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Magic and Defense


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11 réponses à ce sujet

#1
KaitoXIII

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hey ,

According to the game Templars have the abillity to withstand every kind of magic, but do you think they are really able to do this?



#2
X Equestris

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They can resist magic, but they aren't immune to it.

#3
Eliastion

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Also "every kind of magic" is a very bold statement - even total magic immunity could only do so much. Imagine a mage that uses his power to levitate a rock and throw it at the templar - it's not a magical rock, it's just a ... well, a rock, only it was thrown not by a giant's hand or some machine but by magic - a templar unable to dodge it would go splat even if he had total magical immunity.

They supposedly are, however, quite good at withstanding direct magical attacks and they have some means to disrupt spellcasting while it's happening (though they seem to be much inferior to mages adept at Spirit Magic when it comes to active antimagic) 



#4
Ashagar

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Templars also need to prepare to use their abilities and lyrium to strengthen them. Now seekers on the other hand are much better at no selling magic, they are also immune to blood magic's mind control and possession by demons, they also don't need lyrium having been made momentary tranquil after a year long vigil then touched by a spirit of faith.

 

Seekers can also set the lyrium in Templars and mages blood on fire and have varied other gifts including the rare gift in a few to basically command people with lyrium in them to die.



#5
Ranadiel Marius

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Also "every kind of magic" is a very bold statement - even total magic immunity could only do so much. Imagine a mage that uses his power to levitate a rock and throw it at the templar - it's not a magical rock, it's just a ... well, a rock, only it was thrown not by a giant's hand or some machine but by magic - a templar unable to dodge it would go splat even if he had total magical immunity.
They supposedly are, however, quite good at withstanding direct magical attacks and they have some means to disrupt spellcasting while it's happening (though they seem to be much inferior to mages adept at Spirit Magic when it comes to active antimagic)

They seem to be quite good at active anti-magic considering it just takes a couple of templars to completely block the magic casting abilities of several magisters according to a wartable mission. And it seemed that the Magisters had never experienced being completely deprived of their magical abilities, so that would suggest either it was more potent than Spirit Magic or they don't study anti-magic applications of spirit magic in TI.

#6
Kantr

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Also "every kind of magic" is a very bold statement - even total magic immunity could only do so much. Imagine a mage that uses his power to levitate a rock and throw it at the templar - it's not a magical rock, it's just a ... well, a rock, only it was thrown not by a giant's hand or some machine but by magic - a templar unable to dodge it would go splat even if he had total magical immunity.

They supposedly are, however, quite good at withstanding direct magical attacks and they have some means to disrupt spellcasting while it's happening (though they seem to be much inferior to mages adept at Spirit Magic when it comes to active antimagic) 

But making a rock levitate and throwing it must take energy, so presumeably you need to be quite near. Which means you can be in range of templars who are weaking the energies. Plus while you're concentrating on throwing a rock. Someone might get you with an arrow



#7
X Equestris

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They seem to be quite good at active anti-magic considering it just takes a couple of templars to completely block the magic casting abilities of several magisters according to a wartable mission. And it seemed that the Magisters had never experienced being completely deprived of their magical abilities, so that would suggest either it was more potent than Spirit Magic or they don't study anti-magic applications of spirit magic in TI.


Templar powers can totally cut off normal spell casting, so I'm not surprised it caught the Magisters, who have no experience with that, completely off guard.

It should be noted that Templars are vulnerable to blood magic, as it can't be cut off like normal magic can.

#8
Ranadiel Marius

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Templar powers can totally cut off normal spell casting, so I'm not surprised it caught the Magisters, who have no experience with that, completely off guard.

It should be noted that Templars are vulnerable to blood magic, as it can't be cut off like normal magic can.

What is the source on blood magic being immune to Templar abilities? It makes some sense and I see it mentioned by a lot of people, but I can't recall it ever being mentioned in a game or codex.

#9
X Equestris

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What is the source on blood magic being immune to Templar abilities? It makes some sense and I see it mentioned by a lot of people, but I can't recall it ever being mentioned in a game or codex.


I'm not sure the source, but it does make sense. As I recall, Templar powers stop casting buy temporarily cutting of the mage's link to the Fade. This doesn't really work when a mage is using heir own blood or that of another.

#10
Ranadiel Marius

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I'm not sure the source, but it does make sense. As I recall, Templar powers stop casting buy temporarily cutting of the mage's link to the Fade. This doesn't really work when a mage is using heir own blood or that of another.

I like the way it is put in the Sola's/Cass banter that Templars reinforce reality making it less like the fade. I agree that it can make sense for blood magic to avoid Templar abilities (explains why so many apostates turn to it), but I really would like to know where the info comes from. Hopefully someone who knows will come around to this thread. >.>

#11
X Equestris

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I like the way it is put in the Sola's/Cass banter that Templars reinforce reality making it less like the fade. I agree that it can make sense for blood magic to avoid Templar abilities (explains why so many apostates turn to it), but I really would like to know where the info comes from. Hopefully someone who knows will come around to this thread. >.>


It might be Asunder, and it might be in DA2.

#12
Kantr

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It might be Asunder, and it might be in DA2.

We sort of see it in the mage origin as well.