I stumbled on this by accident. I do not know if this is by design or something but I hope it stays.
What I am talking about refers to Simulacrum, the Necromancer passive.
With Simulacrum, whenever you are killed, your body is taken over by a spirit that fights for you for 10 seconds. Which means, you play the game just like you would except you are now a spirit and you are stuck as a spirit for the entire duration.
Additionally, any ability you cast will not cost any mana. I do not think I have to explain why this is awesome.
However, there is something else you can apparently do with this passive. If you enchant your gear with 1% Health on hit enchantment, during this 10 seconds of spirit form, if you hit an enemy, then you just refill your health just like normal. But once the skill is over, you will not drop unconscious ! Instead you will still be alive somehow because of the health you regenerated using that particular enchantment when you are in your spirit form.
So this essentially means one thing :- YOU. ARE. IMMORTAL.
I do not know if this is just a bug on this particular copy of the game or if this health draining enchantment + simulacrum thing works everywhere.
I hope it does work everywhere because if it does, the Necromancer specialization just got a lot more interesting.





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