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Were the extra races worth it?


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#176
Fiery Phoenix

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There is truth to this. But I think human and elven are working equally well with the story. Dwarf and especially Qunari felt a little tacked on (Qunari being the last added, it's no wonder).

I have not played as a dwarf or qunari so I can't comment on them from experience. However, even though playing an elf stands well on its own, it still felt relatively lackluster to me when put next to the human playthrough I'd done.



#177
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Race selection rendered the inquisitors back story inconsequential, How can the PC experience character development if they have no personal investment in the story?

We could have had some cool stuff involving Trevelyan's noble house, like what does it mean for the future of a family when a member is marked as Holy? What kinda politics does it involve? What if my family becomes a target?

Instead we got this cookie cutter "One Chosen One fits all" plot where the players background means jack ****.

Special snow flake protagonists drive me up the ****** wall, the PC's race should be what makes the most sense for the plot.

The leader the inquisition, an arm of the Orlesan Chantry should be Human. Seeing as we are dealing with the religion that is central to human culture in two countries where humans are in charge

The notion of A qunari Inquisitor is ridiculous, they should have been lynched.


couldn't agree more if this was the same thedas from DA Origins and DA2 the qunari/elf/dwarf Inquisitors would have been locked up and executed
but nope because of bad fanservice people in thedas are apparently a lot more open minded

#178
Nefla

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Quite literally.

 

I  was a staunch advocate of the idea of multiple races back in the day. In retrospect, I feel those resources and manpower put into the additional races would have been better spent creating a significantly deep experience for a human Inquisitor, as was originally intended. 

 

Human is still the best race narrative-wise, but imagine what could have been without the extra races...

I found the story weak and super generic. Would cutting the race choices have fixed that? No. Our forced human would have gotten some proportional extra dialogue due to the Shepard-esque backgrounds they were going to have (so instead of "I'm an elf" we'd get "I was a merchant") but they'd still be the super special religious icon chosen one who is the only one that can save the world from the ancient evil that has been awakened. The different parts of the game would still have been weak, not really tied together, there still would have been no setbacks for the inquisitor, with the inquisition just winning at everything all the time. There would still be no complex subplots, no mysteries, no moments of revelation, no darker themes, etc...we still would have had 1,000 dull fetch/gather/etc...quests and no side quests of any depth, no ability to be evil, no good or bad choices, no getting punished for your choices, no seeing the results of your choices in-game (beyond war table missions). I can easily imagine what would have been done without other races and the answer to that is....not much.

 

I'm kind of hoping that the next game is human only. That way it will satisfy the people that will only play human and I can make a clean break from Dragon Age. DA2 and DA:I were disappointing to me, and another human-only game would guarantee that I wouldn't buy it.


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#179
Kamui71

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Honnestly I always prefered playing rpg as an elf but seeing my elfquisitor asking "who is Mythal" is kind of stupid.
Hawke was also a far more interesting character than the inquisitor (sarcastic Hawke is still so much fun...)
So, yeah, for me it was a total waste of resources...


#180
Teligth

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surprised to see so many people here that are anti human
I always though ca. 90% of the players played as a human

Why, we are all humans irl?



#181
Teligth

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Race selection rendered the inquisitors back story inconsequential, How can the PC experience character development if they have no personal investment in the story? 

 

We could have had some cool stuff involving Trevelyan's noble house, like what does it mean for the future of a family when a member is marked as Holy? What kinda politics does it involve? What if my family becomes a target?

 

Instead we got this cookie cutter "One Chosen One fits all" plot where the players background means jack ****. 

 

Special snow flake protagonists drive me up the ****** wall, the PC's race should be what makes the most sense for the plot.

 

The leader the inquisition, an arm of the Orlesan Chantry should be Human. Seeing as we are dealing with the religion that is central to human culture in two countries where humans are in charge

 

The notion of A qunari Inquisitor is ridiculous, they should have been lynched.  

Oh idk they would only have doomed Thedas if they did. Without the mark, the inquisitor would have been lynched regardless of race. 


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#182
Wulfram

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I kind of think it should have been just humans and elves. I don't really think Qunari and Dwarf added a great deal to this story.

#183
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In my opinion they weren't. Every race has been relegated to being skinny humans with crushed arms, tall humans with horns or children with swords and daggers.


LOL.

#184
Fiery Phoenix

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I'm kind of hoping that the next game is human only. That way it will satisfy the people that will only play human and I can make a clean break from Dragon Age. DA2 and DA:I were disappointing to me, and another human-only game would guarantee that I wouldn't buy it.

...you're hoping the next game won't have multiple races so you don't have to worry about buying it? Am I reading this correctly? :blink:

 

Anyway, I do agree the story in this game is generally uninspired and generic. Both DA:O and DA2 had a better story as far as I'm concerned.



#185
Nefla

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...you're hoping the next game won't have multiple races so you don't have to worry about buying it? Am I reading this correctly? :blink:

 

Anyway, I do agree the story in this game is generally uninspired and generic. Both DA:O and DA2 had a better story as far as I'm concerned.

Yes. I keep telling myself "maybe it will get better, maybe last time was just a random misstep" with each DA2, ME3, or DA:I that comes out. Race choices are a make it or break it thing for me and race choice was what made me buy Inquisition. If they make another human only game I'll know that DA2 wasn't just a misstep and DA just isn't for me anymore.



#186
Teligth

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I found the story weak and super generic. Would cutting the race choices have fixed that? No. Our forced human would have gotten some proportional extra dialogue due to the Shepard-esque backgrounds they were going to have (so instead of "I'm an elf" we'd get "I was a merchant") but they'd still be the super special religious icon chosen one who is the only one that can save the world from the ancient evil that has been awakened. The different parts of the game would still have been weak, not really tied together, there still would have been no setbacks for the inquisitor, with the inquisition just winning at everything all the time. There would still be no complex subplots, no mysteries, no moments of revelation, no darker themes, etc...we still would have had 1,000 dull fetch/gather/etc...quests and no side quests of any depth, no ability to be evil, no good or bad choices, no getting punished for your choices, no seeing the results of your choices in-game (beyond war table missions). I can easily imagine what would have been done without other races and the answer to that is....not much.

 

I'm kind of hoping that the next game is human only. That way it will satisfy the people that will only play human and I can make a clean break from Dragon Age. DA2 and DA:I were disappointing to me, and another human-only game would guarantee that I wouldn't buy it.

 

Agreed, if this was human only i'd have stayed away from it, it knocked the original basis of DAO. That's what made it unique; the fact that we could choose a race that garnered different types of attention and choices throughout the game.

Most of the quest problems came from bad design in my opinion. Less superfluous quests and more relevant ones most of all. 

 

...you're hoping the next game won't have multiple races so you don't have to worry about buying it? Am I reading this correctly? :blink:

 

Anyway, I do agree the story in this game is generally uninspired and generic. Both DA:O and DA2 had a better story as far as I'm concerned.

 

Actually DAI is better than DA2 in my opinion for several reasons. DA2 was generic as hell with it's bad area/world design and flawed story.



#187
Teligth

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Yes. I keep telling myself "maybe it will get better, maybe last time was a fluke" with each DA2, ME3, or DA:I that comes out. Race choices are a make it or break it thing for me and race choice was what made me buy Inquisition. If they make another human only game I'll know that DA2 wasn't a fluke and DA just isn't for me anymore.

I think the new ME will be a major telling point for that. If it's another human only game when they have established great races, it would be sad. I'd love to play as Garrus.



#188
jlb524

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I'm in the "I really like playing other races but feel DAI implemented it poorly so why should I encourage the same for the hypothetical race choices in the next game and with DAI it's got to the point where my canon is a human which is the last thing I wanted going in to this game" boat. 



#189
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I found the story weak and super generic. Would cutting the race choices have fixed that? No. Our forced human would have gotten some proportional extra dialogue due to the Shepard-esque backgrounds they were going to have (so instead of "I'm an elf" we'd get "I was a merchant") but they'd still be the super special religious icon chosen one who is the only one that can save the world from the ancient evil that has been awakened. The different parts of the game would still have been weak, not really tied together, there still would have been no setbacks for the inquisitor, with the inquisition just winning at everything all the time. There would still be no complex subplots, no mysteries, no moments of revelation, no darker themes, etc...we still would have had 1,000 dull fetch/gather/etc...quests and no side quests of any depth, no ability to be evil, no good or bad choices, no getting punished for your choices, no seeing the results of your choices in-game (beyond war table missions). I can easily imagine what would have been done without other races and the answer to that is....not much.

I'm kind of hoping that the next game is human only. That way it will satisfy the people that will only play human and I can make a clean break from Dragon Age. DA2 and DA:I were disappointing to me, and another human-only game would guarantee that I wouldn't buy it.


they story was so generic and bad because people whined about DA2 so now the protag never fails at anything and is just bland

Hawke should have been the protag it would have been much more personal and also a more compelling story
also you only play games that have different race options wtf?
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#190
KaiserShep

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I'm fairly certain that the next Mass Effect will have a human-only protagonist, considering that N7 is a strictly human-only organization, but this shouldn't have any effect on the Dragon Age franchise, which is basically comprised of different shades of fantasy humans.



#191
DarthEmpress

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Yes, they were definitely worth it.  More options, having a different experience with each playthrough, plus romancing Solas, etc.  DA:O was the same except you had unique origins at the start, which I think Inquisition would have benefited from (or at least a playable quest related to your background) whereas DA2 was the same thing over and over again.  I could only really play DA2 through once - with DA:O and Inquisition I have more options, which means more replayability.  I'm so glad they didn't force us to be human.



#192
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I think the new ME will be a major telling point for that. If it's another human only game when they have established great races, it would be sad. I'd love to play as Garrus.

ME3 was extreme enough that it entirely killed my affection for the franchise. After ME3 I was never able to play even ME1 and 2 again (which I used to love). I can't see myself playing another ME after this and haven't looked at any information about it. I mean I guess if it comes out to universal acclaim and I somehow hear about it afterwards...I just don't know :(



#193
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they story was so generic and bad because people whined about DA2 so now the protag never fails at anything and is just bland

Hawke should have been the protag it would have been much more personal and also a more compelling story
also you only play games that have different race options wtf?


One problem with that.

Nobody liked DA:2 (apparently) so they stayed well away from that set-up and Hawke in general (save for that weak cameo appearance).

#194
Teligth

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they story was so generic and bad because people whined about DA2 so now the protag never fails at anything and is just bland

Hawke should have been the protag it would have been much more personal and also a more compelling story
also you only play games that have different race options wtf?

And we got DA2, because people cried that DAO wasn't ME. You see the problem here? They need to be two separate games instead of them competeing with each other.



#195
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I'm fairly certain that the next Mass Effect will have a human-only protagonist, considering that N7 is a strictly human-only organization, but this shouldn't have any effect on the Dragon Age franchise, which is basically comprised of different shades of fantasy humans.


yeah I hope so they should never introduce different races otherwise people will always whine when they are not included in the next game (even if it doesn't make sense)

#196
9TailsFox

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Agreed, if this was human only i'd have stayed away from it, it knocked the original basis of DAO. That's what made it unique; the fact that we could choose a race that garnered different types of attention and choices throughout the game.

Most of the quest problems came from bad design in my opinion. Less superfluous quests and more relevant ones most of all. 

 

 

Actually DAI is better than DA2 in my opinion for several reasons. DA2 was generic as hell with it's bad area/world design and flawed story.

Agree with 1 part DA:I would we fine if we have real side quest like in DA and DA2

 

Disagree on 2 part DA:2 story x1000 times better. Companions better and perasonaly for me moust important part of game. Antagonist in DA:O we have Loghain in DA:I we have boring Archdemon who can talk. And this guy why DA2>DA:I

 

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#197
stop_him

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nope they were a waste of resources and felt tacked on
at least with the warden it made sense lore wise (most of the time)

The herald of andraste being a dwarf or qunari is a complete joke
they should have focused on human only maybe then the inquisitor wouldn't be so bland

 

Quite literally.

 

I  was a staunch advocate of the idea of multiple races back in the day. In retrospect, I feel those resources and manpower put into the additional races would have been better spent creating a significantly deep experience for a human Inquisitor, as was originally intended. 

 

Human is still the best race narrative-wise, but imagine what could have been without the extra races...

 

If the inquisitor had been human only, I think people would have hated the game even more than people do now. Bioware was trying to make this game the polar opposite of DA2, which as a failure. One of the reasons I despised that game, aside from the bland setting, was Hawke. Hawke sucked. DAO had established the series as a world where you had the option to create your own character. I'm not just talking CC, but who they are, where they came from, how they interact with the world. The Warden was YOUR character. 

 

As opposed to Hawke who was Bioware's character. Some nobody from Lothering who becomes a nob in Kirkwall, and your mom dies. I had ABSOLUTELY NOTHING to do Hawke. I was only there to push buttons in DA2. Even Hawke wasn't that well developed, and that was a game where you could only play as human. I played as human mage, and nobody seemed to care about an apostate running around burning people to death. "Hello?! Anybody? Anybody at all care? No? I guess not." So I don't believe that the resources only going to one race only would have made DAI better. 

 

The one thing that people who have lots of criticisms about the game actually praise is the ability to play as different races, and seeing the differences in interactions.

 

In general, I am not a fan of playing humans in fantasy/sci-fi games, unless the story establishes a strong reason why the PC must be human. Mass Effect did a good job with that. DA never has. A dwarf fan will have just as strong an argument why the dwarf backgrounds in DAO are the "strongest" as a human fan will. My response to human fans in DA will always be, "Fine, you think that human backgrounds make the most sense. I think that human backgrounds are boring. That's as valid as reason as your own to play the race of your choosing."  


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#198
Teligth

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Yes, they were definitely worth it.  More options, having a different experience with each playthrough, plus romancing Solas, etc.  DA:O was the same except you had unique origins at the start, which I think Inquisition would have benefited from (or at least a playable quest related to your background) whereas DA2 was the same thing over and over again.  I could only really play DA2 through once - with DA:O and Inquisition I have more options, which means more replayability.  I'm so glad they didn't force us to be human.

It really would have benefitted from interactions with your families or clans to your respected race choice in DAI. Part of the reason why I liked Origins so much was the link to your quite literal origin. It's too bland in my opinion since we just get text for each race and wake up in the damn fade.


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#199
Nefla

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they story was so generic and bad because people whined about DA2 so now the protag never fails at anything and is just bland

Hawke should have been the protag it would have been much more personal and also a more compelling story
also you only play games that have different race options wtf?

BioWare sucks at finding balance. Hawke failed too much, the inquisitor never fails. They should have made a game where the protagonists have ups and downs, tragedy and loss but also triumph. Balance. Inquisition would have had a dull story no matter who you played as. As for the race choices, yes I greatly prefer to play something other than human, however in games without fantasy races obviously that's not the case. I don't expect to be an elf in Fallout: New Vegas for example. It's when a game already has interesting non human races and their humans are incredibly generic and dull like they are in DA that I insist on that choice. I don't want to be on the outside looking in as I said before.


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#200
KaiserShep

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yeah I hope so they should never introduce different races otherwise people will always whine when they are not included in the next game (even if it doesn't make sense)

 

I'm generally indifferent to multiple race options, but I question how well the writers can properly implement this feature and have each origin converge into the same basic plot. ME won't be some open world game where we create our own story and run around doing whatever we want, so being a krogan, for example, is probably not going to work all that well. DA's races, by contrast, are far less alien to one another than they are in the former. Of course, if the next ME even offered the choice, it would no doubt be pared down to the main races, like human, turian, asari and POSSIBLY quarian. I have no doubt that batarian, salarian and krogan would simply be off the table.