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Worst Inventory/Merchant System Ever!


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26 réponses à ce sujet

#1
Scammin

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Ok, please explain something to me - I go into the main camp to do some shopping and crafting.  When I get there, all my group members are gone, scattered around the camp.  Now I visit a shopkeeper and want to upgrade everybody's equipment, but I can't see what anyone has equipped?  I can craft some new items for them, but I can't see if it's better than the enchantments they already have?

 

Do you just expect the players to memorize every item they have equipped, and every stat of those items?  Are we supposed to constantly be writing them down?  Or do we have to unequip everything any time we want to check for upgrades?  This is seriously a horrible game mechanic completely lacking any semblance of forethought, and is one aspect of this game that is completely unenjoyable.  

 

Also, there's the generic category called 'valuables,' that seems to have a mix of vendor trash and items needed for requisitions (there might be items for quests and crafting as well, not really sure.)  Since my inventory seems to fill up every 5 minutes, it would be nice to know which of these items I actually need to hold on to.  Otherwise you're better off labeling vendor trash as 'trash' like you did in the last game (even though it's insulting to open a chest and get nothing but trash.)

 

For rings that are associated with certain abilities, it would also be nice to know if my character actually has the ability when I am equipping them.  

 

When we're selling weapons and armor, it would help if we could filter the weapon and armor by types so we know that we're keeping the best of a certain weapon or armor type, especially since we can't see what our other party members have equipped.


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#2
Elhanan

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This may be different on consoles, but in the PC version I use one may scroll thru the characters, and compare inventory against the items that are equipped.

#3
CenturyCrow

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Yes, it could have been much better. It's another time waster and another case of not following what worked well in previous versions.

 

If they 'borrowed' this system from some other game, I hope I avoid it.



#4
Scammin

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This may be different on consoles, but in the PC version I use one may scroll thru the characters, and compare inventory against the items that are equipped.

 

Yes, but we're not talking about equipping items.  We're talking about buying and selling from merchants, which is primarily done in Haven, and crafting, which is only done in Haven and Skyhold.  

 

Oh yeah, forgot to mention one other beef - why no healer class or abilities?  I absolutely HATE it when your only means of healing is potions!



#5
Sidney

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I'm not sure the issue. The UI is across the board a pain in the rump. The crafting,merchants, research thing is badly arranged and mixing trash with valuables in the same category is terrible.

Knowing what to sell isn't. You arrive at camp, scroll through party members, equip anything good and then sell anything that isn't equipped. Simple.

#6
Scammin

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I'm not sure the issue. The UI is across the board a pain in the rump. The crafting,merchants, research thing is badly arranged and mixing trash with valuables in the same category is terrible.

Knowing what to sell isn't. You arrive at camp, scroll through party members, equip anything good and then sell anything that isn't equipped. Simple.

 

You are missing the point.  When you get to Haven and Skyhold, you have no party to cycle through - you're alone.  So when you go to a merchant to buy or craft an item, you can't see what the rest of your party has.



#7
Sidney

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No, you can scroll through your other party members even though they are not in your party.
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#8
Pukey Paul

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Whilst I agree with OP about the rings thing having to go check what abilities your group has, I don't get what they are saying they can't see what equipment they have, you can just scroll up and down through the group? Or have I missed something?

Also, it does state in the valuables what items are for research these are the ones you don't sell. They are yellow icons.

#9
Pukey Paul

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You are missing the point.  When you get to Haven and Skyhold, you have no party to cycle through - you're alone.  So when you go to a merchant to buy or craft an item, you can't see what the rest of your party has.


Do you mean when 1st get to Haven before you get to do anything? Because then I get what you mean? You get you party to scroll through once you go upto the Chantry.

#10
your-friendly-noggin

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You are missing the point.  When you get to Haven and Skyhold, you have no party to cycle through - you're alone.  So when you go to a merchant to buy or craft an item, you can't see what the rest of your party has.


On consoles it's the dpad up and down to scroll through them(well it is on PS3, 360 and the xone it might be the swipe pad on ps4). That includes when you are in haven and skyhold.

#11
Elhanan

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Yes, but we're not talking about equipping items.  We're talking about buying and selling from merchants, which is primarily done in Haven, and crafting, which is only done in Haven and Skyhold.  
 
Oh yeah, forgot to mention one other beef - why no healer class or abilities?  I absolutely HATE it when your only means of healing is potions!


If one scrolls to the character, and then chooses a specific group like Staves, they may compare each staff against the one that is in currently owned; believe it will indicate Red/ Green results as to which effects are less/ greater.

And there are healing spells; simply less of them. The KE has one that may combine most past effects, and Spirit magic has one that will revive and bolster allies.
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#12
Terodil

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And there are healing spells; simply less of them. The KE has one that may combine most past effects, and Spirit magic has one that will revive and bolster allies.


Oh knock it off, you know exactly what Scammin meant. Hints: "Creation", "Spirit Healer".
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#13
Angry_Elcor

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Of course you can cycle through the party and compare items in Skyhold and Haven. Are you scammin' us?


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#14
Scammin

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Wow, after all these responses, I decided to try everything to figure out how.  For the PC, I normally cycle through the party using F1-F4.  When you get to either of the cities, this does nothing.  But there are two small buttons on the top-right by the character picture that cycle through the group.  They are pretty much the same color as the background.  So I guess it's not as bad of a mechanic as I thought; just a horrible layout/color scheme.



#15
Teligth

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Ok, please explain something to me - I go into the main camp to do some shopping and crafting.  When I get there, all my group members are gone, scattered around the camp.  Now I visit a shopkeeper and want to upgrade everybody's equipment, but I can't see what anyone has equipped?  I can craft some new items for them, but I can't see if it's better than the enchantments they already have?

 

Do you just expect the players to memorize every item they have equipped, and every stat of those items?  Are we supposed to constantly be writing them down?  Or do we have to unequip everything any time we want to check for upgrades?  This is seriously a horrible game mechanic completely lacking any semblance of forethought, and is one aspect of this game that is completely unenjoyable.  

 

Also, there's the generic category called 'valuables,' that seems to have a mix of vendor trash and items needed for requisitions (there might be items for quests and crafting as well, not really sure.)  Since my inventory seems to fill up every 5 minutes, it would be nice to know which of these items I actually need to hold on to.  Otherwise you're better off labeling vendor trash as 'trash' like you did in the last game (even though it's insulting to open a chest and get nothing but trash.)

 

For rings that are associated with certain abilities, it would also be nice to know if my character actually has the ability when I am equipping them.  

 

When we're selling weapons and armor, it would help if we could filter the weapon and armor by types so we know that we're keeping the best of a certain weapon or armor type, especially since we can't see what our other party members have equipped.

Wow really? You know when you are in the buy/sell menu that you can compare what everyone has right? You hand in the research materials and sell the jewels and pottery. As far as the rings are concerned, you just look and your skill tree to see if they have that ability. I mean damn you wouldn't equip a blizzard ring on a fire mage or a toxic cloud ring on a warrior...common sense really.

 

As for your armor type question, you simply keep the gear thats better than what your characters already have. Like I said before you can compare with your entire party.



#16
Sarcastic Tasha

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Yeah as others have said you can scroll through your party and check their equipment. I just do that and chuck everything I want to sell into valuables. What I don't like about the inventory system is that I found it unclear which things in the valuables section I could sell and which ones I might need and I hate how I have to carry all my crafting materials etc around with me, it makes no sense that the inquisitor would carry around loads of silk and a bunch of sword hilts.



#17
Teligth

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Yeah as others have said you can scroll through your party and check their equipment. I just do that and chuck everything I want to sell into valuables. What I don't like about the inventory system is that I found it unclear which things in the valuables section I could sell and which ones I might need and I hate how I have to carry all my crafting materials etc around with me, it makes no sense that the inquisitor would carry around loads of silk and a bunch of sword hilts.

The crafting materials don't take up bag space, armor and weapon upgrades do though.



#18
Sarcastic Tasha

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The crafting materials don't take up bag space, armor and weapon upgrades do though.

 

I thought that might be the case or I'd be over-encumbered all the time. I guess my real complaint is a lack of a storage chest. To be fair though that does just turn me into a hoarder, I'll have to start chucking out weapon/armour upgrades that I'm never going to use. 



#19
Elhanan

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The crafting materials don't take up bag space, armor and weapon upgrades do though.


I prefer to consider materials as being marked for gathering rather than harvested. This way, the animations for ore and such materials are more believable, as well as the burden one seemingly carries.
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#20
Scammin

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Wow really? You know when you are in the buy/sell menu that you can compare what everyone has right? You hand in the research materials and sell the jewels and pottery. As far as the rings are concerned, you just look and your skill tree to see if they have that ability. I mean damn you wouldn't equip a blizzard ring on a fire mage or a toxic cloud ring on a warrior...common sense really.

 

As for your armor type question, you simply keep the gear thats better than what your characters already have. Like I said before you can compare with your entire party.

As I stated above, you can't cycle through your party using F1-F4 like you can everywhere else in the game.  For some reason in Haven and Skyhold, they change it to two small buttons on the top-right that blend in to the background.  No idea why they do that.  No reason to change it at all, in fact.

 

For rings, you mean you can look at the ring in your inventory screen, exit the inventory screen, open the skills screen, find the proper tree, find the ability, exit the ability screen, re-open the inventory screen, and equip it.  Are you really arguing that this is a better idea than just giving some indication whether or not you have the ability?  And yeah, obviously you don't give a warrior a fireball ring, but you might not know off-hand if that warrior has the whirlwind ability....common sense really.



#21
Scammin

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This may be different on consoles, but in the PC version I use one may scroll thru the characters, and compare inventory against the items that are equipped.

By the way, answers like this are total d-bag responses.  Would it be too much to ask for you to actually say HOW you cycle through the characters?  You couldn't simply say 'oh, to do that, you have to click here.....'?  Were you trying to keep it a secret for some reason?  Maybe it's just me, but it seems more helpful to actually have info with your posts, rather than saying 'haha, I know how to do it and you don't.'



#22
Elhanan

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By the way, answers like this are total d-bag responses.  Would it be too much to ask for you to actually say HOW you cycle through the characters?  You couldn't simply say 'oh, to do that, you have to click here.....'?  Were you trying to keep it a secret for some reason?  Maybe it's just me, but it seems more helpful to actually have info with your posts, rather than saying 'haha, I know how to do it and you don't.'


Did not mean to antagonize, but will offer a bit of criticism. If you cannot recall what abilities your characters have taken, or what items they have on their person, is it then possible to forget the specific memory that occurs when one no longer has the game in front of them?

Glad you found out what I already knew, and hope you can help another in a better fashion. Ciao!

#23
Scammin

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Did not mean to antagonize, but will offer a bit of criticism. If you cannot recall what abilities your characters have taken, or what items they have on their person, is it then possible to forget the specific memory that occurs when one no longer has the game in front of them?

Glad you found out what I already knew, and hope you can help another in a better fashion. Ciao!

The problem is, if you look through the responses, there are probably a dozen people who said 'yes you can', but only one person actually said how, and he was an Xbox player.  The only reason I called you out specifically is because you actually said you're a PC user, and I can't imagine you just automatically knew how to do this.  Surely other people had to have this same experience at first, and I'd think it would be something you'd remember.

 

The other issue with these buttons is, with them being next to the character image, it looks exactly like what tons of other games use to rotate your character image. 



#24
DarkKnightHolmes

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The UI in this game is such a pain. I preferred DAO book style, it was quick and slick to use.



#25
Wulfram

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I automatically knew how to do this. Sorry, but it seems kind of obvious.