Aller au contenu

Photo

No fetch quests in Witcher 3, how will that compare to DAI?


  • Veuillez vous connecter pour répondre
194 réponses à ce sujet

#51
Farci Reprimer

Farci Reprimer
  • Members
  • 574 messages

Geralt was extremely unlikable in the first game for me. In the second game, he was improved and I enjoyed his personality more.

 

Um, he pretty much had the exact same personality in both games. They just had more tools to emphasize those personality traits more in Assassins of Kings; facial animations and such. Also Geralt´s voice actor seemed to make more efficient job second time around but it didnt per se effect any dialoque or personality of Geralt as a character.



#52
SlottsMachine

SlottsMachine
  • Members
  • 5 541 messages

Shouldn't this be in off topic?

 

No. No it shouldn't. 



#53
Guest_E-Ro_*

Guest_E-Ro_*
  • Guests

damn GoT fans

The hilarious thing is that most of them think Danys name is khaleesi. Read the fu*king books you peasants.

Also people naming their daughters khaleesi irl. Its a title not a name godamnit!

#54
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

It will.

 

Maybe it might hide it better than DAI though.

 

DAI's fetch quests were simply pure, right down to the bone style fetch quests. Hardly any meat on 'em.

 

For example, finding Owen's daughter (or whatever the blacksmith's name was) is a fetch quest.

 

But it has some meat on it to hide it a lil' better.

 

Hopefully the Witcher 3 will do the same since I don't see such a huge freaking map having no fetch quests at all.


  • Farci Reprimer, Il Divo, slimgrin et 2 autres aiment ceci

#55
Il Divo

Il Divo
  • Members
  • 9 775 messages

I'm in the "Believe it when I see it" camp. I like the idea of it, sure. Why wouldn't I want a game as good as CDPR seems to be building? But overextension is also a factor. I like DA:I overall, but there are points where the open world style served to inhibit the interactive narrative and I'm skeptical that the Witcher 3 isn't going to have some sort of padding to draw out gameplay hours. 



#56
katerinafm

katerinafm
  • Members
  • 4 291 messages

Of course there aren't any fetch quests in The Witcher 3. All their budget was spent animating the sex scenes.

 

You think I'm joking but



#57
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Uh huh, yeah ok CDP. No fetch quests my ass.

They never said there weren't any fetch quests.



#58
CrazyRah

CrazyRah
  • Members
  • 13 286 messages

I can at least appreciate the idea of them trying to minimize the amount of dumb fetch quests but will just have to wait and see if reality match up with what's being said



#59
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

Hell.

 

Isn't monster hunting its own form of fetch quest?

 

Go to x collect y bring back to z and make profit.

 

It's just well implemented because as a Witcher, it's your profession to do it. And depending on how the Main Quest flows, you'll have plenty of RP reasons to do it.

 

Stuff like that is fine as hell for me.



#60
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Hell.

 

Isn't monster hunting its own form of fetch quest?

 

Go to x collect y bring back to z and make profit.

 

It's just well implemented because as a Witcher, it's your profession to do it. And depending on how the Main Quest flows, you'll have plenty of RP reasons to do it.

 

Stuff like that is fine as hell for me.

I think that's their goal with a majority of the fetch quests. Geralt's profession gives meaningful context to the "go here and kill this monster" formula. Fetch quest aren't inherently bad. When there's no goal or motivation behind the fetching is when it gets terrible.



#61
Liamv2

Liamv2
  • Members
  • 19 046 messages

I'm fine with those missions as long as the monster isn't the same monster I killed 12 of on the way there. A unique monster per side quest would be nice.



#62
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

I'm fine with those missions as long as the monster isn't the same monster I killed 12 of on the way there. A unique monster per side quest would be nice.

 

I won't think that'll be the case for like... 60% of them.

 

But they'll be optional, that's for sure.

 

What I don't want is some farmer asking me to collect 10 cabbages because his grandfather is sick.

 

That's just lazy.


  • EliHarel aime ceci

#63
CrazyRah

CrazyRah
  • Members
  • 13 286 messages

Just don't ask me to collect 10 bear asses because a few hundred games have already tried that..



#64
EliHarel

EliHarel
  • Members
  • 68 messages

Geralt's profession comes down to essentially what are "fetch quests", yeah, but CDPR using that as the explanation for sending you to gather 10 wolf pelts is a cheesy way to legitimize having bland missions. I don't think that's what they're after. Also, not all your quests are with the purpose of killing monsters.

 

You can strip most quests down to their most simple actions and in that way show how many of them amount to being fetch quests, but that's not the issue. I think when people here write fetch quests in the bad way, they mean mindless missions of gathering an arbitrary amount of boring items, with barely any reason and barely any interaction with the quest-giver. Things that when you'll be done with, you won't remember anything from them. I don't think CDPR means that they're going to revolutionize the raw actions you're taking with each quest. It still amounts to the same - go here, do this (either fighting or talking) and come back (or not). The question here is how is this dressed. 

 

For example - TW2's harpy feathers mission is one of my most memorable, and we're talking about a mission that has you collecting around 80 harpy feathers. Thing is, the ending was so funny that it was well worth it. It was a great and unexpected parody, and I'm still "carrying" it with me, in a good way.

 

I'm skimming through a list of TW2 side quests, and most of them that are outside the mini-games questlines are pretty damn interesting.

 

http://www.ign.com/w...r-2/Side_Quests

 

Most of them have a fine and simple story to engage you, some of them with a nice twist. Does Troll Trouble do something new, in essence? No. Go here, talk to the troll. Go back, talk to the human. Go there, talk to this guy. And yet, it's still a quest I remember fondly, because it had life to it. The troll was adorable, the humans were assholes, and I felt really bad for that guy that his wife got killed.

 

We can go over many other quests and find out that they had some additional value to them. That's what I'm hoping for.

 

Can they do it? I don't know, but I find reassurance in the fact that they're aware of it and speak about it.


  • Farci Reprimer, Dutchess et nici2412 aiment ceci

#65
SlottsMachine

SlottsMachine
  • Members
  • 5 541 messages

Of course there aren't any fetch quests in The Witcher 3. All their budget was spent animating the sex scenes.

 

You think I'm joking but

 

Sex cards are much cheaper. 



#66
SlottsMachine

SlottsMachine
  • Members
  • 5 541 messages

I don't mind collecting ten wolfs pelts (or whatever), as long as there is some interaction with the person I'm doing it for. Why do you need these? How much are you willing to pay? Are you willing to barter? With Dragon Age 2 and Inquisition by time you turn in the a quest I no longer remember what it was for or who it was for or any of that. Basically all you are doing is cleaning up your map at that point. 


  • slimgrin aime ceci

#67
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

To be fair on DA2 I think Act One was perfect with its side quests.

 

Or at least, there was a lot of incentive for Hawke to go through all that sinkin' trouble since what the majority of Act One was "collect fifty gold."

 

Reminded me of BG2 where you needed like 50,000 gold to hire the Thieves Guild or something.

 

That's great RPG framework. Your objective is obtuse allowing a lot of leeway for roleplayers to do all that they can in the game.


  • Dermain, Liamv2 et DrBlingzle aiment ceci

#68
Guest_TrillClinton_*

Guest_TrillClinton_*
  • Guests

No fetch quests or have all the fetch quests been given context? If it is the later they are still fetch quests at their core.



#69
slimgrin

slimgrin
  • Members
  • 12 479 messages

I don't belive them for one second. Side quests are just going to be go there and kill X number of something without having to gathering things.

 

This. I love em, but you don't make a 100 hour game without some form of repetition. All the greatest open world games have fetch quests, it's just a matter of dressing them up right and proportion.


  • SlottsMachine et DarthSideus2 aiment ceci

#70
MisterJB

MisterJB
  • Members
  • 15 587 messages

Glad to hear it but didn't another report claim the exact opposite?

That the game was filled with more fetch quests than TW2 but that since it felt as if we were truly doing Witcher work; such as preparing for an hunt by drinking potions, studying the creature we are hunting, etc; that it didn't grow dull?

So, which one is it?



#71
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages

Um, he pretty much had the exact same personality in both games. They just had more tools to emphasize those personality traits more in Assassins of Kings; facial animations and such. Also Geralt´s voice actor seemed to make more efficient job second time around but it didnt per se effect any dialoque or personality of Geralt as a character.

 

I never said the personality was different. The dialogue was written better for him too (IMO) and as you pointed out, his voice actor did a better job the second time around. That's what I meant by improved. The Geralt of the first game looked like a proper mutant too so it made it unbelievable that every woman was falling at his feet wanting to have anal sex with him. Strange stuff m8.



#72
Mr.House

Mr.House
  • Members
  • 23 338 messages

Hell.

 

Isn't monster hunting its own form of fetch quest?

 

Go to x collect y bring back to z and make profit.

 

It's just well implemented because as a Witcher, it's your profession to do it. And depending on how the Main Quest flows, you'll have plenty of RP reasons to do it.

 

Stuff like that is fine as hell for me.

Just as long as I don 't need to pick flowers again like in the first game.


  • blahblahblah aime ceci

#73
TheChosenOne

TheChosenOne
  • Members
  • 2 402 messages
Another compare thread?

Why?

#74
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages

Another compare thread?

Why?

 

Why not?

 

Dragon Age: Origins > Witcher series and every other Dragon Age title plus entire Mass Effect series.

 

Fight me IRL if you disagree scrub!



#75
B.A. Broska

B.A. Broska
  • Members
  • 276 messages
 

Another compare thread?

Why?

 

 

Well it is only natural considering the games have a lot of similarities and seem to be going after similar audiences, weighing the pros and cons of 2 individual games can be a good way to identify the areas a game excels and the areas in which it can improve, not sure why this isn't a valid topic for discussion?

 

I guess the real question is why do Dragon Age fans get so upset whenever the word Witcher is mentioned in the same sentence as Dragon Age, I mean you don't see Bungie fans getting upset when Halo and Destiny are compared so why is this such a sore point among Bioware fans?