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One of the absolute worst endings I've played. Worse than ME 3.


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#976
Xilizhra

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If I remember correctly Bioware was bragging about how important choices was in the story yet failed miserably on providing just that. Also it doesn't matter what Bioware wants. What truly matters is what we the customers want in the games that we pay a lot of money on. We are Bioware's bosses, not the other way around.

 

We the players should have the right to control what contribute to the story. If I want to create a character who is a sex addict, and pisses away money on prostitutes while saving the world should be my decision. Perhaps you don't think that causal sex doesn't play a real impact in the story, but in my story it does considering the fact that being this huge leader takes on a lot of responsibility, and with that causes significant amount of stress and anxiety.  Through sex gives relief from this stress and anxiety.

There's an in-house brothel in Skyhold, or at least one nearby. Cole and Iron Bull mention this in banter when the latter hires someone for the former.



#977
Lord Raijin

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Ultimately the only choice the customers have is to purchase, or not, the game offered for sale.

BioWare makes a game containing the choices they specify in order to sell a successful game (which has happened).

  • You are BioWare's boss? No.
  • Can you fire them? No.
  • Can you change the game specification? No.

There is nothing philosophically wrong with the 'banging simulator' you were asking for,

but that is neither the game that was advertised, nor the game actually sold.

1) Am I Biowares boss? Yes for as long as I provide the funding to further their development. That makes me their boss.

2) Can I fire them? Yes by no longer support them through finance means.

3) Can you change the game specification? Yes we can by providing feedback. In fact isn't that the reason why Bioware attends comic con and PAX? to allow their fans to give them feedback on the product they sell to the public.

 

If Bioware starts to produce products that the consumer don't want EA will take notice of it since its hurting their profit margin.



#978
Lord Raijin

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There's an in-house brothel in Skyhold, or at least one nearby. Cole and Iron Bull mention this in banter when the latter hires someone for the former.

 

Mark Darrah said that there is no brothel in Inquisition.

 

https://twitter.com/...9840128?lang=en

 

Cole and Iron Bull must of lied in their banter.



#979
Lady Artifice

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I hope the next time someone throws a little fit at the Winery I work at, they claim that by not purchasing the wine, they're "firing" the Winemaker.

Of course it might be hard to keep a straight face.
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#980
midnight tea

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Yes, of course - as we know, one client makes ALL the difference :)


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#981
leaguer of one

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But does Hawke die?
"The world fears the inevitable plummet into the abyss. Watch for that 
moment...and when it comes, do not hesitate to leap. It is only when you
fall that you learn whether you can fly." -Flemeth speaking to Hawke
The name of the quest is "Here Lies the Abyss."
 
Does he die???  ;) you decide maybe for the next DA

 

That's not what she means...She's taking about the end of dragon age 2 and the choice you have to make. Hawke is dead if left in the fade.



#982
leaguer of one

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After playing Grand Theft Auto V I can't help but to think that Bioware is turning the Dragon Age series into a children sims like game where romance is far more important then the actual storyline. Perhaps Disney might buy the license of Dragon Age from EA. Who knows.

 

 

e09b713eaeb6f8b0676219409e78b58c5d0109c5


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#983
KaiserShep

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Isn't GTA V a much better game than Inquisition?

 

Not to me it isn't.


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#984
dragonflight288

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I hope the next time someone throws a little fit at the Winery I work at, they claim that by not purchasing the wine, they're "firing" the Winemaker.

Of course it might be hard to keep a straight face.

 

It's just as amusing, but also more likely to see something like that in my line of work as a carpet cleaner. It's a little more personal than a winery since I go into people's homes.

 

But if someone expects me to provide a lot more services than we actually offer and never actually advertised, my refusing to do so has absolutely no bearing on my standing in the company. I may lose a job if the customer throws a fit that I don't offer more than we actually advertise, but that does nothing to change the status of my employment with the company. 


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#985
Panda

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Isn't there own thread for lack of brotherls in DAI? http://forum.bioware...in-val-royeaux/

 

Maybe that would be better place to discuss this lack of brothels issue, cause I don't know what it has to do with ending of game.



#986
KaiserShep

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The endgame of the next Dragon Age should take place in a brothel, and if you were a regular customer, the prostitutes help fight the big bad.



#987
X Equestris

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The endgame of the next Dragon Age should take place in a brothel, and if you were a regular customer, the prostitutes help fight the big bad.


Perhaps that will be the "heroic" sort of ending BabyPuncher is looking for.
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#988
SofaJockey

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1) Am I Biowares boss? Yes for as long as I provide the funding to further their development. That makes me their boss.

2) Can I fire them? Yes by no longer support them through finance means.

3) Can you change the game specification? Yes we can by providing feedback. In fact isn't that the reason why Bioware attends comic con and PAX? to allow their fans to give them feedback on the product they sell to the public.

 

If Bioware starts to produce products that the consumer don't want EA will take notice of it since its hurting their profit margin.

 

(sigh)

  1. Still no. At best you are a (very) minor stakeholder.
  2. Similarly no, unless again you can direct all purchasers to follow your lead, leading to division failure
  3. No. Provide feedback, sure, but BioWare will choose what feedback they decide to follow up on.
    BioWare attend PAX to market a product already in late development.

However, if BioWare provides products that consumers collectively or largely find unappealing,

then yes that would indeed gain EA's attention, just as well DAI did really well.


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#989
midnight tea

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Perhaps that will be the "heroic" sort of ending BabyPuncher is looking for.

 

Yes, especially if all of those prostitutes collectively drop to their knees at one point for some "dramatic tension"....



#990
JeffZero

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At least ME3 could set the mood. The final fight in DAI was all kinds of anti-climactic. Cory insults me as I beat him up like he's my darkspawn S&M buddy or something, I fight some demons, beat on Cory some more, he runs away, I follow him. Rinse and repeat. Morrigan falls in battle. I fight Cory's dragon at half-health... and surprise surprise it behaves like every other dragon in the game. Kill the dragon, fight our antagonist again. He dies, I win. Let's go back to Skyhold and have a kegger.

 

It maybe would have helped if Cory didn't take damage like every other enemy in the game.

 

Yep. I legitimately prefer ME3's endgame. It's oozing with atmosphere, even if the gameplay itself is fairly hohum. Inquisition's endgame could have oozed atmosphere if it weren't like three minutes long.



#991
leaguer of one

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Yep. I legitimately prefer ME3's endgame. It's oozing with atmosphere, even if the gameplay itself is fairly hohum. Inquisition's endgame could have oozed atmosphere if it weren't like three minutes long.

Your fighting demons, a red lyrium dragon and the first Dark spawn in a ruin temple floating in the sky as a giant hole is swallowing the world....Atmosphere and time length had nothing to do with any weakness of the ending.



#992
Jaison1986

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Your fighting demons, a red lyrium dragon and the first Dark spawn in a ruin temple floating in the sky as a giant hole is swallowing the world....Atmosphere and time length had nothing to do with any weakness of the ending.

 

The problem is that there was no build up for it. You just go up there, kill Corypheus and that's it. No sense of urgency. This makes Corypheus look somewhat comical, as he seems to never stand a chance against you and his boasting is absolutely meaningless. Kind of like the clone from Citadel DLC.


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#993
midnight tea

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.... No sense of urgency? If you don't kill him, the freshly re-opened Breach will swallow the world. 

 

Also - no buildup? The entire game has been a build up - only the build up is for the Inquisition (as well as the twist at the end of the game). We've been chipping away Corypheus power ever since Skyhold was found - it's been pointed a gazzilion times already. He is supposed to be weaker at the end than when he was while, say, attacking Haven.


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#994
leaguer of one

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The problem is that there was no build up for it. You just go up there, kill Corypheus and that's it. No sense of urgency. This makes Corypheus look somewhat comical, as he seems to never stand a chance against you and his boasting is absolutely meaningless. Kind of like the clone from Citadel DLC.

*Point to hole in the sky.

 

I'll give you that it's sudden...but that's not a flaw. but there is a sense of urgency. Lack of Difficulty, yes. lack of urgency, no.


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#995
Jaison1986

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.... No sense of urgency? If you don't kill him, the freshly re-opened Breach will swallow the world. 

 

Also - no buildup? The entire game has been a build up - only the build up is for the Inquisition (as well as the twist at the end of the game). We've been chipping away Corypheus power ever since Skyhold was found - it's been pointed a gazzilion times already. He is supposed to be weaker at the end than when he was while, say, attacking Haven.

 

We never get to see his reopened breach become a threath or do any damage. It all happens too quickly.

 

And as for build up, I mean the final quest itself. The final onslaught had a build up, were the Warden needs to fight their way through Denerim before geting to the Archdemon, or Hawke fighting their way through abominations and templars before reaching the final battle between mages and templars. Here you just walks up to Corypheus and kills him. What kind of build up is that?



#996
leaguer of one

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We never get to see his reopened breach become a threath or do any damage. It all happens too quickly.

 

 

Your kidding? Sorry but know. It opening again is enough as a threat as it is. and let's not forget all the stuff being sucked into it.

Sorry, but it's a threat  and it give urgency.

 

 

 

And as for build up, I mean the final quest itself. The final onslaught had a build up, were the Warden needs to fight their way through Denerim before geting to the Archdemon, or Hawke fighting their way through abominations and templars before reaching the final battle between mages and templars. Here you just walks up to Corypheus and kills him. What kind of build up is that?

 

The story is not one of a final clash of armies. that's in the arbor wilds. But his summoning a horde of demons may of helped but he wanted to be face to face with the quis.



#997
CathyMe

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1) Am I Biowares boss? Yes for as long as I provide the funding to further their development. That makes me their boss.

2) Can I fire them? Yes by no longer support them through finance means.

3) Can you change the game specification? Yes we can by providing feedback. In fact isn't that the reason why Bioware attends comic con and PAX? to allow their fans to give them feedback on the product they sell to the public.

 

If Bioware starts to produce products that the consumer don't want EA will take notice of it since its hurting their profit margin.

At best, I find it hilarious that I read this the same day I had to deal with a wacko  at the clinic I work who yelled at me because we didn't had a specific brand of anti-parasitic for his dog. He started raging how he will file a complaint because we didn't have that product and "will drive us out of business". Needless to say I laughed my ass of when he left just as much as I did reading this, he can't fire me anymore than you can fire people at BW. While a business depends on it's clients, we are not slaves to them.

I think it has been said countless times on these forums that BW can't please everybody, and this applies to the ending of this game, just because you didn't like it, doesn't mean that nobody did. I personally enjoyed it, but I guess the cliff-hanger at the end was the biggest reason why. I only wish I could forget that so I can replay the game fresh :) . Does the game has flaws: yes, but I still enjoy it, and think is far superior to most games on the market.


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#998
JeffZero

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I think it's a testament to how sloppily it's presented that I can't argue with leaguer's response and yet, no, it doesn't feel urgent to me in the least.


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#999
MoonDrummer

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The story is not one of a final clash of armies. that's in the arbor wilds. But his summoning a horde of demons may of helped but he wanted to be face to face with the quis.

To be fair the battle in the arbor wilds was pretty lackluster too. We basically get a cutscene of people walking and waving swords in the air. In Origins we had a speech and a charge. It was much better imo.



#1000
leaguer of one

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To be fair the battle in the arbor wilds was pretty lackluster too. We basically get a cutscene of people walking and waving swords in the air. In Origins we had a speech and a charge. It was much better imo.

i don't know. We don't see characters we meet in the story or the people  in our armies fight in dao unless we summon them and it did not turn into a 3 way fight.