There is usually a clash between side activities and the main plot in an RPG.
The complaints may have been fewer if the side content in this game had been of better quality. Collecting ten bear asses and gathering shards isn't exactly the height of RPG design. It's jarring when the PC, supposedly a leader of men, is out dicking around with trivial grunt work.
Shards? What are those?
I've never collected more than 30 to be honest.
But in all seriousness, this is something that's basically in every RPG where you're an important person. Lets take ME again:
ME1: Super bad ass Spectre --> have to buy your own weapons
ME2: An organisation has just spent BILLIONS on reconstructing you --> Gotta collect your own minerals
ME3: The most important asset in a war against hyper advanced machines out to destroy everybody --> explore galaxy, buy your own weapons.
This is nothing new.
Not saying it couldn't have been done better btw, but if such things are really so annoying to you, I wonder you still play these kind of games.





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