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#1
MiceAndDogs

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What is your most loved specialization? Is it the whirling tempest? Or the manipulative artificer? Or maybe the powerful knight-enchanter? Which one do you despise? The necromancer? The champion? Maybe Templar? I personally adore the assassin line, with its amazingly powerful Mark of Death and its flashy hidden blades and that one skill that makes you crit always when you attack from stealth. I HATE the necromancer. Never even tried it in any of my four playthroughs, and seeing what Dorian does on the field and how much he suffers, I don't think I'll ever try it. One day I might, but it's not a guarantee.



#2
Mes

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Love KE! I just love being a squishy mage until about level 10 and then BOOM - that guy who thought he'd get within close range for a laugh? CHOP - there goes his head. :D



#3
Farangbaa

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Much to my surprise: Templar.
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#4
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Assassin, Rift Mage, and Templar depending on the class. (Although for mage, I've yet to pick Necro, but Walking Bomb/Death Siphon was my jam in DA2 so it's subject to change.)

 

Errr, how does Dorian "suffer" on the field? Iron Bull and anyone with daggers are the ones always dying on me.


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#5
Farangbaa

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Errr, how does Dorian "suffer" on the field? Iron Bull and anyone with daggers are the ones always dying on me.


Slightly off, but I think I've found a way to use Iron Bull as a 'pure' two hander (no vanguard skills) without him dying all the time.

I have his targetting set to 'Defend Cassandra'. This means that almost always Cassandra will draw all the aggro before Iron Bull charges in like.. eh.. a Qunari. When I had him set to 'Follow controlled character' or 'follow Cassandra', he'd almost always be the first to reach the enemies, and subsequently die :P

I've never used daggers on my companions, but I suppose changing the targetting like I did with Iron Bull would solve most of their issues.

#6
MiceAndDogs

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For me Dorian is always the one to go down whenever we go against a large mob of fodder. I also hate his ability that turns the bodies of dead enemies into allies. I have to wait for so long for the spell to finish and get my loot.



#7
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For me Dorian is always the one to go down whenever we go against a large mob of fodder. I also hate his ability that turns the bodies of dead enemies into allies. I have to wait for so long for the spell to finish and get my loot.

Well, he's at his best against big groups since Horror, Walking Bomb, and Death Siphon all function the best with multiple enemies. He is a bit weaker when it comes to large bosses like dragon because of that, though.

 

And you can just switch to him and deactivate Spirit Mark after everyone is dead. Then you don't have to wait.



#8
katerinafm

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Agreed on necromancers and loot. Before I had realized that the loot only drops after the timer runs out for the dead allies I had missed the usually pretty cool loot you get from giants because he had decided to resurrect one. Agh. Always turn the power off in the AI menu.

 

Oh and my favorite is Knight Enchanter. First specialization to actually change how a mage fights and it's pretty neat.



#9
Scofield

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Sadly i do not like many of them, i prefer the base specs and well there aint enough of them, it is my greatest criticism of DA:I, the gutting of the specs, i preferred the range an scope of DA2's, it added a crap ton to my replay value of the game, sadly in DA:I everyone of my mages is the same apart from if i pick a "advanced" spec for him/her, only difference really is what skill i pick first which saddens me, what makes it worse is the specs i liked from previous games aint even in this game, spirit healer/berserk etc

 

 i've played them all so if i had to pick one maybe KE, i like the idea of it more than i actually like how they did it, i like the idea of a front line mage, heavy armor you get the picture, but i dont like being OP it why i dont specialize on any class anymore, but even not picking a specialization your still OP tbh

 

Its why i've put DA:I down an not returned to it an no idea if i will or can, not the story, not the quests, not the areas, not the bugs, just basically no matter what i pick end of the day each mage will be the same as the last, there is zero choice zero, same if i go a 2h warrior, same with a S&S, same with archer etc, every character turns out the same and that saddens me.

 

I dare you all to go play an not pick a "advanced" spec, every one you do will just be a clone of the last



#10
themageguy

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I've always been a mage player, however inquisition made daggers and archery super fun and they gave me a specialisation that lets me embrace my love of elemental chaos- Tempest :D

Needless to say, my favourite specialisation is the Tempest.

#11
goofyomnivore

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I like the concept of Rift Mage, but it isn't nearly as satisfying to play as a Force Mage in DA:2 was. It seems random, clunky, and not fluid at times. Necromancer I've never really been a fan of lore / character personality wise. Playstyle wise I find it to be slower than the other two specs and not to my liking.

 

Knight Enchanter seems to be the most fluid and fast paced of the mage specs. It also allows you build diverse parties since you can tank. I'd give it the nod as my favorite specialization in Inquisition. Knight Enchanter gives you options without forcing you to play a certain way like Rift Mage does with the debuff system. You can easily bounce between a frontline or backline fighter without losing much effectiveness. 



#12
Phoe77

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I haven't played all of the specs yet, but Rift Mage was my favorite so far.  It gives you a lot of CC without forcing you to sacrifice on damage much, and the bonuses you get against weakened enemies are delightful.  My only complaint with this spec is that it can be a pain in the butt to get the venatori tomes, especially compared to nevarran skulls or broken philters which I have in abundance by the time Haven is kaput.  



#13
caradoc2000

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Tempest - Thousand Cuts is seriously bad news for dragons.



#14
Tython

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Tempest and Knight Enchanter. I enjoy being overpowered. I'm the Inquisitor! I should be able to crush dragons and magister darkspawn.

 

Having a hard time getting into Rift mage and Necromancer but they are all enjoyable.



#15
JumboWheat01

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I will forever love Templar specs in the Dragon Age series.  Whether they're DPS or Tank focused, turning my warriors into anti-magical machines is awesome.



#16
TracyJackson

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Knight Enchanter is pretty cool for a mage. He's good with ranged spells, but can also deal massive damage with his melee Spirit Blade.



#17
Anvos

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Weird how so many people miss that you can tell the AI not to use an ability, or you could use one of the elemental or barrier trees instead of specing the necro abilities if you don't like them.



#18
Elista

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Tempest for a DW rogue is my favorite. I haven't tried many specs yet, but I'm so in love with this one, that I probably won't change my mind...

#19
BraveVesperia

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I love Knight Enchanter, Tempest (DW) and Artificer (archer). Knight Enchanter is just like a mage tank, you can solo dragons if you have the patience, and unlike Arcane Warrior, you don't have to auto-attack your way to victory, you can mix in lots of spells. Plus Fade Cloak is very handy at avoiding attacks that usually knock you on your bum (like giants throwing rocks).

 

Tempest is fast and unstoppable. With flask of lightning and fire, you're constantly on the move and dealing so much damage. It also helps you avoid pesky attacks. Thousand Cuts is also one of the best Focus abilities.

 

As for Artificer, it isn't as flashy as the other two, but there is much joy to be had in throwing out elemental mines that explode everyone who closes the distance. My personal favourite is using spike trap, then leaping shot to backflip out of the way as the enemy is blasted sky-high. Bonus points if she lands next to the team mage and they cast barrier on the pair of them.



#20
Orian Tabris

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I usually just control my own characters and I haven't played that many Inquisitors, so I can't comment on all the specialisations, but I was glad to find that Champion did manage to balance out my 2-handed warrior like I thought it would. I just have to laugh at all those people who say 2-Handed warriors need to generate guard with the Vanguard tree. Combat Roll and Walking Fortress were all the defence I needed on Nightmare (excl. gear).

 

OK, maybe you need to generate guard with friendly fire turned on, but pfft(!) this ain't no competition to see who's the best player. Nightmare is still a challenge, regardless of friendly fire.

 

My only other specialisation so far is Knight-Enchanter, and yep, really powerful. Goes great with the Storm and Spirit trees, because you've got yourself covered, the party covered, and you can pretty much do whatever you want, whenever you want.

 

Yeah, I definitely prefer not playing in a systematic way. All that effort to use Inferno's passives and set fire spells at just the right time is unnecessary, when I can get by well enough with the Storm passives that I never see coming/happen anyway.



#21
MiyuEmi

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Knight Enchanter.  I'm not sure I could playthrough as a mage without it.  Spirit Blade allows me to experience melee as a mage which is nice!



#22
NauRava

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KE is OP and one buttom smashing, that's a sad truth but I get why people love it. It makes you feel very powerful and that's what games are partly for. Still I picked it only once just because of that (I've 6 runs behind me right now). It simply made the game too easy for me and so sucked out all the fun even in Nightmare mode. I like my games with a bit of struggle and if I can go through the game in its hardest difficulty without dying at least twice, it's just not worth it.

 

My personal favorites are Champion Shield Warrior, DW Rouge Tempest and Rift Mage, mainly because of the challenge. All of them have good balance and when used right, have the possibility to be damn powerful, still leaving room for combos and challenge when tackling harder enemies in the game. 



#23
Tinxa

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Is anyone else annoyed with the stupid quests they make you do before you can choose the specialisation?

 

For the champion I had no idea where the knights I was supposed to defeat were and the others need all sorts of items I have no idea where to get. I just ended up picking whatever I had the luck to gather all the ingridients for first beacuse the unused ability points were piling up.

 

I just want to choose whatever specialisation I want without jumping through hoops first.



#24
caradoc2000

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For the champion I had no idea where the knights I was supposed to defeat were

The quest description says where they are.
 

I just want to choose whatever specialisation I want without jumping through hoops first.

After DAO and DA2 people complained that it was too easy to get the specializations and that it would be more fun if you had to actually do something to get them.



#25
MiyuEmi

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@caradoc2000: I didn't think in DAO that they were particularly easy to get as it required you to, in at least two cases, make quest choices that would potentially lose you companions.  My only complaint with them in DAO was that once you opened them for one character, they were opened for all of them.  In DA2 however all you had to do was sneeze and you'd get another specification.  I do like the ability to actually have to do something to get the specialisations though, makes sense.