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Could DOI have been better if it was JUST a PC game and not a port?


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#76
X Equestris

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False. DAO was multiplat+PC and was amazing. It's just not knowing how to fix ones damn game that's the problem. It was better than DA2 though.


DAO's combat suffered greatly on console. The rest of the game was fairly good, but having clunky combat really brings down a game that features a lot of combat like DAO did.

Yes. PC Master Race > Consolius Peasantius. 
 
Oh and those who claims that console gaming did something good for PC, stop being naively ridiculous. All consoles do is hold the technology expansion back and in turn, ruin PC gaming.
 
Put it simply, consoles are bottlenecks.   
 
Objectively, PC is better. /thread


Oh look, it's a PC elitist who got their feathers ruffled. If anyone is being naive here, it would be you.
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#77
Realmzmaster

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Yes. PC Master Race > Consolius Peasantius. 

 

Oh and those who claims that console gaming did something good for PC, stop being naively ridiculous. All consoles do is hold the technology expansion back and in turn, ruin PC gaming.

 

Put it simply, consoles are bottlenecks.   

 

Objectively, PC is better. /thread

 

Ah !, I see another poster who is completely ignorant of the history of video games and role playing games place in it. Only the ill-informed or uninformed could make the statement you just made.



#78
Suledin

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When has Bioware ever "pushed the limits"? Are people getting them confused with Crytek and their "Look how much I spent on my PC" wankfests again? This always amuses me, because I can't ever remember a time when Bioware games were a graphical tour de force.

 

Where people get so mixed up - and so wrongheaded - is that they start blaming platforms. It isn't the hardware. It's the effort.

 

I'm going to point out Witcher 2, and don't get your panties in a twist, because I'm speaking in a technical sense. CDPR was not only able to make it work on the 360, but it looks pretty damned good for a 360 game. Better than DAI, at any rate. And if you've seen it on PC, you know just how big of a gap this is.

 

Yes, there's a year between releases - but they're a tiny Polish developer. Are you really telling me EA somehow can't pull the manpower to make a decent port? The PC version's bad, but so is the last-gen - and it's all because Bioware shoved it out the door as quick as humanly possible.

 

So stop thinking with your PC specs and start blaming the real cause of it. Effort was just in short supply. The UI is awful on both platforms, and on the 360 half the damn textures never even load.


First...I don't blame anything and anyone. I'm really pleased with the game on PS4. BioWare has done a good job on graphics in DA: I if you compare it to the two previous games. And I really like the UI on consoles. 

Oh right...so there we go again with TW comparisons? It just sickens me. It's two different games. 



#79
turuzzusapatuttu

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PC gamers ruined PC gaming. You were told to stop pirating, why didn't you listen?

 

Enjoy your shoddy console ports and Early Access garbage "exclusives." This is the future you chose.

QFT

 

Another console/pc gamers war. Jesus, where's the "Cersei eyeroll GIF" guy when we need him? <_<


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#80
AlanC9

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Oh and those who claims that console gaming did something good for PC, stop being naively ridiculous. All consoles do is hold the technology expansion back and in turn, ruin PC gaming.

This argument would make sense if technology expansion was actually leading to better games. Is it? I haven't felt that games needed more computing power for... maybe a decade?

#81
Lee T

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As far as I'm concerned DAI's problems are not console or PC based. They are about the way the story is told, the pacing of events the various grinding mechanics, etc. These are not in any way related to technical and UI considerations.
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#82
Super Drone

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Yes. PC Master Race > Consolius Peasantius. 

 

Oh and those who claims that console gaming did something good for PC, stop being naively ridiculous. All consoles do is hold the technology expansion back and in turn, ruin PC gaming.

 

Put it simply, consoles are bottlenecks.   

 

Objectively, PC is better. /thread

 

Too bad your are never ever ever going to have AAA titles be PC only ever again. Ever. 



#83
Teligth

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DAO's combat suffered greatly on console. The rest of the game was fairly good, but having clunky combat really brings down a game that features a lot of combat like DAO did.


Oh look, it's a PC elitist who got their feathers ruffled. If anyone is being naive here, it would be you.

 

I never played the PC version, but I had a ton of fun and loved DAO. It's one of my favorite games, and I quite liked the combat system since it reminded me of old school rpgs.



#84
TurretSyndrome

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You can't fix an underwhelming story, shallow quests and streamlined game design by focusing on the ideal platform. You have to understand that everything you see in DA:I is a result of the ridiculously stubborn direction that Bioware chose. So even if they were concentrating promarily on PC, it would not matter. 

 

As for consoles doing something for PC. I laugh at this notion. If PC players weren't as stubborn that they wouldn't let go of the platform during the X360 and PS3 time, with a sizeable portion of publishers and developers continuing to support the PC gaming community, it would have been eradicated. The sole reason Microsoft got its head out of its as$ and is now looking to support PC gaming is because our community continues to thrive. If we have anyone specifically to thank aside from PC gamers themselves, its Valve. 

 

PC gamers ruined PC gaming. You were told to stop pirating, why didn't you listen?

 

Enjoy your shoddy console ports and Early Access garbage "exclusives." This is the future you chose.

 

 

Ignorant console peasants shouldn't stray too far away from their "villages", otherwise they spout nonsense like this.


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#85
archav3n

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IF you asked me, games are generally better on PC. And it will be great if it's ported later. If it's released as multi-platform, then the priority goes to consoles for mass audience and casuals. Games must be simple, gimped with 0 tactics, simple skilltrees, no depths and focus on controllers. As that is not enough based on EA exec, game needs to be even simpler and too hard to the casuals *facepalm*



#86
Draining Dragon

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Hey guys, there's this thing called a "joke." You may have heard of it.

#87
Farangbaa

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Premise of thread is ridiculous. DA is an AAA franchise. This excludes it from being a PC only game.

And we're just going to have to deal with that. If you want to play PC only games, you're going to be stuck with games that aren't AAA or games that are nearly unplayable on consoles. Godly games like Civilization, or that other 4x game I recently acquired of which I forgot the name... Endless.. something. (oh I hate it when this happens xD)
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#88
Sylvius the Mad

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Ah !, I see another poster who is completely ignorant of the history of video games and role playing games place in it. Only the ill-informed or uninformed could make the statement you just made.

I'm curious about this. What is the place of roleplaying games in the history of video games, and how is that germane to a platform dispute?

I'm asking honestly.

#89
Sylvius the Mad

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Premise of thread is ridiculous. DA is an AAA franchise. This excludes it from being a PC only game.

DA has included cross-platform games, mobile games, browser games, and even a Facebook game.

#90
Realmzmaster

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I'm curious about this. What is the place of roleplaying games in the history of video games, and how is that germane to a platform dispute?

I'm asking honestly.

 

The poster was commenting on a post I made earlier about rpgs games on consoles and how consoles brought some gamers to the genre. I talk about the Atari 2600 using the Starpath Supercharager to deliver the rpg called DragonStomper back in 1982. I also stated that many gamers started with the Atari 2600 because of the lower costs compared to the PCs of that era. The 4k Apple IIe coming in at $1298 and $2398 for the 48K version and that did not include disk drive or monitor. 

Now that I think of it a BASIC Programming rom  was also available for the Atari 2600.

 

Basically the console is not the reason for a bad PC port. That is on the developer to optimize for each platform. Some develops choose not to do so for whatever reason. 



#91
KaiserShep

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Oh and those who claims that console gaming did something good for PC, stop being naively ridiculous. All consoles do is hold the technology expansion back and in turn, ruin PC gaming.

 

calvin-and-hobbes-laugh.jpg

 

I'm more than curious to see an in-depth explanation for this.



#92
Makkah876

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This PC master race nonsense wreaks of insecurity. It's like they have to justify spending all that money to make themselves feel better.


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#93
Cyonan

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This PC master race nonsense wreaks of insecurity. It's like they have to justify spending all that money to make themselves feel better.

 

PC, Xbox, and Playstation all have their share of people who like to act superior just because of their choice of platform.

 

It's hardly a PC only thing.


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#94
Lowenklee

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This PC master race nonsense wreaks of insecurity. It's like they have to justify spending all that money to make themselves feel better.

Not really. PCs pay for themselves in utility beyond gaming, i.e. everyone needs a PC, and the difference between a utility PC and an adequate gaming PC, in terms of price, is marginal.
 
But demonstrably, when a game is marketed to both groups, and greater concern is given to, lets say, consoles ...the end product is inevitably worse for PC gamers. I'm not sure the inverse is quite as acutely felt.

After all, games *do* have to be technically less demanding for consoles vs on PC, and *do* involve a simpler array of concerns than would apply on PC. The PC is undeniably the more robust and diverse, and consequently more complex, platform.

So then the situation today seems, all too often, to be that developers develop the feature-poorest version of the game (console version) and scale it up (badly) for the PC, instead of making the most feature-rich version (PC) and scaling it down for consoles. It's a cheaper approach with a "cheaper" result for PC gamers.
 
Certainly console gamers don't deserve the blame; it's shoddy development. But, nevertheless, the consolidating of the PC and Console gaming markets is deleterious to PC gaming even if only because it encourages that sort of shoddiness.


#95
MarchWaltz

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It'd probably end up like the upcoming Pillars of Eternity game. Fingers crossed that it's awesome.

AAA games have to be sold on all platforms to get the big budgets. Hell, even I know that.

Starcraft and WoW would want a word with you.



#96
Realmzmaster

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Starcraft and WoW would want a word with you.

 

I do remember Starcraft being released on the Nintendo 64.



#97
DarkAmaranth1966

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If consoles had the hardware PCs CAN, then we'd have great games for both. Show me a console with 1TB internal space to install games and 16 GB working memory to run those games and then we might be talking great games for both PC and consoles.

 

As it is, games ported to PC suffer lack of features, poor UIs, overly simplified everything because it would take more memory than even the best console has to run the game if it offered more.

 

I have no problem with games being available for both platforms, or even console, PC and Mac but, this all platforms have to have EXACTLY the same game has got to quit. PC and Mac can have more feature, better graphics, more features. computers CAN have the hardware to run them.



#98
nenous2

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What makes me laugh about it all is someone blaming consoles, when the real problem is all the different pc specs that game developers have to consider when developing games for the pc. Don't blame consoles, blame those who pretend to have supercomputers,when in fact,they only have a pc gaming rig equivalent of an Atari 2600.


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#99
Cyonan

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I do remember Starcraft being released on the Nintendo 64.

 

It sucked, but the original Starcraft was on the N64.

 

Starcraft 2 however is only on PC(and technically mac, but who cares about that?).



#100
CronoDragoon

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Starcraft and WoW would want a word with you.

 

I'm sure BioWare will be ecstatic to know they can start charging monthly fees for DA4 once it comes out.


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