Holy inflation, Batman!
#1
Posté 09 février 2015 - 02:53
In my day, you could buy a decent weapon for one sovereign! Why, I once knew a feller who used just fifty gold pieces to fund an expedition!
Seriously, though, what is with the new coin system? It really makes DA feel even more generic. Am I supposed to believe the economy changed this much in 10 years?
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#2
Posté 09 février 2015 - 02:56
Seriously, though, what is with the new coin system? It really makes DA feel even more generic. Am I supposed to believe the economy changed this much in 10 years?
I don't think we're really supposed to believe anything. It's a gameplay mechanic.
- (Disgusted noise.) aime ceci
#3
Posté 09 février 2015 - 02:57
You know I never actually thought about this before but you're completely right. I guess having multiple tiers of currency was too complex for the "target audience", along with distributing attribute points and setting up tactics.
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#4
Posté 09 février 2015 - 04:34
I think even casual audience could get the 1 gold = 100 silver, 1 silver = 100 copper.You know I never actually thought about this before but you're completely right. I guess having multiple tiers of currency was too complex for the "target audience", along with distributing attribute points and setting up tactics.
It should have been the less casual gamers questioning the old system. Then again gamers are clearly not a group of people who understand money all that well...
- Terodil aime ceci
#5
Posté 09 février 2015 - 05:09
For someone that runs the Inquisition, I sure feel like a poor man. Seriously, good tier 3 schematics cost way too much.
- SkaldFish et Bayonet Hipshot aiment ceci
#6
Posté 09 février 2015 - 05:14
I think even casual audience could get the 1 gold = 100 silver, 1 silver = 100 copper.It should have been the less casual gamers questioning the old system. Then again gamers are clearly not a group of people who understand money all that well...
Why should less casual gamers question the old currency system when they are used to something similar from D&D?
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#7
Posté 09 février 2015 - 05:17
For someone that runs the Inquisition, I sure feel like a poor man. Seriously, good tier 3 schematics cost way too much.
Not if you do all the side quests and clear every zone. I don't really think schematics were that much expensive, more like there was not enough of them to buy and they had to be obtained by boring grind.
#8
Posté 09 février 2015 - 07:38
Old money has been retconned.
#9
Posté 09 février 2015 - 08:28
I dont understand why take an already award winning, widely praised package, and completely gut it out, for a totally different genre? Why not just make a hack n slash spin off, instead of ruining one of the better fantasy titles of all time?
Oh, wait.. EA->$$$
The more kids that feel epic, with minimal effort, means more kids will buy it... Everyone gets a ribbon.. No one gets 1st place.. Positive reinforcement.. No such thing as above average, and below average.. Everybody, is exactly the same!
PS: i finished with just about every schematic, and multiple stacks of each material, and still had tons of gold.. I do not dupe, or exploit in any way, shape or form.. If you actually play the game, you will continuously get gold just from vendoring low lvl gear, and rewards... I loot everything!
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#10
Posté 09 février 2015 - 08:32
The reasoning was that you were the head of an organisation and didnt need to deal in small change
#11
Posté 09 février 2015 - 09:20
I dont understand why take an already award winning, widely praised package, and completely gut it out, for a totally different genre? Why not just make a hack n slash spin off, instead of ruining one of the better fantasy titles of all time?
Oh, wait.. EA->$$$
PS: i finished with just about every schematic, and multiple stacks of each material, and still had tons of gold.. I do not dupe, or exploit in any way, shape or form.. If you actually play the game, you will continuously get gold just from vendoring low lvl gear, and rewards... I loot everything!
Ofc, why take your award winning game concept (DAO) when you can take another one (Skyrim) that has sold way more copies than your previous 2 games combined ![]()
Hmm, "about every schematic" and "no exploit" doesn't get quite together imo. You were either incredibly lucky and every chest in every dungeon had to have a schematic inside or you had to run those dungeons several times (which can be considered an exploit) or there are many more schematics that you don't know about. I ran Cradle of Sulevin and Still Ruins like 20 times in total, completed everything that could be completed and there were still many schematics left (some of them better than the ones I had). And "multiple" stacks of each material I also find very hard to believe
You were either lucky or there are some you don't know about or you had to farm them ad nauseam. For example it took me like 100 silverite nodes to get fade-touched silverite, 60 dead snouflers to get one of the 2 possible fade-touched leathers, whole Emprise du Lion cleared before I looted one of those high-lvl fade-touched cloths (and that was while backtracking for a shard) etc. And of course there were many fade-touched materials I have never seen.
You for sure will have tons of gold by the end game and absolutely don't need to exploit for them, but materials is a completely different story.
- MonkeyLungs et SkaldFish aiment ceci
#12
Posté 09 février 2015 - 09:33
An elfroot costs 20 gold sovereigns. I'm just sayin ...
I like the old money system better as well.
On the plus side agricultural workers in Thedas are going to reap some serious rewards until total market saturation hits.
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#13
Posté 09 février 2015 - 09:54
The reasoning was that you were the head of an organisation and didnt need to deal in small change
The Inquisitor must be dumb then, paying more than one sovereign, scratch that, paying more than 50 coppers for 1 elf root is just absurd.
- SkaldFish aime ceci
#14
Posté 09 février 2015 - 10:01
This vaguely remembers me of people trying to calculate the value of the credit in Mass Effect to a present day dollar. And huge debates springing from them.
#15
Posté 09 février 2015 - 10:09
Thedas must have gone through some crazy inflation to make gold worth so little. And where did all the silver and copper go? Did it disappear into the same void into which all cooldown-based weapons went between ME1 and ME2?
In my day, you could buy a decent weapon for one sovereign! Why, I once knew a feller who used just fifty gold pieces to fund an expedition!
Seriously, though, what is with the new coin system? It really makes DA feel even more generic. Am I supposed to believe the economy changed this much in 10 years?
That was the first thing I thought about after visiting the first merchant in Haven.
Streamlined economy more in line with the expectations of the target audience. :>
- Rizilliant aime ceci
#16
Posté 09 février 2015 - 10:23
Ofc, why take your award winning game concept (DAO) when you can take another one (Skyrim) that has sold way more copies than your previous 2 games combined
Hmm, "about every schematic" and "no exploit" doesn't get quite together imo. You were either incredibly lucky and every chest in every dungeon had to have a schematic inside or you had to run those dungeons several times (which can be considered an exploit) or there are many more schematics that you don't know about. I ran Cradle of Sulevin and Still Ruins like 20 times in total, completed everything that could be completed and there were still many schematics left (some of them better than the ones I had). And "multiple" stacks of each material I also find very hard to believe
You were either lucky or there are some you don't know about or you had to farm them ad nauseam. For example it took me like 100 silverite nodes to get fade-touched silverite, 60 dead snouflers to get one of the 2 possible fade-touched leathers, whole Emprise du Lion cleared before I looted one of those high-lvl fade-touched cloths (and that was while backtracking for a shard) etc. And of course there were many fade-touched materials I have never seen.
You for sure will have tons of gold by the end game and absolutely don't need to exploit for them, but materials is a completely different story.
Oh idk if i got every schematic or not.. But i got all available onpes for purchase, and several others looted.. I dont look up wiki's, or videos, etc, so idk if im missing out.. Makes each find, an actual treasure.. On the downside, i doubt ill ever trudge through this pos ever again! My point was theres plenty of gold, without having to resort to farming, and plenty of everything else to not have to dupe.. I always had mroe armor/weapops tan anyone could equip, so i changed them around alot.. The people wanting the dupe bug, and gold explopit are the ones who will likely complain the game was too easy, and had no reward, etc in most cases.. In this game however, thats all happening without cheating..
But i earned each and every gold cin, each and every schematic, each and every material, each and every level, skill point, armor, weapon, accessory, etc.. Each find felt rewarding in that respect.. They were just incomparable to what ik had crafted at like lvl 5.. I had the Kirkwall mace Schematic in Haven, and crafted it right away.. I was lvl 15 or 16 before i found anything even remotely close to its dmg/dps...
#17
Posté 09 février 2015 - 10:59
Maybe because of the war Thedas experienced a sudden bout of inflation and goods become rarer. Who's going to be picking up elf root when a rogue templar or rebel mage will kill you?
#18
Posté 10 février 2015 - 01:25
Maybe because of the war Thedas experienced a sudden bout of inflation and goods become rarer. Who's going to be picking up elf root when a rogue templar or rebel mage will kill you?
I don't know, maybe the horde of fanatics who have sworn their undying loyalty to the Inquisition?
- Grifter aime ceci
#19
Posté 10 février 2015 - 01:32
for you my friend =)
#20
Posté 10 février 2015 - 02:00
And where did all the silver and copper go?
They appear to be still in use. In the Wicked Grace scene Josephine opens with three coppers and Iron Bull says to her "a silver or nothing".
#21
Posté 10 février 2015 - 02:06
Thedas must have gone through some crazy inflation to make gold worth so little. And where did all the silver and copper go? Did it disappear into the same void into which all cooldown-based weapons went between ME1 and ME2?
In my day, you could buy a decent weapon for one sovereign! Why, I once knew a feller who used just fifty gold pieces to fund an expedition!
Seriously, though, what is with the new coin system? It really makes DA feel even more generic. Am I supposed to believe the economy changed this much in 10 years?
Think this game as a FPS MP type cRPG game that's been "smoothed and simplified" for the console market.
- Bayonet Hipshot et DanteYoda aiment ceci
#22
Posté 10 février 2015 - 02:30
Don't look too much into a game mechanic.
This vaguely remembers me of people trying to calculate the value of the credit in Mass Effect to a present day dollar. And huge debates springing from them.
The game mechanics are pretty much what counts here.
#23
Posté 10 février 2015 - 03:16
Don't look too much into a game mechanic.
This vaguely remembers me of people trying to calculate the value of the credit in Mass Effect to a present day dollar. And huge debates springing from them.
This perfectly sums up Inquisition: Be dumb so that you can enjoy the game.
- Bayonet Hipshot aime ceci
#24
Posté 10 février 2015 - 03:20
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#25
Posté 10 février 2015 - 03:21
I prefer to assume that DA:I prices are given in silver. Probably conflicts with something somewhere, but it makes more sense.
That would have made slightly more sense.
Bioware, hire this man!





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