It isn't BS, it's true. You could only think it isn't a return to form if you started playing their games more recently. Probably with DA:O, is my guess. As others have said, this is a return to waaaaay longer ago. The original Baldur's Gate was like DA:I, except DA:I spends more time on companion interaction and development. Exploring areas with no direct relationship to the plot was a large part of that game. The more focused BG2 was better, but a lot of that was because there were deeper characters. The original BG with all its exploration was still good, though.
I played every single BioWare game except the Sonic one. Yes, even Shattered Steel.
Oh, don't start with Baldur's Gate with me, it's the game I am playing right now. Look, it's down there in my taskbar. ![]()
Your logic is flawed. Game A has element X and was good, so if game B has element X too, then it also has to be good. Yeah... no. That's not how it works.
It's about balance. You need to balance your main quest with exploration and side quests. You need to create the right atmosphere, the right gameplay by taking all these elements and mixing them together in the correct ratios. My complete DA:I playthrough took ~120h and I spent perhaps 10 of that on the main quest. That's not balanced.
DA:I consists mainly of timesinks, just like an MMO. Which makes no sense considering that you have an urgent main quest to finish. Oh noes, the Empress is about to be assassinated... let's explore the Hissing Wastes first, I heard there's good gear there.
BG's main quest was never urgent. Gorion dies and then you have no clue whatsoever on how to find his murderer. You basically stumble into discovering the plot of the Iron Throne by investigating a completely unrelated issue. It isn't until Chapter 7 that the story starts to mention a time limit (Sarevok's elevation to Grand Duke) - until then you can do whatever you want. And even just wandering around and exploring the Sword Coast has a measurable result: your character improves visibly. You meet lots of people, solve (interesting) quests, increase your reputation, get rich and become more powerful and versatile. It's entertaining gameplay all the time. Somewhat challenging, too.
DA:I simply doesn't live up to BioWare's standards of the past. Well, unless you talk about bugs. Then it's a worthy successor. ![]()





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