Powers:
- Leaping shot
- Evade
- Stealth
- Spike Trap
Details of passives used here: http://da-skills.net...010,001A1,000,0
This set-up utilizes the Hunter as a very close range fighter. I believe Mortiel already made a build for close range fighting (http://forum.bioware...= hunter build).
The key differences here is the use of Spike Traps as well as Evade as an offensive option. This is a build I have been playing around with lately and one that I find extremely enjoyable to play.
One of the key components of this build is the use of Spike trap, combined with Stealth, Spike trap allows you to enter a spawn, detonate your spike trap and remain in cloak. Combined with The Knife in the Shadows perk, your next attack will always be a critical hit. The radius of the explosion (though not as big as Fire Mine for example) is wide enough for me to usually hit 2 or 3 enemies at a time (more if they are bunched closely together).
What Spike trap lacks in damage it makes up for in its ability incapacitate enemies by rag-dolling them in the air, its also pretty useful for chaining attacks together e.g. performing a leaping shot or a basic attack while enemies are in the air, usually to finish them off. As I have eluded to the actual damage of Spike trap in Stealth (along with the perks to increase its damage) is around 900 (1500 to 1800 on a crit) while not amazing the fact that I can initiate an attack without drawing aggro is very useful in my opinion and the consistent critical hit bonus that you get for Evade or Leaping shot means that you wont be too lacking in terms of damage overall.
Another key thing with this build is the use of Stealth + Evade as an offensive weapon, I often hear the usefulness of Evade for getting out of tricky situations and the potential of if it to damage enemies but I haven't really seen it being utilised offensively much. I think this is largely due to getting the time right so that the after image actually does damage and also the potential to leave yourself open to damage from enemies. I found the second evolution of Stealth (Lost in the Shadows) to be vital here as it allows you to pass through enemies while in Stealth, you are therefore free to time your attacks i.e. when you want to use evade. I tend angle it so that I can hit as many enemies as possible while breaking cloak. The video clips below highlight a few examples of this
http://youtu.be/mx9yzHRNPkg?t=17s
At the moment I can only record 30 second clips using the Xbone, will try and update this with video examples of Spike Trap usage Tomorrow.
In terms of of equipment i'm using one Unique HOK ring and Unique Attack Ring, Stamina Amulet (Rare), Belt of Health (Rare) and Longbow of the griffin. Ideally I would like to have the Unique cool-down amulet instead of the Stamina Amulet as I rarely have Stamina issues (the cool-down would be very useful for Spike trap in particular). I'm really liking Long Bow of the Griffin on him.
*Edit* - Added Hunter showcase vid below





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