http://kotaku.com/dr...dium=Socialflow
At PAX Prime in early September of 2013, BioWare showed off a 30-minute demo of the newest Dragon Age game. It was our first time really seeing it in action, and what we witnessed was spectacular: a big, beautiful RPG that tasked you with making important, tactical combat decisions like burning boats to prevent your enemies from escaping or smashing down a rickety bridge to take out the enemies standing on top of it.
What we actually got was something else entirely—Dragon Age: Inquisition did turn out to be a great RPG, but much of what we saw during that first preview session never actually made it into the game.





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