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BioWare looking for online producer for next Mass Effect


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27 réponses à ce sujet

#1
wolfhowwl

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The development director of ME4 needs someone to lead the multiplayer production for ME4.

 

Lets be honest, who could be more qualified than the Mass Effect multiplayer experts on this forum?

 

Apply here:

 

http://m.careers.ea....escription/true



#2
DeckardWasAReplicant

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get-off-my-lawn.gif?w=500&h=200


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#3
GordianKnot42

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Well, with the number of people retiring, I guess there are plenty of players with newfound time on their hands to take this job.
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#4
FasterThanFTL

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They should hire me, I have more than 4000 hours of experience playing ME3 MP. I will even do it for free if they pay me a millions dollars.


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#5
Loufi

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This "Candidates are expected to possess a minimum of 7+ years’ experience as a Producer within the video game industry" could be problematic for my application :( .  


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#6
Caineghis2500

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Pretty much anyone who's been here since launch would be more than qualified....atleast I would expect anyone since launch to understand what is needed in ME4 by now
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#7
Salarian Jesus

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I'll do it, I'm looking to move out of this m'f*cking country anyway.


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#8
Excella Gionne

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Make it like LolDestiny so that I can get angry at it.



#9
PHOEN1XK1NG

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I think it should be Crash.  He'd throw RNG out the airlock.

 

 

 

 

 

 

 

 

 

Or he'd just give everyone a gazillion credits...


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#10
PHOEN1XK1NG

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Speaking of Crash...

 

 

 

Where is that old geezer?  Did his family finally send him to "the farm"?



#11
PresidentVorchaMasterBaits

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i miss crash. CRASHSUIT! COME BACK! WE NEED YOUR HUMOR AND INTELLIGENT POSTS TO SAVE BSN!!!!

 

 

 

 

 

.....or, don't come back. i mean, it's totally up to you.



#12
Guest_Chino_*

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Sorry Biower....I'm retired.

 

Speaking of retirement....was Crash the only one that actually retired? He just disappeared without a trace. COME BACK, CRASH! WE NEED MOAR EXPLOSIONS!



#13
Mgamerz

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Can we hire someone who's going to do some actual QA on the content? And *actually* fix bugs?

 

Oh look this is my 5,000th post.


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#14
DeckardWasAReplicant

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Can we hire someone who's going to do some actual QA on the content? And *actually* fix bugs?

Oh look this is my 5,000th post.


You have to do something suspenable with a milestone like that

#15
Mgamerz

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You have to do something suspenable with a milestone like that

Nope. Never been warned either. I don't make useless threads... Though I do some trolling.

#16
Marksmad is waving goodbye

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I don't make useless threads... 

 

Reported.



#17
Catastrophy

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Candidates are expected to possess a minimum of 7+ years’ experience as a Producer within the video game industry

 

No problem! I'll have that once the project is finished!

 

Extensive experience leading, creating an engaging workplace and driving teams to success;

 

Get working Monkeys!!! (*whip cracking*) - Incentives? Why would someone want flammable ammo for work compensation? Ah well, I should have some of those here.

 

an ability to know what types of products/features will sell and what won't sell and be able to assess the feasibility of producing a new products/features;

 

If I don't like it - it's not selling. End of discussion. Back to work.

 

Excellent written and verbal communication skills;

 

Yes, the Company is in dire need of that. As one of my first measures I'll instruct the editors to actually review the tooltips and power descriptions. Constantly. They'll have to to play the game, too.

 

broad knowledge of the software/game market and platforms

 

Haha! Easy: PC Master Race - Console Peasants

 

assertive and outstanding team player;

 

Asser...what? I won't compromise my emotional integrity by doing strange sexual practices - but I'm outstanding, all right. Even in those situations.

 

high level of emotional intelligence

 

Stop whining!

 

A strong online technical background is a plus

 

Doubleplusgood - I can also corporatespeak. Wiz dsherman aktsent if needed.

 

the ideal candidate for the Producer, would have a strong handle on established and emerging online business models

 

Yes, I have a strong grip! Skins! Skins for characters! Skins for weapons! Skins for ammunition! Pet skins!

 

driving digital console development

 

Driving? I'll accelerate it! I'll boost it! I'll lauch it! It's gonna FLY! EDIT: Fly out of the airlock! Unless... How about we sell 'em mouse and keybord? More cash for us, rigght?

 

Dafuq edited my post? I blame Prinz Karneval!


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#18
Marksmad is waving goodbye

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#FF0000 text on mid-grey background. Reported.


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#19
Catastrophy

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Alaaf!!!


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#20
AW_FC_1986

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Kölle Alaaf.

(Official carnival start since 11:11 am)

#21
Catastrophy

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Rheinland Helaaf!



#22
AW_FC_1986

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Helau is forbidden!!!! (You would say this in Düsseldorf or Mainz)
Only alaaf is accepted around here ;)

#23
Clips7

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I thought Bioware would have already had this type of individual in play already. ME4 has been in production for quite some time now and it seemed like they had everybody in place for both single player and multiplayer campaigns. I know there was alot of moving parts at Bioware since ME3, but even so, folks kept saying that the product is in good hands...etc, etc....I just thought at this point and time, they wasn't looking for folks to fill positions on this particular project.



#24
Chealec

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...

 

 

an ability to know what types of products/features will sell and what won't sell and be able to assess the feasibility of producing a new products/features;

 

...


the ideal candidate for the Producer, would have a strong handle on established and emerging online business models

 

Basically they don't want someone with a passion for games, they want someone from King.com.



#25
JRandall0308

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I thought Bioware would have already had this type of individual in play already.

 

A lot of times companies are legally obligated to post job descriptions even if they already have an internal candidate lined up to do the job (or even already doing it but not under that title).