Were the extra races worth it?
#476
Posté 14 février 2015 - 01:17
Do I wish the dwarf and Qunari characters had as much relevance to the plot as the elf and human characters? Sure, but in the end I prioritize being able to play a variety of characters and that's what the additional races lets me do.
- daveliam, Tex et MoonDrummer aiment ceci
#477
Posté 14 février 2015 - 02:33
I wish there was more, OP, but yes, for the most part, I felt like it was worth it. The elf seemed to get more than the dwarf, and I never had an interest in playing qunari, but yeah, it was fun. I liked playing as a proud dwarf.
#478
Posté 14 février 2015 - 03:01
I'll take a game with a stronger plot, better characterization, and better graphics over a game with race choices (or pretty much more of any kind of customization) any day of the week.
Would restraining the player to humans lead to any of that? I think it's reasonable to guess that at least a large portion of their animation resources were funneled into supporting races. Many of Inquisition's animations look quite a bit stiffer and more dated than I would have liked.
So no, I don't think it was worth it.
- NoRmAnDy-SR2, Rannik, pinkjellybeans et 1 autre aiment ceci
#479
Posté 14 février 2015 - 03:12
better graphics
Really? The game looks amazing on decent machines. Not sure if serious.
- Tex aime ceci
#480
Posté 14 février 2015 - 03:19
The animations did not look particularly 'amazing' to me at all in comparison to other recent games. Which is to be expected, but nevertheless not a trade-off I'm happy with.
#481
Posté 14 février 2015 - 03:19
Really? The game looks amazing on decent machines. Not sure if serious.
I think this is one of many people who confuse aesthetics with graphics.
#482
Posté 14 février 2015 - 04:15
I prefer playing as human, so to me it wasn't worth it.
I'll take a game with a stronger plot, better characterization, and better graphics over a game with race choices (or pretty much more of any kind of customization) any day of the week.
Would restraining the player to humans lead to any of that? I think it's reasonable to guess that at least a large portion of their animation resources were funneled into supporting races. Many of Inquisition's animations look quite a bit stiffer and more dated than I would have liked.
So no, I don't think it was worth it.
Agreed. And I would rather have better cutsenes (camera angles and DoF often going weird, characters getting shorter/taller, etc.)
#483
Posté 14 février 2015 - 04:27
Completely worth it, is this even a question? I wouldn't have come back to Dragon Age if they didn't add race options back in. This is doubly so now that I have experienced the story, it would have been incredibly dull if human was the only choice. Being "The Herald of Andraste" as a non-human was brilliant, it challenges everything about the chantry and forces lots of interesting/uncomfortable dialogues. Humans, especially noble humans in Thedas are all Andrastian to a fault, being forced to be human would've been boring as hell, you'd have no choice but to be a shining example of all the human superiority that the chantry is founded on.
Also lore rant aside wide choice in character creation is one of the things that made me love DA:O so much, we lost that in II when you were forced to become Shepard 2.0 in Kirkwall. Now I love the Mass Effect series, but having a human only protagonist is one of its features. Why can't we let Mass Effect be Mass Effect and Dragon Age be Dragon Age? Why does everything have to be the same?
- Tex aime ceci
#484
Posté 14 février 2015 - 05:54
I'd say they took away, the fact that hardly no one bats an eye at a freaking Qunari/Dwarf/Elf Inquisitor is simply ridiculous and destroys immersion.
- Out to Lunch et (Disgusted noise.) aiment ceci
#485
Posté 14 février 2015 - 06:14
I think the story is much more interesting as an elf (ESPECIALLY if you romance Solas), so yes, it was worth it.
- Tex aime ceci
#486
Posté 14 février 2015 - 06:18
Romancing Sera as an elf was pretty funny.
- Tex aime ceci
#487
Posté 14 février 2015 - 06:20
Romancing Sera as an elf was pretty funny.
That's the only motivation I have to roll an elf.
#488
Posté 14 février 2015 - 08:30
Races simply give more replayability and roleplay options. This really cannot be denied; I personally aimed for at least four play throughs to experience all the races, let alone there must be some hard core completionists who would do both genders for each race which is 8 play throughs.
For DA2, after I tested each 'personality' (which I really did not want to do and simply done to make my money feel worth while), there was little reason to play again to experience new character points. New romances and/or motives, yeah sure, but no reason to appreciate Hawke in different lights.
So yes, I'm being serious when I say I don't know if I would have bought DAI if I was forced to play as a human again. This is an RPG, and 'fixed' protagonists don't belong in the sort of RPGs that Dragon Age tries to emulate. DA2 was a disappointment for me, and a large part of that was because of how fixed and determined Hawke was. If I could only have played as a city Elf or surface Dwarf, maybe the game would have been slightly more redeemable.
- daveliam et Tex aiment ceci
#489
Posté 14 février 2015 - 08:46
Personally, I like the variety of options.
The question is do the people who feel there should have only been one race insist on humans?
or would they be equally happy if the game had only allowed elves?
Or only allowed Qunari?
or Dwarves?
#490
Posté 14 février 2015 - 08:57
Personally, I like the variety of options.
The question is do the people who feel there should have only been one race insist on humans?
or would they be equally happy if the game had only allowed elves?
Or only allowed Qunari?
or Dwarves?
I think people would lose their minds if they made a dwarf only game. Dwarf support thread inhabitants excluded obviously, since I think we'd buy five copies each just to throw our money at Bioware if they did that.
The general public, though? No way. Same with qunari. Elves may get a pass (not from everyone), if it's done really well. Unfortunately, I think that the order is: human, elf, dwarf, qunari. If they cut one race, it'd be qunari. Two and it'd be dwarf and qunari. And if they went down to one race, it'd be humans.
And, I'd be pissed as hell. I'd still probably buy the game (who am I kidding), but I would not be a happy customer at all.
- stop_him et pinkjellybeans aiment ceci
#491
Posté 14 février 2015 - 08:59
The animations did not look particularly 'amazing' to me at all in comparison to other recent games. Which is to be expected, but nevertheless not a trade-off I'm happy with.
You have no idea what your taking about. On a tactical level DAI is fantastic in it's art. You can only be subjective on it's aesthetics.
#492
Posté 14 février 2015 - 09:06
Nope, they took resources and added absolutely nothing to the game.
Except people reacting and commenting on you being qunari. Comments that they are dragon people. Special comment and dialogue if your dalish with the plot impacting you more so if your an elf. Dwarfs...I really don't know.... May be...
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#493
Posté 14 février 2015 - 09:32
I think people would lose their minds if they made a dwarf only game. Dwarf support thread inhabitants excluded obviously, since I think we'd buy five copies each just to throw our money at Bioware if they did that.
The general public, though? No way. Same with qunari. Elves may get a pass (not from everyone), if it's done really well. Unfortunately, I think that the order is: human, elf, dwarf, qunari. If they cut one race, it'd be qunari. Two and it'd be dwarf and qunari. And if they went down to one race, it'd be humans.
And, I'd be pissed as hell. I'd still probably buy the game (who am I kidding), but I would not be a happy customer at all.
Qunari are just pretty tall muscular people, though, to me at least and you can practically look human since there is a no-horns option. That said, I don't really like how their bodies look in the game, the armor/clothing doesn't help, I like how they look on the cards.
Dwarves actually got much more proportionate and appealing since DAO. Never cared for elves because they are very scrawny.
#494
Posté 15 février 2015 - 01:22
I think people would lose their minds if they made a dwarf only game. Dwarf support thread inhabitants excluded obviously, since I think we'd buy five copies each just to throw our money at Bioware if they did that.
The general public, though? No way. Same with qunari. Elves may get a pass (not from everyone), if it's done really well. Unfortunately, I think that the order is: human, elf, dwarf, qunari. If they cut one race, it'd be qunari. Two and it'd be dwarf and qunari. And if they went down to one race, it'd be humans.
And, I'd be pissed as hell. I'd still probably buy the game (who am I kidding), but I would not be a happy customer at all.
ehm...just noticing one thing: many, many games don't even feature a humanoid protagonist, and had a great success, and are still great classics, that still sell well with very dated remastered/port.
Sonic.
Spyro.
Crash Bandicoot.
Sly Cooper.
Rayman.
Ratchet and Clank.
many Disney characters.
Just a few names, the first that came to mind.
In truth, the "obligatory" human character is a lazy concept brought with the PS3/Xbox360. Familiarity to not spend time and resource to make a character fun and interesting and defined by his story and personality, without being even remotely human.
I'm not sold on the "non human character can't make a very loved protagonist".
- Tex aime ceci
#495
Posté 15 février 2015 - 01:25
In truth, the "obligatory" human character is a lazy concept brought with the PS3/Xbox360.
....or classical DnD RPG
#496
Posté 15 février 2015 - 01:29
I think people would lose their minds if they made a dwarf only game. Dwarf support thread inhabitants excluded obviously, since I think we'd buy five copies each just to throw our money at Bioware if they did that.
The general public, though? No way. Same with qunari. Elves may get a pass (not from everyone), if it's done really well. Unfortunately, I think that the order is: human, elf, dwarf, qunari. If they cut one race, it'd be qunari. Two and it'd be dwarf and qunari. And if they went down to one race, it'd be humans.
And, I'd be pissed as hell. I'd still probably buy the game (who am I kidding), but I would not be a happy customer at all.
A dwarf-only game would only make me happy if I could romance Varric. ![]()
#497
Posté 15 février 2015 - 01:30
....or classical DnD RPG
never player paper version. Just the Baldur's Gate versions. And my characters where always elves or half elves.
- Tex aime ceci
#498
Posté 15 février 2015 - 01:35
never player paper version. Just the Baldur's Gate versions. And my characters where always elves or half elves.
Yeah, but you always had the human race option there.
#499
Posté 15 février 2015 - 01:39
Yeah, but you always had the human race option there.
but many games had a non even humanoid protagonist, yet sell well. that means non-human characters can be just as much complelling as humans. So sayng a dwarf-only protagonist is doomed to fail is not true.
- Tex aime ceci
#500
Posté 15 février 2015 - 01:53
but many games had a non even humanoid protagonist, yet sell well. that means non-human characters can be just as much complelling as humans. So sayng a dwarf-only protagonist is doomed to fail is not true.
Oh they can work, but all the games you mention are different genre and lack certain level of realism, just to name couple things. I'm not saying that dwarves would absolutely not work, though, but those games are not a good example.
- Tex aime ceci





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