred and RATIONAL standard the game made the right choices in development overall because it was a success. It has been rewarded with sales and accolades.
Now SUBJECTIVELY you may not like this game but that doesn't actually matter beyond your own skin. You and Fast Jimmy are not actually as important as you think you are. Bioware is NOT required to make a game you subjectively like. They SHOULD have made DA:I with the feature the developers wanted. That what they should have done oh and guess what? They did. You may not AGREE with the choices they made but this idea that if you disagree then Bioware failed is rubbish. No SINGLE person is the metric by which a game is measured much to the chagrin of anti-DA:I crowd. DA:I is more liked then disliked by a LARGE margin that makes it a good and successful game. No one claims its perfect.
The idea that because they are adding in features that people asked for before release means they should have been released with them is yet ANOTHER fallacy. It ignores the fact that games can not be in development forever. It ignores the fact that the game was playable and for MOST people it did not have game breaking bugs. Which is not to say there were none. They released a game that was polished and enjoyable to MOST people. They delayed the game multiple times so it wasn't rushed out the door. So if they CHOOSE to address feature additions or tweaks post launch that is their PRIVILEGE to do so. They are not required to give us free content or add in features post launch their only obligation are bug fixes.
You don't like the game fine but stop this self entitled BS. Critique the features you don't like but understand that bioware isn't obligated to make a game you like. They made a game most people liked and that is the measure of success that RATIONAL people can accept only self centred people can't accept this. I wanted to like WOW over 10 years ago when it was released. I did not. I have no problem saying it is a good MMO that it is a quality product even though I don't like it. I don't like Guild wars 2 but I don't have a problem saying its a good game, without any snide comments on how my subjective tastes are somehow superior to other peoples and that is why I don't like it. Its simply a game I bought and in the end I didn't subjectively like. I don't feel cheated or slighted because I know the game was well liked by many people got lots of awards all signs of a quality product. So being secure in myself I just accepted this game wasn't for me. AND THAT'S OKAY, a game can not be all things to all people which means some games I want will be game I don't like.
... Can you point me to the where the fans 'old guard' is, you know the ones that have been loving BW since their initial inceptions? 'Cause, as far as I can see, these days is mostly new members and a few old ones posting in this forum, though quite a few old member are meeting in the lobby bit.
I've loved BioWare's output from Baldur's Gate onwards, they haven't made a bad game (some flaws here and there maybe) in my opinion.
The games have changed over the years, of course they have, not really better or worse, just different and fitting the time.
People need to move with it, I no longer play games with 20-sided dice...
I've loved BioWare's output from Baldur's Gate onwards, they haven't made a bad game (some flaws here and there maybe) in my opinion.
The games have changed over the years, of course they have, not really better or worse, just different and fitting the time.
People need to move with it, I no longer play games with 20-sided dice...
Everyone is allowed to have an opinion on the game. However, resorting to name calling just becasue someone has a different opinion than you reveals more about your character than the person you are attacking.Bioware is not required to add features or retain features from any product just because one of their game had said features. That is self entitled crap. If you don't like the game then RETURN IT! Can't returning it because you waited too long? Not MY problem. Not Bioware's Problem. That's YOUR problem. Games evolve they change and features evolve and change sometimes companies try out things that don't work 100% but without pushing the envelope we'd still have game with an interface stuck in the 80's or 90's.
I would argue that they should never have released the game for last gen machines simply because the engine can't run well on low powered systems. But gamers being so self centred would have attacked bioware for not releasing the game for last gen systems. Why? because games are without a doubt the most asinine consumers who actually think its their right to get what they want and when they don't get it they take as a personal attack. It is not a right.
This game has been well received and well liked. By any non self centred and RATIONAL standard the game made the right choices in development overall because it was a success. It has been rewarded with sales and accolades.
Now SUBJECTIVELY you may not like this game but that doesn't actually matter beyond your own skin. You and Fast Jimmy are not actually as important as you think you are. Bioware is NOT required to make a game you subjectively like. They SHOULD have made DA:I with the feature the developers wanted. That what they should have done oh and guess what? They did. You may not AGREE with the choices they made but this idea that if you disagree then Bioware failed is rubbish. No SINGLE person is the metric by which a game is measured much to the chagrin of anti-DA:I crowd. DA:I is more liked then disliked by a LARGE margin that makes it a good and successful game. No one claims its perfect.
The idea that because they are adding in features that people asked for before release means they should have been released with them is yet ANOTHER fallacy. It ignores the fact that games can not be in development forever. It ignores the fact that the game was playable and for MOST people it did not have game breaking bugs. Which is not to say there were none. They released a game that was polished and enjoyable to MOST people. They delayed the game multiple times so it wasn't rushed out the door. So if they CHOOSE to address feature additions or tweaks post launch that is their PRIVILEGE to do so. They are not required to give us free content or add in features post launch their only obligation are bug fixes.
You don't like the game fine but stop this self entitled BS. Critique the features you don't like but understand that bioware isn't obligated to make a game you like. They made a game most people liked and that is the measure of success that RATIONAL people can accept only self centred people can't accept this. I wanted to like WOW over 10 years ago when it was released. I did not. I have no problem saying it is a good MMO that it is a quality product even though I don't like it. I don't like Guild wars 2 but I don't have a problem saying its a good game, without any snide comments on how my subjective tastes are somehow superior to other peoples and that is why I don't like it. Its simply a game I bought and in the end I didn't subjectively like. I don't feel cheated or slighted because I know the game was well liked by many people got lots of awards all signs of a quality product. So being secure in myself I just accepted this game wasn't for me. AND THAT'S OKAY, a game can not be all things to all people which means some games I want will be game I don't like.
I could, Alan, but it would just get banned. The closest I can get is by referring to the code of conduct. One example: It says not to get sexually explicit, but not that you cannot comment on the sexual characteristics of the game. Many posts do just that, and more. There are even groups whose titles embrace this. But, if your comment disagrees with their opinion, even though it is not explicit, defamatory, discriminatory, or even of a sensual nature, but is a comment upon the characterizations and options of and for the characters and/or players in the game, you still risk having your comment banned. And yet, this is where you are asked to bring said feedback. It's nonsensical, to say the least.