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One of the absolute worst endings I've played. Worse than ME 3.


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#1151
Lady Artifice

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I didn't mind Harbinger but he basically doesn't do anything in ME3. He's built up as the face of the Reapers and then, nothing.
 
Though I'd prefer it if the Reapers didn't talk, and let lesser mortals do their boasting.
 
 


That would have been excellent, if they had needed to take possession of of a host in order for us to understand a word.

It might have been more scary too.

#1152
Br3admax

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I don't think there is a single BioWare ending or villain I've actually liked, now that I come to think of it. The closest I can think of is slaughtering Baras in front of the Dark Council after he made them all **** their pants. Even then, it wasn't really an "ending" per se. sp they still have plenty of time to drop the ball. And they have. 



#1153
Lady Artifice

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People are suckers for a deep, menacing-sounding voice that talks a big game.


If it were really THAT simple, I'd think that Corypheus would be just as popular as Sovereign.
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#1154
Aimi

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If it were really THAT simple, I'd think that Corypheus would be just as popular as Sovereign.


Lolstalgia, probably. Sovereign's got a dumb plan and goes out like a punk. Even its boss fight sucks. The only thing menacing about it is its voice, and that's only if you ignore what it actually says.

#1155
SardaukarElite

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Lolstalgia, probably. Sovereign's got a dumb plan and goes out like a punk. Even its boss fight sucks.

 

Normandy pulling the sort of Immelmann to get the kill shot was kind of cool though.



#1156
Aimi

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Normandy pulling the sort of Immelmann to get the kill shot was kind of cool though.


I was kind of overwhelmed by the silly. The music didn't help, either; the attack on the Collector Base and subsequent escape were also silly, but they had fantastic music so it was easy to get caught up in the awesome.

Quality music is one of the reasons I'm pretty forgiving about "Doom Upon All The World".

#1157
SardaukarElite

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I was kind of overwhelmed by the silly. The music didn't help, either; the attack on the Collector Base and subsequent escape were also silly, but they had fantastic music so it was easy to get caught up in the awesome.

Quality music is one of the reasons I'm pretty forgiving about "Doom Upon All The World".

 

I can see where you're coming from. I tend to let ME1's ending slide because I like the setup of fighting up the tower to open the arms to let the space battle in. It's got a sort of Star Wars layers of battle going on, even if the logic of various bits falls over.

 

I liked fighting Cory up the steps in Doom Upon All The World, but I never really cared enough about beating him to make that ending pay off.

 

Okay, I'm a sucker for vertical level design.


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#1158
ShadowLordXII

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I dunno. Some douchy speech about being better than me isn't particularly intimating, especially when it's gameplan is "run and hide, then go get help". Sovereign was just something comically underwhelming for me. I know Sovereign is beloved around here - and especially that speech - but I found it probably one of the worst villain portrayals Bioware's ever done. 

 

Part of Sovereign's popularity was that his very role was a huge twist (at the time).

 

Initially, the reapers were just believed to be weapons or powerful ships that could be controlled. It was believed that Saren was the main bad guy and then you get to Virmire and Saren's ship talks. It boasts that it's going to wipe out the galaxy like a boot does insects and that there is no compromise or reasoning with him. Sovereign doesn't even acknowledge Shepard as a threat and the later conversation with Saren confirms that Saren is working for Sovereign and not the other way around as was initially assumed.

 

Plus, unlike Harbinger, Sovereign only really spoke in one scene in the game and what he said was something of a game-changer for the rest of the game and the rest of the series as well.


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#1159
Bugsie

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I like Saren too, until the end where it just went downhill

I didn't mind the ending for Saren, because it was new.

 

When they did it again with TIM...

 

jim-carrey-liar-liar-oh-come-on-angry-it


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#1160
BabyPuncher

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I agree. None of Bioware's villains have ever really impressed me.

#1161
Br3admax

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Well every character can't be as great as Liara.
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#1162
JeffZero

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Saren's great, y'all crazy. His voice actor (and the appropriate voice modulation involved in turian design) sells that bastard big-time. I'll admit to wishing his little temper tantrum display in the prologue weren't so goofy; it kind of falls against his portrayal further on and I guess it's... what turians were originally going to act like, or something? Otherwise though, love him.

 

The Illusive Man's "good" people, too, as is Loghain, telegraphed (on both counts) or otherwise.


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#1163
Bugsie

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Saren's great, y'all crazy. His voice actor (and the appropriate voice modulation involved in turian design) sells that bastard big-time. I'll admit to wishing his little temper tantrum display in the prologue weren't so goofy; it kind of falls against his portrayal further on and I guess it's... what turians were originally going to act like, or something? Otherwise though, love him.

 

The Illusive Man's "good" people, too, as is Loghain, telegraphed (on both counts) or otherwise.

One of the biggest thing I'm finding is that in-game villain character exposition is poor.  Loghain is a perfect example of that - it wasn't until I read the Stole Throne that I thought I had any understanding of him at all.  I understood Saren a lot more after reading Revelation.  I think they have improved - a fraction.  They exist mainly to point a finger at and go 'there's the bad guy/girl' go get 'em super awesome protag!


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#1164
Mykel54

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The ending of DAI was VASTLY superior to ME3: the protagonist fate is shown, there are epilogues, the setting is not destroyed.

 

Sure, the build up of the final battle with Corypheus was weak. It felt RUSHED, not bad.

 

I don´t think the ending was conceptually bad, it was just poorly executed, so when compared with other sections of the game, you can see the difference. Hawke should have appeared to fight Corypheus, and perhaps she could have died no matter what, in order to get rid of the character for future games. As it is the ending feels too sweet with no casualties or sacrifices, but the alternative shown in ME3 is way worse - everything, even the setting, is destroyed.



#1165
JeffZero

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@Bugsie: (for whatever reason quoting isn't working at this computer)

 

Yeah, I will agree with that to an extent. I thought I got enough information in the cases of both Saren and Loghain, but I do wish there were more in these games.


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#1166
Mr Plow

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ME3 is a black hole of just....oh God lets just leave it.  It doesn't compare with DA:I ending.

 

 

For me Cory peaked at Haven where he looked terrifying and had the Inquisition on the run

 

After that...meh...just slowly prodded away at his influence and foiling his plans until he finally showed up throwing a temper tantrum



#1167
KaiserShep

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Quality music is one of the reasons I'm pretty forgiving about "Doom Upon All The World".

 

Corypheus' theme is pretty great. I loved when it was first playing at the end of the Haven battle and he appeared through a wall of fire, as superviallins are wont to do. I didn't think the final battle was so bad.


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#1168
In Exile

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Part of Sovereign's popularity was that his very role was a huge twist (at the time).

Initially, the reapers were just believed to be weapons or powerful ships that could be controlled. It was believed that Saren was the main bad guy and then you get to Virmire and Saren's ship talks. It boasts that it's going to wipe out the galaxy like a boot does insects and that there is no compromise or reasoning with him. Sovereign doesn't even acknowledge Shepard as a threat and the later conversation with Saren confirms that Saren is working for Sovereign and not the other way around as was initially assumed.

Plus, unlike Harbinger, Sovereign only really spoke in one scene in the game and what he said was something of a game-changer for the rest of the game and the rest of the series as well.


If you followed the pre-release marketing at all Bioware spoiled that twist immediately. Going into ME1 I already knew that the repaers were hyper intelligent AI and that Saren was their lackey.

And like I said - Sovereign thumping it chest is meaningless. It doesn't make it threatening.

#1169
Steelcan

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I still think that a large part of the final boss fight's underwhelmingness was due to how easy Corypheus is, he's just not built of sturdy stuff



#1170
In Exile

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I still think that a large part of the final boss fight's underwhelmingness was due to how easy Corypheus is, he's just not built of sturdy stuff

 

I found him about as sturdy as any other DA boss. I guess he didn't really have adds which made him easier... but that's always fake difficulty IMO. 



#1171
Steelcan

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I found him about as sturdy as any other DA boss. I guess he didn't really have adds which made him easier... but that's always fake difficulty IMO. 

Well I can talk all day about how underwhelming the combat can be, and the dragon fights are particularly bad at being suitably challenging (especially at higher levels) but I can't help but feel that Corypheus is even worse off, I mean he's not even the highest leveled boss in the game, I believe that there are two dragons in vanilla that are higher leveled than him, and another in Jaws of Hakkon



#1172
EmperorSahlertz

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Corypheus was the worst end boss ever created, in any game. Ever.

 

Bad setup. Bad pay-off. He had potential though, they just fizzeled it bad.

 

Who the hell thought it was a good idea to let the final mission LITERALLY just be your Inq just walking up to the big bad, and then just fight him, without even a final exposistion at least? AND WHO THE HELL THOUGHT ADDING TWO RANDOM SOLDIERS AT THE START, WAS A GOOD IDEA?!?!?!?

 

So ****** bad it makes me hate the game even more.....



#1173
EmperorSahlertz

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Well I can talk all day about how underwhelming the combat can be, and the dragon fights are particularly bad at being suitably challenging (especially at higher levels) but I can't help but feel that Corypheus is even worse off, I mean he's not even the highest leveled boss in the game, I believe that there are two dragons in vanilla that are higher leveled than him, and another in Jaws of Hakkon

Yeah Corypheus is just level 20. The two Dragons in Emprise du Lion are level 21 and 23.



#1174
KaiserShep

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It's kinda funny how Samson is a higher level enemy than Corypheus is. If I recall, he's level 23-24. He wrecks even a well-spec'd Blackwall or Cassandra, because he tears through guard.



#1175
KaiserShep

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Corypheus was the worst end boss ever created, in any game. Ever.

 

 

Eh, I thought Saren's boss battle was worse. Seriously. A hopper. BioWare end bosses are not really the best in general. The archdemon was easier than the sacred ashes high dragon. The music was good and the final cut scene was pretty grand though.


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