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What I bought is not what I was sold.


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#601
Dio Demon

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You do realize this actually furthers the point of the OP and those who believe they didn't get what was advertised right? Using DA2 to justify DAI is a really stupid move because by all accounts DA2 was terrible. People complained a lot about what ended up being the final product lol. Not a very good argument.

By my account DA2 was a good game not by BioWare standards but by industry standards.

 

So don't toss me in with your blanket statement ;)


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#602
Morroian

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Are we talking about the same Austin team and swtor game? Swtor is on life support and has been on steady decline for a while now due to the incompetence of the remaining 2 devs who are still working on that title. You think DAI is unplayable? Take a look at a truly disfunctional game (swtor) and realize that DAI is not nearly in as bad a shape as that. We are lucky if we can get a new pvp map in two years time. Ranked is a big joke due to their pathetic rewards and each season has had a steep decline in participation due to it and the ludicrous class balancing. The only thing they've excelled at is nickel and diming you for everything in the game. The servers are near ghost towns with the same 15-20 people generally being the only faces you will see for the majority of the day.

 

You're a bit behind the times on swtor. They fixed the ranked PvP rewards with S3 and are continuing that with S4 which is now running. The game is making a healthy profit and has around a million regular players. And on the harbinger at least the fleet will have multiple instances with hundreds in each. However yes they do need to give us new PvP maps but all indications are that they are working on that.



#603
Elhanan

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You're a bit behind the times on swtor. They fixed the ranked PvP rewards with S3 and are continuing that with S4 which is now running. The game is making a healthy profit and has around a million regular players. And on the harbinger at least the fleet will have multiple instances with hundreds in each. However yes they do need to give us new PvP maps but all indications are that they are working on that.


A brief glance at the server activity seems to indicate a thriving populace overall.

#604
Jaron Oberyn

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I heard SWTOR had stabilized at a reasonable number of subscribers and revenue.

They have plenty of money due to cartel monetization, but subscribers are continuing to dive.

 

Thats not what I played a few months back, unless things have changed since October.

This has been going on for quite some time and has gotten worse since the latest expansion.

 

You're a bit behind the times on swtor. They fixed the ranked PvP rewards with S3 and are continuing that with S4 which is now running. The game is making a healthy profit and has around a million regular players. And on the harbinger at least the fleet will have multiple instances with hundreds in each. However yes they do need to give us new PvP maps but all indications are that they are working on that.

 

Lolwut? I've been subbed since day 1 and still play. I've personally seen the populations dwindle, the current of which is a shell of its former self. Ranked rewards were not fixed with season 3, and S3 had the lowest participation of all ranked seasons by a large amount. No one is going to bother when the rewards just aren't worth it. S4 is going to be even worse. The game may be making money, but that's through the cartel market and a certain group of players on each server who buy in bulk just to sell on the gtn. You're joking right? A million "regular" players? Sure, but those aren't all subs. Try about 400-500k people who are actually subscribed. Most F2P are goldsellers anyway. New PVP maps are generally 2 years apart, meanwhile PVE gets new content every few months. This is a large reason for the decline in PVP interest in participation, coupled with the humorous class balancing. Harby has multiple instances only in prime time, and that doesn't last long. Don't even get me started on the numerous rollbacks the server suffers when the hamster has to take 5 to catch his breath. But I digress. This was just to say that I wouldn't mind a DA MMO as someone suggested, but probably wouldn't get into it if it was done by the same team or has the same nickel and dime approach. I'm only in SWTOR because I like Star Wars. Any other franchise and I'd have left long ago.



#605
AlanC9

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They have plenty of money due to cartel monetization, but subscribers are continuing to dive.


This is traditionally the part where you produce actual numbers. What have you got?

I don't meant to sound confrontational here; my interest in SWTOR is purely academic. But the story you're telling isn't the one I've been reading anyplace else lately.
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#606
Jaron Oberyn

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This is traditionally the part where you produce actual numbers. What have you got?

I don't meant to sound confrontational here; my interest in SWTOR is purely academic. But the story you're telling isn't the one I've been reading anyplace else lately.

I would if they actually published subscriber numbers. They stopped around the time they launched F2P. My proof is simply my experience playing the game on multiple servers and watching the population fall first hand. They've had several server mergers through the past few years because the populations were so low you'd be waiting an hour for a pvp match to pop, or a pug group for pve. (And after SOR expansion we're back to that point again). All PVPers went to Pot5 and Bastion, PVErs were on another whose name escapes me. Once PVP died about a year ago, PoT5 and Bastion were ghost towns, so their remaining pvpers moved to Harby along with the remaining PVErs from their respective servers. Harby has decent population numbers, but only in primetime and it really isn't anything to write home about. And thats when the server isn't suffering from frequent rollbacks. I've been playing SWTOR since launch, it was good in the beginning and there were many people across all servers, but the lazy developer team coupled with prevalent bugs since launch that make it a chore to play led to the significant decrease in interest and population.

 

The last time they talked about numbers was just player logins, and they said it was a million logins per month. Well prior to that they had 400-500k subs a few months before, and that was when things were relatively fine. F2P accounts and gold farmers who create multiple accounts a day as they are generally banned within 15-20 minutes of posting messages tend to make up the majority of that. And logging in doesn't mean you actually do anything, like I said every server it's generally the same 20 or so people you will see. Also, the server status Heavy, Light, etc. is out of a specific number of players, and some servers are smaller than others. So you can't just go by that.

 

Long story short, no I do not have numbers because they simply stopped providing them to the public and for good reason. What I do have is firsthand experience since day 1 across multiple servers. I'll stay with this game until it shuts down because I've poured too much money into it, and it's star wars. But I do not like the way they've handled it, so to my earlier point if they were to make a DA mmo it would have to be fundamentally different than the SWTOR approach.

 

But I've gone on this tangent far enough, lets steer back on course.


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#607
Elhanan

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Subs seem to be doing OK overall for EA in their financial reports. And from little I could glean elsewhere, the Revan expansion generated added interest.

Back On Topic, it would seem that DAI is receiving a much better status with the Players than in some previous titles. While the launch may not have been flawless, it appears to have done well for what I can safely say is the majority.

#608
Chiramu

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All the marketing videos hid everything that was bug ridden and all the PC gameplay was hidden out of sight during the twitch streams and the Youtube videos. The new releases of videos are hiding the gameplay even now.

 

Bioware, please stop hiding information from your customers. This is the worst behaviour ever, your customers expect you to be honest so please be honest with everyone from now on.



#609
Elhanan

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All the marketing videos hid everything that was bug ridden and all the PC gameplay was hidden out of sight during the twitch streams and the Youtube videos. The new releases of videos are hiding the gameplay even now.
 
Bioware, please stop hiding information from your customers. This is the worst behaviour ever, your customers expect you to be honest so please be honest with everyone from now on.


Yes; EA controls the internet, and all those yt vids were paid well to edit their errors....

I knew what to expect, as well as many others posting here it seems.
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#610
Chiramu

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Yes; EA controls the internet, and all those yt vids were paid well to edit their errors....

I knew what to expect, as well as many others posting here it seems.

 

You knew to expect lies? I expect everyone creating goods and services to a wide audience to be honest because they are selling a product. Would you by your groceries unseen?



#611
Elhanan

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You knew to expect lies? I expect everyone creating goods and services to a wide audience to be honest because they are selling a product. Would you by your groceries unseen?


Yes, both on-line and by proxy.

And I know enough about marketing to not expect the World's best hamburger, pizza, film, show, and game from commercials and trailers. It did not take extensive research to get this intel; simply watched and read more. Not all included in the game was something I desired, as I noted changes to Attributes, number of quickslots, etc, but did have knowledge of these before release.

#612
Nohvarr

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All the marketing videos hid everything that was bug ridden and all the PC gameplay was hidden out of sight during the twitch streams and the Youtube videos.

What? i recall a twitch stream where they were playing with a mouse and Keyboard.....they panned down to show that as one of the devs payed the game.


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#613
RVallant

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A brief glance at the server activity seems to indicate a thriving populace overall.

 

Of course! That's what'll happen if you squash servers together yeah?

 

I love SWTOR, but it's a lesson in how not to make an MMO since it's a SP game through and through. The big sell is the story, if they can't make the money to present expansions of the story then that's a goal failed in my book.



#614
agonis

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All the marketing videos hid everything that was bug ridden and all the PC gameplay was hidden out of sight during the twitch streams and the Youtube videos. The new releases of videos are hiding the gameplay even now.

 

Bioware, please stop hiding information from your customers. This is the worst behaviour ever, your customers expect you to be honest so please be honest with everyone from now on.

 

I followed DAI from the beginning. I admit that I saw all the videos before release and heard nearly all if not all interviews with the devs. A rather obsessive behavior but I found it relaxing.

 

I saw the bugs. The gameplay was full of them. I was SURE they would NEVER be able to fix them all before release and I was right.

 

Still, it is a very good game. Occasional headless soldier or floating trousers (WTF???) be damned.



#615
Lebanese Dude

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 Occasional headless soldier or floating trousers (WTF???) be damned.

 

I haven't gotten any bugs like this.

 

The only bugs I've encountered were various combat bugs, Varric doing squats while talking to him, Dorian's tavern cutscene trigger, and the Hinterlands Mosaic.

 

There was also one bug I had at the start when Cassandra failed to give me health potions at the start of my first playthrough, but a reload fixed it and it hasn't happened since.

 

Other than that, the game's been largely clean.

 

*shrug*


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#616
agonis

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I haven't gotten any bugs like this.

 

The only bugs I've encountered were various combat bugs, Varric doing squats while talking to him, Dorian's tavern cutscene trigger, and the Hinterlands Mosaic.

 

There was also one bug I had at the start when Cassandra failed to give me health potions at the start of my first playthrough, but a reload fixed it and it hasn't happened since.

 

Other than that, the game's been largely clean.

 

*shrug*

 

You missed something!

 

I got one cutscene where a pair of pants without body floated past in the background. It was marvelous, but it did kill the drama of the scene. Still, marvelous!



#617
Lebanese Dude

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You missed something!

 

I got one cutscene where a pair of pants without body floated past in the background. It was marvelous, but it did kill the drama of the scene. Still, marvelous!

 

I didn't notice it if it happened :o



#618
agonis

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I didn't notice it if it happened :o

A pity there was no option to turn around and freak out. :D  Bloodmagic!!!



#619
Lebanese Dude

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A pity there was no option to turn around and freak out. :D  Bloodmagic!!!

 

hahaha

 

I dunno if it counts as a bug, but I've had this one NPC kill the mood of one cutscene I had with Dorian by walking between us and just standing there.

 

Reloaded and it was k :D


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#620
agonis

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hahaha

 

I dunno if it counts as a bug, but I've had this one NPC kill the mood of one cutscene I had with Dorian by walking between us and just standing there.

 

Reloaded and it was k :D

 

Ouch. That´s a turn down. :D

 

Had this happen to Mother Gisele only that the NPC thought it a good idea to stand INSIDE Mother Gisele.

 

My poor Inquisitor left the conversation as soon as possible.

 

Before the patches NPC´s often glided around like chesspieces moved by some invisible hand. It killed the mood but it was funny to watch.



#621
Elhanan

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Of course! That's what'll happen if you squash servers together yeah?
 
I love SWTOR, but it's a lesson in how not to make an MMO since it's a SP game through and through. The big sell is the story, if they can't make the money to present expansions of the story then that's a goal failed in my book.


Sorry, but that consolidation took place when I was still playing there. Now it appears the servers have adequate populations still extant.

And I received what I expected there, too.

#622
pawswithclaws

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Right now I'm almost peeved that I hardly got any of these glorious bugs! I mean, there was the constant Varric work-out, but other than that not much at all. Such a shame! I want magical floating pants too! :( :( :(


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#623
agonis

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Right now I'm almost peeved that I hardly got any of these glorious bugs! I mean, there was the constant Varric work-out, but other than that not much at all. Such a shame! I want magical floating pants too! :( :( :(

 

Now that I think of it: It peeves me that I never saw the naked man chasing those pants. Daaamn!


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#624
Andraste_Reborn

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I feel like we should blame Cole for the floating pants - apparently during development he was bugged for a while and his pants would walk around next to him instead of on him. (Patrick Weekes tweeted about it, I seem to recall. "Cole, that is not how you human.")


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#625
Elhanan

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I feel like we should blame Cole for the floating pants - apparently during development he was bugged for a while and his pants would walk around next to him instead of on him. (Patrick Weekes tweeted about it, I seem to recall. "Cole, that is not how you human.")


Perhaps it is not a bug; they're Schleets! Now those I was not expecting.... :lol: