With no ill intentions to add fuel on the fire, I've a little question about the end of DAI.
As far I've understood the game (I do not posses DAI, I'm interested in it because it's a Bioware game), the main wish of Cory was to walk in the Fade, or at least, to crack open the wall between reality and the Fade and the let the power flow through him. From the Citadel of the Maker (or the Black Citadel if you prefer) to him, more o less.
Let's not forget, Cory was even the commander in chief of the ancient magisters who first dreamed to reach the Black City and dethrone the Maker...
We all know the results: Darkspawn, Blight, Archdemons and son on...
The problem I've in the ending of DAI, lies in the fact that, as we learn through the game (or at least as I've understood), the Anchor was the mystical MacGuffin Cory needed to achieve this... fadewalking in the flesh. Then come the Inquisitor and Cory plan get skewed. The rest of the game is 2 superpowers, Inquisition Vs Cory followers, trying to gain the upper hand over each other...
If all of this is correct, why should be considered a good idea, a fitting ending, to banish Cory back to the Fade, letting him basically achieve his purpose? Granted, he will be weakened and more o less killed (spirit form? Something like that?), but... he will be in the Fade.
And Cory is one the magister who once already reached the Black Citadel... I mean... WTF?
How much times will Cory need to consort with demons, subjugate Fade energy and try to reach again the Citadel? Or reach the Inquisitor from this side of the Fade? Or simply create a kingdom of demons and come back again, stronger than ever for revenge and evulz? Cory is not omnipotent, and he's arrogant... but doesn't strike me as stupid or incompetent...
So exactly, why banishing Cory in the Fade at the end should be a good idea?