When I go to import it to Inquesition on The Keep, it says "will replace the current active world state in your game slot". Does this mean it will override my world state that I was creating? Or override my current game that I have been playing for a long time now in Inquisition. The current game I have going, I have done nothing as far Keep wise. Just started from scratch. I don't want to waste all of the time I put into this playthrough by doing this. I wish to have a separate game with the Keep data. Is it because I have it in the "default world state" and it needs to be in a new world state? Or can I just go ahead and override the current default world state without effecting my current game?
World state override?
#1
Posté 09 février 2015 - 10:47
#2
Posté 09 février 2015 - 10:51
It means that if you have a World State that has been imported to Inquisition then the current World State that you export will overwrite the old state for a NEW GAME only. The World States that are in use on your game do not get overwritten nor do any of your World States get deleted from the Keep.
Hope this helps.
#3
Posté 09 février 2015 - 10:58
Huh. I never imported any thing or really even touched the keep before. Just kind of browsed over it. But either way whatever. I went through and did the Tapestry. So if I do go to import it and overwrite the current one, it will be there for when I start a new game, correct?
#4
Posté 09 février 2015 - 11:09
Huh. I never imported any thing or really even touched the keep before. Just kind of browsed over it. But either way whatever. I went through and did the Tapestry. So if I do go to import it and overwrite the current one, it will be there for when I start a new game, correct?
You export it from the keep and import it into the game. So when you export it, it's there waiting for you to create a Playthrough based on it
#5
Posté 09 février 2015 - 11:10
Awesome. Didn't want it to overwrite my game or anything like that haha.
Thanks a lot both of you!





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