Aller au contenu

Photo

Re-scaling creatures, fitting the "aura"


  • Veuillez vous connecter pour répondre
6 réponses à ce sujet

#1
Kato -

Kato -
  • Members
  • 392 messages

When scaling down creatures with the toolset, using invisible creature + creature tail, the in-game scaled creature maintains the original "aura" size, visible when hovering mouse on the creature. Is it possible to "fit" the aura size to the newly scaled creature?

 

 

Thanks



#2
leo_x

leo_x
  • Members
  • 223 messages

I think the only option is to use one of the ones with no aura at all, but those might be CEP additions... I forget.  They are listed as "NoGlow"



#3
Proleric

Proleric
  • Members
  • 2 359 messages
See also third bullet point here:

http://www.nwnlexico...ses#Limitations

#4
Kato -

Kato -
  • Members
  • 392 messages

Thanks to both of you. The limitations as described in the horse system seem clear enough, no way. I'll sure have a look at the "NoGlow" creatures, I did ignore their existence.

 

 

Kato



#5
Pstemarie

Pstemarie
  • Members
  • 2 745 messages

You could remove the targeting glow from everything in the 2da - just to be uniform.

 

No, I'm not OCD. Really - hey is that picture hanging cockeyed again?


  • kalbaern aime ceci

#6
Kato -

Kato -
  • Members
  • 392 messages

You could remove the targeting glow from everything in the 2da - just to be uniform.

 

 

Indeed, I'll give this a try :)



#7
kalbaern

kalbaern
  • Members
  • 824 messages

You could remove the targeting glow from everything in the 2da - just to be uniform.

 

No, I'm not OCD. Really - hey is that picture hanging cockeyed again?

I actually did this for the last hak update on my own PW. At first, I considered undoing it, but have grown to actually like it. The only glitch, or rather mechanics issue, is that creatures no longer have the blinding auras, but their shields and weapons still glow red when hostile. It does make for a cleaner visual though when targeting IG.


  • Kato - aime ceci