Hi all. It could be an one time thing, but here it goes. Conversation starts, trash talk etc, leads to battle using the ga_faction_join on $HOSTILE. After a couple of seconds, enemy goes invisible, reapears and starts the conversation all over again. Battle starts, same thing happens. What could cause this?
If it's any help, the conversation starts from a trigger, which destroys itself afterwards. Companions were there as well, and the trigger calls GetFirstPC(FALSE); Could it be that the trigger didn't destroy itself on time and refired?





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