I will agree with the poster on one thing: the ending does not reach the same level of tension that Origins, DA:II or even ME:3 reach in the final battles. I believe it has to do with the open world/tell a story dichotomy that Bioware faced. The Temple of Mythal quest should have somehow fed directly into the final battle with Cory.
Think about it. Think about that epic battle through the streets of Denerim, up to the top of Fort Drakon, and onto the roof to face the archdemon, when you open that door to the roof and ....crunch, roar, OMG, I have to kill that thing!
Think about that epic battle through the streets of Kirkwall, or trying to get past the blood mage and her demons at the docks and then...well it was great until Orsino went bananas and everyone went "WTH"?
Even ME3, the fight through the streets of London. That battle wore me out! I loved it right up to the point of meeting the Star Child and then....
The point is that we have this break in between the battle through the temple where we can go anywhere and do anything we want for the next four hours and THEN take on Cory.
The problem is that I don't think the battle with Cory is the final battle. Bioware made us all quite aware that there was much more to the story than we knew. Besides, we defeated this guy before, just outside of Kirkwall in a battle that was, to my mind, a lot harder. So I give the poster this point.
Am I okay with the ending? Yeah, because I got to kiss my honey on the balcony at the end. But that isn't an ending everyone cares about.
P.S. And I did love confirming my believe that Flemeth was Mythal, and wondering just what in the heck is going on with the Elven Gods.





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