I would not go so far as saying its false advertising, more like a joke without the punchline or humor.
I understand when it comes to games, things will get cut, things will get rearranged. But it sounds like Bioware showed us what was at PAX and then gave fans the gutted version of the game.
For me, DAI is a love/hate relationship and that has nothing to do with what the game was suppose to be. The fact is the game speaks for itself. Many areas in the game are barren, buggy and just play stupid when it comes to certain side-quests.
Its one thing to show people a quest to do and then decide later to remove it, but its a completely diffrent senerio when you rip out huge chunks of content with no response as to why.
Well I can guess as to why. They did not give themselves enough time. IMO this game should have came out later this year.
And Bioware can walk around holding their so-called award for Game of the Year, but it does not mean squat. Yeah, Bioware had some epic competition in that category.
A reward is not what keeps your company going, fans do. Years to come that reward will be collecting dust and mean no more then a paper weight.
The success of the Dragon Age series has gone to their head-much like Blizzard has done with Diablo and World of Warcrap.
I think Bioware needs to take a step back, breath and recollect. You don't see Bethesda pumping out Elder of the Scrolls games every three years.
Dragon Age Origins was successful because Bioware cared, they took their time. And now, well, they do a great acting routine.
Despite all this I will no doubt play DAI, simply because there are some elements I do like about the game. However I just wish it hooked me for months on end after release like DAO did. Sadly, I think in another week I'll be moved on to something else.
Such a damn shame.