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Mass Effect 4 killed Shadow Realm


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#76
wolfsite

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I wouldn't call that 100% a bad thing with the amount of people who seemingly get outraged that BW don't essentially make the same game over & over again or act like its still 1998

You have to admit there does seem to be a cycles going on:

 

Dragon Age: Origins is released and people complain that is nothing like Baulders Gate, the greatest game Bioware ever made

Dragon Age: Inquisition is released and people complain that it is nothing like Dragon Age: Origins, the greatest game Bioware ever made.

 

Then the other cycle of people complaining that they release the same game over and over but when they make a major change people complain about them not keeping it the same.


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#77
XxPrincess(x)ThreatxX

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You have to admit there does seem to be a cycles going on:
 
Dragon Age: Origins is released and people complain that is nothing like Baulders Gate, the greatest game Bioware ever made
Dragon Age: Inquisition is released and people complain that it is nothing like Dragon Age: Origins, the greatest game Bioware ever made.
 
Then the other cycle of people complaining that they release the same game over and over but when they make a major change people complain about them not keeping it the same.


Yeah, i found it funny that DA:O & ME2 are generally regarded as 2 of BW's best games now when they were hated by alot of people who wanted BG3 & another ME1
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#78
DarkKnightHolmes

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Whatever, can Bioware make Jade Empire 2 or KOTOR 3 already?



#79
Fast Jimmy

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I wouldn't call that 100% a bad thing with the amount of people who seemingly get outraged that BW don't essentially make the same game over & over again or act like its still 1998

(sigh) Bioware was the only AAA studio out there making party-based, tactical RPGs. It would be different if there were a bunch of other studios out there doing this. It really would.

That Bioware wants to make a cheap action game with sex scenes and a boring open world with nothing to do but play "Quest Objective chaser" is not a crime. But it is just a crying shame when they were the only AAA developer doing what they did. And now they treat it like it's an icky thing that they don't want to be associated with anymore.


And please... before anyone says "go play The Witcher, "go fund a Kickstarter" or "stop living in the past," please read my response: "only AAA studio out there making party-based, tactical RPGs." You controlled a party, whose skills determined if they hit and how much damage they did (and the same logic applied to enemies) and where the speed of the combat did not negate the placement of the units on the battlefield.

It's sad when a Final Fantasy game is more of an RPG than a Dragon Age game.
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#80
Seagloom

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You have to admit there does seem to be a cycles going on:

 

Dragon Age: Origins is released and people complain that is nothing like Baulders Gate, the greatest game Bioware ever made

Dragon Age: Inquisition is released and people complain that it is nothing like Dragon Age: Origins, the greatest game Bioware ever made.

 

Then the other cycle of people complaining that they release the same game over and over but when they make a major change people complain about them not keeping it the same.

 

That will never stop because new fans are jumping on the bandwagon with every game. DAI for example will draw quite a few newcomers solely by virtue of winning some GotY awards. To older fans, DAI may seem like a disappointment for any number of reasons. But to someone just discovering BioWare games, or even RPGs and RPG hybrids, it will seem like the best game ever.

 

Most people get attached to their first love, so to speak. They see change as a suggestion that the game they were enamored with was less than perfect, and take any shortcoming in future games as blasphemy. In BioWare's case it's even worse because they don't iterate between most sequels. Instead they make drastic changes in one area or another. That makes the disconnect harsher still.


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#81
Fast Jimmy

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You have to admit there does seem to be a cycles going on:

Dragon Age: Origins is released and people complain that is nothing like Baulders Gate, the greatest game Bioware ever made
Dragon Age: Inquisition is released and people complain that it is nothing like Dragon Age: Origins, the greatest game Bioware ever made.

Then the other cycle of people complaining that they release the same game over and over but when they make a major change people complain about them not keeping it the same.


While I do sympathize with those gamers who wanted DA:O to basically be BG3, the fact was that it was a different series and they made different decisions. I do think that DA:O is a better game than BG1 and BG2, personally, but that's more to do with the fact that I can better respect ,Bioware creating their own game world and mechanics and not relying on The Forgotten Realms and AD&D mechanics.

But to look down on people because they expect games within the same series to have the same features... that's just silly. The second and third games in a series does nearly every aspect of the combat gameplay worse than the original? That's something worth celebrating?

The fact that people were playing DA:O wrong is the problem. Instead of Bioware realizing this and incorporating ways to teach people to play party-based RPGs, they just devolved into poorly constructed action games with bad cameras.
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#82
Guest_Cthulhu42_*

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I see this cancellation as bad news. There are few urban fantasy games out there. The last we got was what? The Secret World a few years back?

I'm not 100% sure of the exact definition of urban fantasy, so I could be wrong, but would The Wolf Among Us not count?



#83
Seagloom

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I'm not 100% sure of the exact definition of urban fantasy, so I could be wrong, but would The Wolf Among Us not count?

 

Yes it does. Forgot that one. Enjoyed it quite a bit too. XD Sooo... I stand corrected. :)



#84
Fast Jimmy

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Yes it does. Forgot that one. Enjoyed it quite a bit too. XD Sooo... I stand corrected. :)


Still, Secret World and Wolf Among Us as the only games that qualify (outside of maybe Shadowrun, depending on how you classify that) over the course of close to a decade still allows for someone to say "sad to see a potential urban fantasy game die."
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#85
Kaiser Arian XVII

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I don't like Urban Fantasy. I like POWER FANTASY.

Oh it reminds me of David...


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#86
Seagloom

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Still, Secret World and Wolf Among Us as the only games that qualify (outside of maybe Shadowrun, depending on how you classify that) over the course of close to a decade still allows for someone to say "sad to see a potential urban fantasy game die."

 

Yes, sadly. I don't count Shadowrun personally. I define urban fantasy as taking place in a modern setting at least similar to our own world with one or more fantasy elements thrown in. Shadowrun is more like cyberpunk meets high fantasy; which is awesome but not quite the same bag in my opinion.

 

I might throw MegaTen games under urban fantasy, I guess. Although those games can get so over the top they miss the mark on why I like urban fantasy settings to begin with.

 

Either way I agree... it's enough to say that, and I would be one of the people saying it. I adore fantasy and like sci-fi and space opera stuff, but urban and gaslamp fantasy hold special places in my heart. At this point though, I just want to see genres outside the norm. That's 90% of the reason I'm keeping my fingers crossed for CDPR's Cyperpunk.



#87
wolfsite

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But to look down on people because they expect games within the same series to have the same features... that's just silly. The second and third games in a series does nearly every aspect of the combat gameplay worse than the original? That's something worth celebrating?

I hope you are not making the assumption that I am looking down on people as that is the vibe this section is making as all I was doing was making an observation of the cycle we see in general.



#88
Abraham_uk

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What is there to discuss?

 

A hypothetical game that little is known about and wasn't completed, never saw the light of day.

I'll just add it to the 1 trillion game concepts that never saw the light of day.

 

I wonder if there have been any games that were fully completed but never released.

That has actually happened with films.



#89
Abraham_uk

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What was Shadow Realms meant to be?

 

What genre? (Science Fiction, Fantasy?)

What was the premise?

What type of game play? (shooter, plat former, RPG, puzzle, team based, on line MMO, etc).

So many more questions.



#90
Beerfish

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#91
MrFob

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Huh, so it got canceled? Well, that was quick indeed.

I am not really sorry to see that project go. From the little we knew, it didn't sound like anything that would interest me. On the other hand, wasn't this supposed to be developed by the Austin group? I couldn't really warm up to anything they produced so far, so I remain skeptical if their next attempt shall blow me away.



#92
Heimdall

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Yes, sadly. I don't count Shadowrun personally. I define urban fantasy as taking place in a modern setting at least similar to our own world with one or more fantasy elements thrown in. Shadowrun is more like cyberpunk meets high fantasy; which is awesome but not quite the same bag in my opinion.
 
I might throw MegaTen games under urban fantasy, I guess. Although those games can get so over the top they miss the mark on why I like urban fantasy settings to begin with.
 
Either way I agree... it's enough to say that, and I would be one of the people saying it. I adore fantasy and like sci-fi and space opera stuff, but urban and gaslamp fantasy hold special places in my heart. At this point though, I just want to see genres outside the norm. That's 90% of the reason I'm keeping my fingers crossed for CDPR's Cyperpunk.

Looking forward to that too.

Though if we're naming off urban fantasy games, the best urban fantasy RPG I ever played was VtmB, though that's getting a bit further back now. I've been waiting for a worth successor ever since.
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#93
Kaiser Arian XVII

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Whatever, can Bioware make Jade Empire 2 or KOTOR 3 already?

 

No. JE is not a popular franchise and KOTOR franchise is polluted by that heretic Obsidian just like NWN.



#94
DEUGH Man

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I don't know if I'm excited for anything Bioware right now. I'm all bioware'd out.

#95
Seagloom

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Looking forward to that too.

Though if we're naming off urban fantasy games, the best urban fantasy RPG I ever played was VtmB, though that's getting a bit further back now. I've been waiting for a worth successor ever since.

 

Yup, VtMB wins hands down. It was quite awhile ago though, as you wrote. Crazy that it's been over ten years.

 

On a side note, props for the Illyria avatar. All things Angel are awesome. Ooh, unintentional alliteration. Sweet. XD


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#96
Fast Jimmy

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What was Shadow Realms meant to be?

What genre? (Science Fiction, Fantasy?)
What was the premise?
What type of game play? (shooter, plat former, RPG, puzzle, team based, on line MMO, etc).
So many more questions.


It was an Urban fantasy, where elements of today's world were mixed with magic, monsters and gothic elements.

The premise was a 4 vs. 1 dungeon crawl, where a party of four "party member" players went through a dungeon, overcoming traps, enemies and obstacles. The fifth player would be a "DM" player, who would be the one setting up the traps, placing the enemies, even "possessing" enemies ocassionaly to give a Direct Control boost to strength, with each act performed using a mana-esque pool that regenerated more quickly the longer the match went on, meaning the party would want to move through the dungeon as fast as possible before the DM became too powerful to beat.

The gameplay for the party would be somewhat similar to DA:I's MP, where the player would control one character and have basic attacks, abilities on cooldown, etc. The gameplay of the DM would be drastically different, where the ability to place units, traps and obstacles and also keep an eye of the party players would use a nearly constant overhead view (except when the DM possessed an enemy character, which the DM would fight with as the party players experiences the game).


There are tons more questions, yes. But the DM aspect of the equation was truly unique, even amongst other 4 vs. 1 games that are on the market/horizon which has a big monster type instead of a DM shaping the dungeon itself. It sounded equal parts DA:I MP and the old PC game Dungeon Keeper.
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#97
Fast Jimmy

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It was an Urban fantasy, where elements of today's world were mixed with magic, monsters and gothic elements.

The premise was a 4 vs. 1 dungeon crawl, where a party of four "party member" players went through a dungeon, overcoming traps, enemies and obstacles. The fifth player would be a "DM" player, who would be the one setting up the traps, placing the enemies, even "possessing" enemies ocassionaly to give a Direct Control boost to strength, with each act performed using a mana-esque pool that regenerated more quickly the longer the match went on, meaning the party would want to move through the dungeon as fast as possible before the DM became too powerful to beat.

The gameplay for the party would be somewhat similar to DA:I's MP, where the player would control one character and have basic attacks, abilities on cooldown, etc. The gameplay of the DM would be drastically different, where the ability to place units, traps and obstacles and also keep an eye of the party players would use a nearly constant overhead view (except when the DM possessed an enemy character, which the DM would fight with as the party players experiences the game).


There are tons more questions, yes. But the DM aspect of the equation was truly unique, even amongst other 4 vs. 1 games that are on the market/horizon which has a big monster type instead of a DM shaping the dungeon itself. It sounded equal parts DA:I MP and the old PC game Dungeon Keeper.


Then again, the "DM integrated into the game" mechanic sounds very much like THIS new game, just announced and coming out in 2015:

http://m.ign.com/art...-coming-in-2015

I might need to start a new thread to discuss this.

#98
ruggly

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So does wearing this make me some sort of hipster?

 

b4iPFPl.jpg



#99
Fast Jimmy

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So does wearing this make me some sort of hipster?

b4iPFPl.jpg


"I've got a hoodie for a video game. You've probably never heard of it."
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