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#26
Koneko Koji

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I'm another one! As soon as I'd finished DA:I, I shoved Origins back in (romancing Cullen made me nostalgic for Alistair) and I truly adore the first game - DA:I comes nowhere even close to knocking it off my top spot.

To be honest, I think DA:I is missing the emotional impact that comes with Origins - it just feels so disconnected; like others have said - the lack of personal up close time is irritating, and I found that the romance scenes with their hideous fade to black forwent all the intimacy that was cultivated in the tasteful Origins scenes.

That and Inquisition is a one storyline game - you can only do some parts in a random order, and it doesn't seem to matter what decisions you make - they don't affect the rest of the game.

This is true for both the big quests (choosing which side to go with) and personal quests (I hate Viv and tanked hers on purpose, but as soon as the cutscene was over, she acted like nothing had happened).

It killed the level of interaction for me in quite a big way - I still LIKE the game, but I don't LOVE it.


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#27
Big Magnet

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Last week I finished DAI for the first time, and despite the bugs and everything else (negatively) mentioned here, I enjoyed playing through it.

 

But after finishing I went back to DAO to play Leliana's Song, Warden's Keep and Witch Hunt. I hadn't had the chance to play them before because I got to know Dragon Age last year on a Steam sale, so when I finished DA2 I was one week away from starting DAI, so the DLCs were postponed for a while.

 

So, when I started playing Leliana's Song, I started reliving the experience I had when I played DAO for the first (and only so far) time, and I loved, I mean, I LOVED playing it.

 

But it was OK, I thought the feeling would go away, but when I started Warden's Keep and I had to load my last save game to talk to the guy to open the quest, I was at the camp, and oh, that made me sad, real sad.

 

Talking to Leliana, Morrigan, Alistair and everybody again, I felt like I had been traveling for a long long time and I was finally back... home...

 

Everything is so much more intense in DAO (IMO), the conversations you have with the people, the camera brings you so close that you can see the expression on their faces, the possibility to talk to them at any time, well, I'm sad...

 

I'm not saying that DAI is bad, it is not, I don't know what happens but DAO (IMO again) has something that DAI doesn't, I don't know exactly what, but I didn't have the same feeling while playing DAI when I was playing DAO.

 

I'm really sad, and although I know everything is a matter of taste, I hope someday I have the chance to play another story with such great contents and involvement as DAO. (No fanboy here, just my opinion, and as I said, I liked DAI as well) 

 

I'm sorry for the wall of text, I needed to get this off my chest.

 

 

OP, know that you're not alone... ;_;

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#28
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#29
Big Magnet

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Well that's it!  OP convinced me to fire up the old DA:O again. 

 

Right now I'm playing the mage origin, talking with Duncan, helping Jowan, and... and...  *lip trembles* waaaah I missed it so much! >.<  :crying:


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#30
Regan_Cousland

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Dr.-Who.gif

Dragon Age: Inquisition -- The Movie.

Our hero heads to the Storm Coast and realizes there's nobody worth talking to within a hundred miles. 

So he stares vacantly ahead, and resolves, with a heavy heart, to spend two hours picking seaweed and completing soulless sidequests to reach level 12.


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#31
Wolfbrotther

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I'm another one! As soon as I'd finished DA:I, I shoved Origins back in (romancing Cullen made me nostalgic for Alistair) and I truly adore the first game - DA:I comes nowhere even close to knocking it off my top spot.

To be honest, I think DA:I is missing the emotional impact that comes with Origins - it just feels so disconnected; like others have said - the lack of personal up close time is irritating, and I found that the romance scenes with their hideous fade to black forwent all the intimacy that was cultivated in the tasteful Origins scenes.

That and Inquisition is a one storyline game - you can only do some parts in a random order, and it doesn't seem to matter what decisions you make - they don't affect the rest of the game.

This is true for both the big quests (choosing which side to go with) and personal quests (I hate Viv and tanked hers on purpose, but as soon as the cutscene was over, she acted like nothing had happened).

It killed the level of interaction for me in quite a big way - I still LIKE the game, but I don't LOVE it.

 

That's the feeling, exactly!

 

Well that's it!  OP convinced me to fire up the old DA:O again. 

 

Right now I'm playing the mage origin, talking with Duncan, helping Jowan, and... and...  *lip trembles* waaaah I missed it so much! >.<  :crying:

 

That feels great, doesn't it? That's what I was talking about... You get that feeling after 30 minutes playing DA:O. I remember when I started the game with my son (he is 5) on my lap, after 30 minutes I had to ask him to excuse me and go play with something else because I was already getting involved in the game... The point is, I was expecting that to happen at some point during DA:I, truth is, I still am, problem is, I already finished it, so...

 

Dragon Age: Inquisition -- The Movie.

Our hero heads to the Storm Coast and realizes there's nobody worth talking to within a hundred miles. 

So he stares vacantly ahead, and resolves, with a heavy heart, to spend two hours picking seaweed and completing soulless sidequests to reach level 12.

 

Right... I think the whole "open world" thing got to their heads...


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#32
Hanako Ikezawa

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I'm the opposite.

After playing Inquisition, Origins just feels lacking for me. While the plot and characters are still really good, as a game Origins has not aged well. 



#33
Regan_Cousland

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I'm the opposite.

After playing Inquisition, Origins just feels lacking for me. While the plot and characters are still really good, as a game Origins has not aged well. 

 

I'd say that the only three things Inquisition does better than Origins are the graphics, the large, pretty environments, and the visual aspects of combat ... not the way it actually plays, on a technical level, though.

Give Origins slightly larger, richer environments, Frostbite graphics, and combat that feels more impactful (but plays exactly as it used to) and Origins wins quite easily.


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#34
Hanako Ikezawa

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I'd say that the only three things Inquisition does better than Origins are the graphics, the large, pretty environments, and the visual aspects of combat ... not the way it actually plays, on a technical level, though.

Give Origins slightly larger, richer environments, Frostbite graphics, and combat that feels more impactful (but plays exactly as it used to) and Origins wins easily.

I disagree. Origin's combat was super clunky. Inquisition's combat isn't just better visually, it is better functionally. 

 

To me, Inquisition beats Origins by a landslide in which one is better. 


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#35
Regan_Cousland

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Fair enough, Hanako. I'm glad you enjoyed Inquisition that much. 

It does do a lot right, I'll admit. There are probably other things I like about Inquisition that I can't think of right now; things I take for granted. And their absence would probably jump out at me and irk me if I replayed Origins.



#36
Frenrihr

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I don't know: for me, Leliana's Song was horrible. I made myself play through it for the achievements and the leather suit, but no. Just no.

 

And the Witch Hunt? Reused areas and absolutely no story until the cutscene at the end.

 

I'd take Legacy DLC or any of the main DAI quests any day.

 

Keep trying.



#37
Frenrihr

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I'm the opposite.

After playing Inquisition, Origins just feels lacking for me. While the plot and characters are still really good, as a game Origins has not aged well. 

 

:rolleyes:



#38
Frenrihr

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I disagree. Origin's combat was super clunky. Inquisition's combat isn't just better visually, it is better functionally. 

 

To me, Inquisition beats Origins by a landslide in which one is better. 

 

You need...



#39
DragonAddict

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Last week I finished DAI for the first time, and despite the bugs and everything else (negatively) mentioned here, I enjoyed playing through it.

 

But after finishing I went back to DAO to play Leliana's Song, Warden's Keep and Witch Hunt. I hadn't had the chance to play them before because I got to know Dragon Age last year on a Steam sale, so when I finished DA2 I was one week away from starting DAI, so the DLCs were postponed for a while.

 

So, when I started playing Leliana's Song, I started reliving the experience I had when I played DAO for the first (and only so far) time, and I loved, I mean, I LOVED playing it.

 

But it was OK, I thought the feeling would go away, but when I started Warden's Keep and I had to load my last save game to talk to the guy to open the quest, I was at the camp, and oh, that made me sad, real sad.

 

Talking to Leliana, Morrigan, Alistair and everybody again, I felt like I had been traveling for a long long time and I was finally back... home...

 

Everything is so much more intense in DAO (IMO), the conversations you have with the people, the camera brings you so close that you can see the expression on their faces, the possibility to talk to them at any time, well, I'm sad...

 

I'm not saying that DAI is bad, it is not, I don't know what happens but DAO (IMO again) has something that DAI doesn't, I don't know exactly what, but I didn't have the same feeling while playing DAI when I was playing DAO.

 

I'm really sad, and although I know everything is a matter of taste, I hope someday I have the chance to play another story with such great contents and involvement as DAO. (No fanboy here, just my opinion, and as I said, I liked DAI as well) 

 

I'm sorry for the wall of text, I needed to get this off my chest.

 

I too am still angry with Bioware for releasing Witch Hunt and not continuing on from that DLC to DAO2.....and I agree, DAO had really good character development, interactive features, isometric view, plots and main quest.

 

(01) DAO - really great rpg

 

(02) DA2 - okay action rpg

 

(03) DAI - mediocre action rpg

 

DAO was meant for PC, that means kb + m....and not a console with controllers but it was made compatible, so that's why controller users will say, DAO sucks and DAI is way better. becasue of the game being mainly written for controllers......duh duh.

 

DAI, is a hack and slash controller game, simplifed and dumbed down, no storage chest, no main campsite, can't chat with party characters when you want, can't change weapons, armor and items between party characters at all, can't buy food and eat for health, can't buy gifts to romance or gag party characters, no isometric view, stupid dialog wheel, no pet(s), and many filler sub quests and big open mainly empty areas to explore and don't go in the water or you just die and don't try to scale the side of a mountain, you just die and when you get too far in an empty big area to explore, lets add dust and fumes so you go back or just die.......very amazing game. Seriously though, really good graphics, cut scenes and you can gay pretty much any character now and its more for kids and a lighter game instead of a darker blight darkspawn game for young adults. And I've never seen so many bugs, even after mini Patch 4 and Patch 5.....patch 6......patch 7.......patch 8.......

 

Yet gamers are still......buying and playing.....DAO 5+ years later.....DAI, forgotten in a year or so.



#40
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DA:I to me, is like an average to bad lay.

Sometimes pleasurable, mostly boring and the climax leaves you feeling empty inside.
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#41
Fade-Touched-in-the-head

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DA:I to me, is like an average to bad lay.

Sometimes pleasurable, mostly boring and the climax leaves you feeling empty inside.


And also you feel like you just wasted your money.

#42
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And also you feel like you just wasted your money.


I know I've said this before but..

I like you. :lol:



#43
DarthLaxian

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I'm the opposite.

After playing Inquisition, Origins just feels lacking for me. While the plot and characters are still really good, as a game Origins has not aged well. 

 

Man - go grab some mods (like textures etc.) and you have a pretty nice looking game, of course compared to resource hungry Frostbite it still does not look great but the story makes up for that (It always does for me...hell, I recently played Fallout 1 and 2 - now THOSE haven't aged well...but the story? - damned why can't they write something as immersive now, with all those cool graphics it would be awesome (should blow you away completely!)...but no, it's like a graphics with nothing behind it -.- I am not a believer but: Games have lost their "soul" IMHO -.- at least the meaningful ones like RPGs...action games are fine with the new graphics and no one expects that deep a story anyway!)

 

greetings LAX


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#44
Derrame

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I know that feel bro

 

seriously, I couldn't agree more, the main storyline is short and you never get close enough to the companions and enough time with them to actually get emotionally deep conncted to them as in the other D.A. games or M.E. trilogy for example, 



#45
Hexoduen

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... Everything is so much more intense in DAO (IMO), the conversations you have with the people, the camera brings you so close that you can see the expression on their faces...

 

Yes. This is one of the important features that makes Origins the better game IMO. It's not that Inquisition is not a great game, I love it, but I felt more connected to my character and the people I spoke with in Origins. Oftentimes in Inquisition conversation seems like two dolls just standing there.


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#46
the Dame

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I'd say that the only three things Inquisition does better than Origins are the graphics, the large, pretty environments, and the visual aspects of combat ... not the way it actually plays, on a technical level, though.

 

Agree.

Also your post reminded me of this article: REBOOT YOUR AAA BRAIN WITH INDIE GAMES

 

"And would the game still be fun if people played it in god mode? If yes, then why don’t you allow for such mode to be one of the difficulty options? Is it to make the game better or is it to hide the fact it’s not very long, really?\

 

Would people love your game even if the visuals sucked? Catch 22 is an excellent book even in Comic Sans, and Unforgiven is a fantastic movie even on a small black and white TV in a cheap roadside motel. How about your game? Are your fancy graphics an extra layer, or a crutch?

 

After watching all 144 hours of Buffy, how much of it would you cut off to make it even better? Is it more percent than the percent of forgettable, meaningless padding in your game?

 

Would your game still be fun if you removed all violence from it? Would it even exist? Is it too easy to name three direct competitors to your game? Is the game’s story better than the story in your favorite book or a movie?"



#47
warpelle

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I've spent over 200h playing DA:O.

DA:I im bored after only 20h.

The spells, the classes, the characters, all feel so boring lika dry ******.

Not to mention that if forces my dalish mage to save the chantry wich has oppressed both elves and mages for ever?

Why would i do that?

I just wanna Screw you guys im going home.



#48
Lady Harlequinn

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Ah! I am so glad I am not alone, I thought that I was, but I am so happy to know that I'm not. I feel so connected when playing DAO and like most of you have already said after my first play through of DAI I went RIGHT back to DAO and played through it 4 more times!

 

You guys couldn't of explained it better, straight down to the T on I feel about DAI and DAO. I have a special place in my heart for DAO and as sappy as it may sound I'm glad I have others to share that with! lol :wub:

 

DAI feels a bit soulless and lifeless compared to DAO!

 

I am sad too! :crying: 


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#49
Derrame

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I agree, after the end, what happens? Morrigan leaves, Varric leaves, Skyhold remains as a forgotten castle in the middle of nowhere, The Inquisitor starts in politics, what now?   it is sad


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