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Mark darah producer of Dragonn age inquiston said They Have Return to Form


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#51
Rawgrim

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If everyone who says nice things about Dragon Age is a shill, then my cheque is really late :( .

 

(Dear BioWare: I accept payment in Australian dollars, Steam credit or action figures. Or ponies.)

 

Its not about saying nice things about it or liking it. It is about defending every poor design choice and bug in the game.


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#52
AWTEW

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#53
Sunbrow

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Awards like game magazine reviews are bought and paid for.  As for sales ....of course they are good we trusted their name.  Next time its the year old bargain bin for you guys at EA.  I'm betting a year or more before they patch this up to the standards we have come to expect on a DA release.  Then its just gonna be an arcade game with movies. I knew PC games where gonna suffer when they had to run on a playstation.  The Character/companion graphics are just sad. How can you have a game with this many bugs and expect us to trust you ever again. 


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#54
DaemionMoadrin

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If everyone who says nice things about Dragon Age is a shill, then my cheque is really late :( .

 

(Dear BioWare: I accept payment in Australian dollars, Steam credit or action figures. Or ponies.)

 

I say nice things about DA:I a lot. I even defend DA2. Both are good games. What I am not defending are elements of the game design that are unfinished, wrong or buggy.

You can enjoy and like a game despite its flaws and you can criticize it without hating it. We have more choices than just the two extremes.

 

That being said, DA:I is the reason why I am no longer a fan of BioWare. The game didn't get past the Threshold of Awesome, it didn't even get past the Threshold of Disappointment. Which is my personal rating of the game, nothing else. ;)


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#55
SpiritMuse

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On Xbox360, you have two discs. One to install on the hard drive, the other you must keep in the reader.
 
About the music, I'm talking about ambient music that begins when you enter a place and fadeout almost immediatly. For example, I have no music at all at haven, Skyhold or Val royaux. I even don't have any bard song. About the boss battle music, they begin AFTER the battle and end quickly, in a matter of seconds... If that is how the game is designed, they need to go back to school to begin from scrap again!

Huh, you can't install the second one too? You usually can in games with multiple discs, if you can't with this one then that certainly is an... odd decision.

Haven, Skyhold and Val Royeaux are supposed to be musicless though, that's what I meant. Except for the bard song, there should be bard song at some point, though she doesn't always sing so even that can be naturally quiet sometimes. There only should be music in Haven during the battle there, as well as in both war rooms. Dragons should also have music. If that is absent then there really is something going on. Music and banter issues aren't limited to last-gen though, and I do believe they're trying to figure out some fix, so maybe there's hope. Even if it is too little too late.

What always mystifies me the most about stuff like this is that there are also people for whom the game works flawlessly while they have the exact same game and the exact same hardware... It's also the most rage-inducing - why can't my stuff just work like theirs does?! ò_ó

#56
Hexoduen

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In my opinion Inquisition did in some ways return to form, some for the better, some for the worse  ;)  In other ways... I'm not playing the game anymore. Maybe the coming patches and DLC's will fix that, I certainly hope so ^^


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#57
Keitaro57

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Huh, you can't install the second one too? You usually can in games with multiple discs, if you can't with this one then that certainly is an... odd decision.

Haven, Skyhold and Val Royeaux are supposed to be musicless though, that's what I meant. Except for the bard song, there should be bard song at some point, though she doesn't always sing so even that can be naturally quiet sometimes. There only should be music in Haven during the battle there, as well as in both war rooms. Dragons should also have music. If that is absent then there really is something going on. Music and banter issues aren't limited to last-gen though, and I do believe they're trying to figure out some fix, so maybe there's hope. Even if it is too little too late.

What always mystifies me the most about stuff like this is that there are also people for whom the game works flawlessly while they have the exact same game and the exact same hardware... It's also the most rage-inducing - why can't my stuff just work like theirs does?! ò_ó

For the second disc, yeah it is bad.

 

About the music, you must understand one thing : Before the patch, I had some musics. Even if it was just some drums from time to time. I had musics in Haven and SkyHold! Really repetitive and not very entertaining but there was definitly something! It's only with the new patch for 360 that ALL the musics are gone. The banters were more present too.

 

Without counting the dragon of the first zone, I don't have met any dragon now. The game freeze and crash before I get too deep in the game. So, I can't say I get music from this fight too.

 

And the bard songs... Sometimes, I get only the music and see the lips of the bard moving but without the song. Sometimes, I hear the singing without the music. Other times, I only get the subtitles without any sound. Most of the time, I only see the bard making some animations but staying mute.

 

Well, for now I don't had the total and complete "mute bug" but I'm not too deep in the game. My previous characters get this annoying bug where you don't have any sound at all.

 

If this mess is their way to make better games, it's without me!


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#58
phantomrachie

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I think DA:I is for the most part a good game. It's main flaw is that the large semi-open world format they went to is a bit too large...and a lot of that space was filled with uninteresting side content.

 

The main story quests and the companion character content however is as interesting (and sometimes more so) than previous games.

 

I agree my main issue with DA:I was that the story and the open world didn't gel well together.

 

The story tried to create a sense of urgency, but it didn't really work because you could mess around for 10 hours or so in an open world between each story mission.

 

My other issues with DA:I stem from the fact that I think they tried too hard to take fan feedback onboard in some areas.

 

  • Some fans didn't like always being in Kirkwall in DA2, so we got a world that was a bit too open for the story and a tiny Val Royeaux
  • Some people aren't a fan of voiced protagonists with personality like Hawke, so they made some of the Inquisitors neutral dialogue bland. (Although this seems depend on the VA, I didn't feel the same with Alix as theVA)
  • 1/2 the fanbase seems to love DA:O style combat and 1/2 seemed to love DA2, so they tried to blend them with the tactical camera and it didn't quite work.
  • etc.

That being said, I liked some of the experimentation that was going on in DA:I, it's story wasn't as tight as DA2 but I appreciated the show don't tell element when the game dealt with the Civil War and some of the environments were stunning. Some of the romances had actual romance in them, which I felt was lacking in previous games. I also felt like there was more work involving in beginning a romance in DA:I, it wasn't just a couple of conversations and then 'let's bang', there were romance specific quests to complete.

 

You could actually get to know your companions and it was easier to predict what they liked and what they didn't like, although I was a fan of the friend/rivalry system, if only because you got different dialogue for a friend status and a rivalry status.

 

I liked the crafting too, being able to craft the same good looking piece of armour but with better materials was great.

 

The potion, tonic & grenade system reminded me very much of the older RPGs I used to play. I never used tonics or grenades in DA:O or DA2 but I found them very useful in DA:I.

 

The thing about BioWare is, that they never make the same game twice, even games in the same series will have different mechanics. I appreciate this about BioWare, most AAA studios would find a formula that works and then stick with it forever.

 

Sometimes experiments work, sometimes they don't. Sometimes they work for some fans but don't work for others, but developers should never be afraid to experiment otherwise the RPG genre will end up like the FPS genre with all its COD Clones.

 

Ultimately DA:I is a great game and I enjoyed it. I'm looking forward to story DLC. 


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#59
SpiritMuse

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For the second disc, yeah it is bad.
 
About the music, you must understand one thing : Before the patch, I had some musics. Even if it was just some drums from time to time. I had musics in Haven and SkyHold! Really repetitive and not very entertaining but there was definitly something! It's only with the new patch for 360 that ALL the musics are gone. The banters were more present too.
 
Without counting the dragon of the first zone, I don't have met any dragon now. The game freeze and crash before I get too deep in the game. So, I can't say I get music from this fight too.
 
And the bard songs... Sometimes, I get only the music and see the lips of the bard moving but without the song. Sometimes, I hear the singing without the music. Other times, I only get the subtitles without any sound. Most of the time, I only see the bard making some animations but staying mute.
 
Well, for now I don't had the total and complete "mute bug" but I'm not too deep in the game. My previous characters get this annoying bug where you don't have any sound at all.
 
If this mess is their way to make better games, it's without me!


Ah, I see. Those drums belong to the war room though, the bug was having them play anywhere else. Haven and Skyhold really should be silent, have environmental sounds only. And yeah, the bard does instrumentals or solos for me too - I think this is normal, as sometimes she stands without an instrument so that would explain the lack of music. But even for me there is a lot of general bugginess with the sound, so yeah. Who knows.

I really think this game should never have been released on last-gen at all. Aside from all the bugs and issues, the graphics are disgraceful as well. It looks worse than some older games. At least on current gen it looks good and doesn't have any overtaxing-the-system issues, which helps.

#60
Paul E Dangerously

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I really think this game should never have been released on last-gen at all. Aside from all the bugs and issues, the graphics are disgraceful as well. It looks worse than some older games. At least on current gen it looks good and doesn't have any overtaxing-the-system issues, which helps.

 

The problem with this for me is that it isn't a tech issue - it's an effort issue. CDPR got Witcher 2 to work on the 360, and that game on PC is amazing. Thing is, the port of that got actual effort.

 

DAI on 360 and PS3 just got slapped out the door as quickly as humanly possible. People say the Origins port was bad, but it was at least functional and didn't have character models that looked like a PS2 title.


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#61
AWTEW

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The problem with this for me is that it isn't a tech issue - it's an effort issue. CDPR got Witcher 2 to work on the 360, and that game on PC is amazing. Thing is, the port of that got actual effort.
 
DAI on 360 and PS3 just got slapped out the door as quickly as humanly possible. People say the Origins port was bad, but it was at least functional and didn't have character models that looked like a PS2 title.


^this

#62
Kroitz

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PR-Wise:

 

DA:O "this is the new ****"

 

DA:II "button awesome"

 

DA:I "from PC gamers for PC gamers"

 

they never were out of shape.



#63
Sartoz

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"..Return to Form.." probably means the number of games sold. It's all PR double-speak.


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#64
turuzzusapatuttu

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#65
Persephone

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Lemme get this straight....

 

You lot expect the exec. producer of a franchise to trash talk his own award winning product in the press instead of doing what exec. producers are supposed to do when talking to the press? Aka giving their product the best PR possible, especially after being honored with an award? And you know, if they're being modest about it aka saying "There are things we want to/will improve......" they're accused of being fake/insincere?

 

I mean, I know people on the BSN are out of touch with how game development and the production of said games work but if you are that infatuated with your own opinion on the game (It's your right to like/dislike it as much as you please ofc), then I'm sorry to tell you the following:

Trash talking an exec. producer for......wait for it........doing his job properly is like raging at ice cream because it's cold.


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#66
elrofrost

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He never reads the forums here, that much is certain.

Actually he doesn't read the comments or forums anywhere. That linked article on Gamespot. Scroll down to the comments. Man, are they brutal. And true.

On NeoGaf, Reddit, even FB there is rage everywhere. And it's the same complaints: too many fetch quests; main story too short; end boss fight too weak; RNG loot is terrible; decisions don't matter; plastic hair; terrible PC port;  - what everyone does agree on is that  graphics of the game are beautiful.

So I don't know. Is this guy their PR guy?


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#67
C0uncil0rTev0s

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But apart from that it's an awesome DLC. Annoying bugs and stunning loss of music, yes. Still a great thing.



#68
KaiserShep

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DAI on 360 and PS3 just got slapped out the door as quickly as humanly possible. People say the Origins port was bad, but it was at least functional and didn't have character models that looked like a PS2 title.

 

A bit of an exaggeration. I have all of these games on the PS3, and with the most recent patches, the game is no less functional than DA:O.


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#69
TheOgre

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Lemme get this straight....

You lot expect the exec. producer of a franchise to trash talk his own award winning product in the press instead of doing what exec. producers are supposed to do when talking to the press? Aka giving their product the best PR possible, especially after being honored with an award? And you know, if they're being modest about it aka saying "There are things we want to/will improve......" they're accused of being fake/insincere?

I mean, I know people on the BSN are out of touch with how game development and the production of said games work but if you are that infatuated with your own opinion on the game (It's your right to like/dislike it as much as you please ofc), then I'm sorry to tell you the following:

Trash talking an exec. producer for......wait for it........doing his job properly is like raging at ice cream because it's cold.

I think the outrage here is that the guy is making a statement that is in complete contrast to what a majority of players here believe the game to be.

In effect, he's actually making DAI sound as if it's closer to BG then prior games when it CLEARLY has only two things going for it that other games do not have. Damage prevention and fetching..

Crafting and modifying your gear with little add ons, SWTOR, MMO element

hack and slash. action arcade slasher

removal of buffs and minimizing damage/sorcery to glorified archery,, less importance on CC and coordination

loss of isometric view..

Universal item graphics (they share the same looks across all 3 armor classifications

loss of attribute requirements for gear

Threat% replacing the importance of proximity threat (warcraft and related MMO mechanics)

It's a flat out lie, and a rather lazy one at that!!! Return to form is a lie..ill modify what I said for this part to say further that if your surprised this many people are confused and angered by the producers statement, it's because it's making untrue claims. Expecting people not to say anything about it is just as crazy as expecting a producer not to so his job.
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#70
Steelcan

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GOTY, when the competition was the insane buggy messes that are Master Chief Collection and AC:Unity, the horrendous disappointment that is Destiny, BF4 (or was that last year?) a CoD game that is particularly criticized

 

stiff competition this was not


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#71
Akrabra

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Is there a topic for people that actually like the game? I want to post in that one. 


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#72
KaiserShep

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Is there a topic for people that actually like the game? I want to post in that one. 

No. The end of fandom is upon us.


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#73
KaiserShep

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I think the outrage here is that the guy is making a statement that is in complete contrast to what a majority of players here believe the game to be.

 

Well, in fairness, what the majority of players here believe (assuming that this opinion is actually shared by the majority on BSN) isn't necessarily indicative of what players in general do.



#74
KaiserShep

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If everyone who says nice things about Dragon Age is a shill, then my cheque is really late :( .

 

(Dear BioWare: I accept payment in Australian dollars, Steam credit or action figures. Or ponies.)

 

That's because you don't try hard enough. BioWare's been paying my rent since 2013. Feels good man.


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#75
Andraste_Reborn

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Well, in fairness, what the majority of players here believe (assuming that this opinion is actually shared by the majority on BSN) isn't necessarily indicative of what players in general do.

 

The forum population is made up of statistical outliers. We do all kinds of wacky, unusual things like playing rogues, choosing races other than human, completing the romances and actually playing the game all the way to the end. It's not surprising if forum opinion doesn't fall in line with the opinion of the majority of players. (And I'm not even sure how you'd even go about finding out what that opinion was on any given issue.)

 

Of course, that's even assuming that forum opinion is that Mark Darrah is wrong. (I think he is ... but only because I loved Dragon Age 2 and thought Mass Effect 3  and SWTOR were pretty good and therefore don't think a 'return to form' was actually necessary. So clearly I am some kind of weirdo. I see what he means about them getting back to their roots, though, since Inquisition feels like BG1 in a lot of ways.)

 

That's because you don't try hard enough. BioWare's been paying my rent since 2013. Feels good man.

 

:crying:

 

But I'd make a great shill! I'm good at banging my head against the desk and saying 'actually, I loved Baldur's Gate AND Dragon Age: Inquisition' fifteen times a day!


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