Aller au contenu

Photo

Why Multiplayer? EA's fault?


  • Veuillez vous connecter pour répondre
137 réponses à ce sujet

#26
SofaJockey

SofaJockey
  • Members
  • 5 871 messages

No, it wasn't. Pre-release, the devs said that the Keep satisfied the requirement whenever anyone brought up EA's policy.

 

Correct, and here it is quoted back in July, also noting that the EA mandate may no longer apply:

 

"The Keep satisfies the desire to have an online component, yes. Although I don't even know if the focus even still applies because it's now Patrick Soderlund's doman, not Frank Gibeau's (who, perhaps appropriately, is now part of the online team)."

 

http://forum.bioware...4#entry16971275



#27
Riven326

Riven326
  • Members
  • 1 284 messages


I really feel like we could have had a better DAI if there wasn't multiplayer/microtransactions shoved into DAI by what I assume was EA.

 

I can't be the only one here who feels this way.

 

Yes/ i've played the multiplayer and it's ok, but with only three stages it gets boring after a few hours. Also there is no reward or significance for participating in it, unlike ME3 (as much as I hated it, it integrated the two together).

In 2012, the president of EA said that he wouldn't green light any game that was a strictly single-player experience. Source.



#28
Draining Dragon

Draining Dragon
  • Members
  • 5 453 messages
Yes.

Next question.

#29
AlanC9

AlanC9
  • Members
  • 35 580 messages

I really feel like we could have had a better DAI if there wasn't multiplayer/microtransactions shoved into DAI by what I assume was EA.


I've never seen how getting to the "better DAI" would actually work. Sure, MP is a cheap cash-grab. But if you take the cheap cash-grab part out of a product, that makes the whole project less profitable. If anything, DAMP subsidizes the SP game, not the other way around.

#30
Teligth

Teligth
  • Members
  • 348 messages

I've never seen how getting to the "better DAI" would actually work. Sure, MP is a cheap cash-grab. But if you take the cheap cash-grab part out of a product, that makes the whole project less profitable. If anything, DAMP subsidizes the SP game, not the other way around.

Of course it does, but they would have more respect from the gamers.



#31
SofaJockey

SofaJockey
  • Members
  • 5 871 messages

Of course it does, but they would have more respect from the gamers.

 

I don't understand why the ability to buy some Platinum is disrespectful?
I've never felt compelled to do so and I understand it allows a small minority who have the cash and the choice, to fund the game.


  • CloudJ aime ceci

#32
frankf43

frankf43
  • Members
  • 1 782 messages

It was a way to make sure the game was a finical success by boosting the revenue from the sale of the game with micro-transactions. It makes perfect business sense not to put all your eggs in one basket when investing a large sum of money into a project.  



#33
AlanC9

AlanC9
  • Members
  • 35 580 messages

Of course it does, but they would have more respect from the gamers.


I'm not quite sure where you're going with that. "Respect" wouldn't actually make DAI SP any better, would it?

#34
RUDAL

RUDAL
  • Members
  • 417 messages

Yep. its a disaster. Hopefully if it fails more, it won't be tacked on in DA4

I hope that after this and multi from ME3 it won't be tacked to ME4



#35
Shechinah

Shechinah
  • Members
  • 3 741 messages

(to Rudal)  It likely will if EA continues with its insistance on it.

I'm not sure if ME3 multiplayer can be considered a failure considering it is still being played and enjoyed.



#36
Sanunes

Sanunes
  • Members
  • 4 373 messages

In 2012, the president of EA said that he wouldn't green light any game that was a strictly single-player experience. Source.

 

Yes, but he isn't the guy in charge anymore and according to older posts Dragon Age: Origins and Dragon Age 2 met the online component EA wanted and I don't remember them having multiplayer.



#37
SofaJockey

SofaJockey
  • Members
  • 5 871 messages

ME3 multiplayer was (is) an astounding success.

I would expect its inclusion in ME4 a near certainty.

 

I'm looking forward to it.


  • CloudJ et CrimsonN7 aiment ceci

#38
Shechinah

Shechinah
  • Members
  • 3 741 messages

(to Sofajockey) I just hope it is as good and maybe that they'd finally let us purchase the class/race combination that we want with credits without having to play the supply lottery. Man, the time it took to get me my Drell sniper. It was worth it, though, that and his kickass zebra jacket.



#39
SofaJockey

SofaJockey
  • Members
  • 5 871 messages

(to Sofajockey) I just hope it is as good and maybe that they'd finally let us purchase the class/race combination that we want with credits without having to play the supply lottery. Man, the time it took to get me my Drell sniper. It was worth it, though, that and his kickass zebra jacket.

 

I still take my Krogan Vanguard with his Crusader X for a ride...

(just not as often as I once did...)



#40
Suledin

Suledin
  • Members
  • 1 440 messages

I really feel like we could have had a better DAI if there wasn't multiplayer/microtransactions shoved into DAI by what I assume was EA.

 

I can't be the only one here who feels this way.

 

Yes/ i've played the multiplayer and it's ok, but with only three stages it gets boring after a few hours. Also there is no reward or significance for participating in it, unlike ME3 (as much as I hated it, it integrated the two together).

Excuse me? But who are you to say "we"? You speak for me? I don't think so my dear. 

I love the multiplayer and met really nice people through it who enjoy the MP too. Everyday I play with a few friends and we've a lot of fun. The devs have also said that there's more to come. 

No one is forcing you to play MP. Microtransacions? No one is forcing you to buy platinum. If someone does that's his own choice. 


  • SofaJockey, CrimsonN7 et SomberXIII aiment ceci

#41
In Exile

In Exile
  • Members
  • 28 738 messages

Actually, it seems Bioware's dream have always been that there will be multiplayer in DA games, and remember first they have wanted DAI to be MP ONLY.

 

I don't know where this DAI thing is coming from, but DA:O was originally going to be an MP Only game. 



#42
Suledin

Suledin
  • Members
  • 1 440 messages

I don't know where this DAI thing is coming from, but DA:O was originally going to be an MP Only game. 

DA: I was also only a MP game in the beginning. 



#43
Eelectrica

Eelectrica
  • Members
  • 3 767 messages
To be honest I wouldn't mind if the campaign was optionally able to be played cooperatively. Sure there's a few problems they'd need to solve but would be worth it for future titles.

The MP minigame as it stands has potential but needs help I feel. Playing numbers seem to indicate that as well.

#44
Lee T

Lee T
  • Members
  • 1 320 messages

EA has not released a single SP-only game since Kingdoms of Amalur three years ago. It's their new 'agenda'.
 
Safe to assume every future BioWare game will have some form of multiplayer tacked on.


It's not EA's agenda. It's the industry's agenda. A few years ago I've read an interview of Cliff B from Epic saying that fewer and fewer game would be SP only because the industry saw it as another way to prevent resaling games. Since they lost the battle against piracy the industry is gone on a war against second hand. Currently they use MP and a one year string of SP and MP DLC. The plan is to have people keep their copy during that holy first year of sales.

Selling a SP only game to a board of suits is hard nowadays because for them a SP game is resold as soon as it is finished. They do not understand or believe in the potential for replayability in games like Bioware's. EA's first moves have been things like online passport (free if you bought the game new, a toll if you bought it second hand) and day one DLC (buy DAO get Shale, buy DAO second hand, pay for Shale).

Considering how well ME3's MP has been received, they do have a point. How many people hated the ending yet kept their copy to play MP ?

#45
turuzzusapatuttu

turuzzusapatuttu
  • Banned
  • 1 080 messages

Multiplayer was present even in The Last Of US. It doesn't affect SP, if the latter is done properly.



#46
AlanC9

AlanC9
  • Members
  • 35 580 messages

Selling a SP only game to a board of suits is hard nowadays because for them a SP game is resold as soon as it is finished. They do not understand or believe in the potential for replayability in games like Bioware's.


They're probably right. The tracking data is pretty conclusive about most players not replaying.

#47
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages

Play other EA games, recent ones all have some minimal online required feature even in OFFLINE play - it's an EA thing to make you log in and, thus log in to Origin. Read that EULA and Privacy policy, you'll get it.

 

I learned to live with it a few games back, that's EA for you.



#48
metatheurgist

metatheurgist
  • Members
  • 2 429 messages

Selling a SP only game to a board of suits is hard nowadays because for them a SP game is resold as soon as it is finished. They do not understand or believe in the potential for replayability in games like Bioware's.


And yet they keep making shallow, mechanically dull games (EA's rep just said they were too hard). The reason I kept replaying old games was because they were based on gameplay, not graphics and story. I enjoyed exploring the different ways I could bend the rules and still finish the game. Once I've seen your cut scenes and story I don't really need to see it again, unless it's a really good story and let's face it, most game writers aren't that good.

#49
DragonKingReborn

DragonKingReborn
  • Members
  • 886 messages

Multiplayer isn't bad, but if it better meshed with the main game it could have been better. I admit MP added into some SP games can be fun. For example I really enjoyed the MP in God of War: Ascension. I've just kind of dead ended in the DAI MP. I've played it up to hard difficulty and most of the time people stick to the Halemsharal map and it gets boring to be honest. I don't really see a reason to keep trying to get better gear since it won't lead anywhere of much significance. 

 

As to your original question about 'was it forced by EA?', I don't know, but my feeling is, no.  I believe Bioware always wanted to put MP in DA:I and DA:O, in particular.  Perhaps DA2 as well, although the design/setting of the game doesn't lend itself as well to MP.

 

With respect to your opinion about 'integrating' the two making MP more interesting...ah, hell no.  If it requires integration into a SP campaign in order to be enjoyable, it is a failure.  Moreover, we were promised until the devs twitter thumbs were bloody that the two modes would be totally separate and it was on launch.  Changing that now....let's say that wouldn't be the best look and move on.

 

As a general rule, I have no problem with SP affecting MP, but the other way around is a big fat red flag.  It practically screams 'pay to win'.  But if people wanted - and got - to play their Inquisitor in MP matches, that wouldn't bother me in the slightest (as long as nothing they achieved in MP in any way opened up something in SP that couldn't also be unlocked via SP only).



#50
DragonKingReborn

DragonKingReborn
  • Members
  • 886 messages

ME3 multiplayer was (is) an astounding success.

I would expect its inclusion in ME4 a near certainty.

 

I'm looking forward to it.

Haven't they already flat out confirmed it?  I was sure I saw a magazine cover on ME4 - "save the world with your friends"...or something along those lines.