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Locked Threads, derailment, and personal attacks


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#26
XxPrincess(x)ThreatxX

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Things would be less argumentative if people stopped making the same hate threads over & over, ive seen several people on this forum who seemingly only use it as a way to trash everything BW/EA do & insult any fans who disagree as "biodrones" for daring to talk about enjoying a BW game on BW's own forum
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#27
TheOgre

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seems we could use another bump :D I apologize biowaremods.



#28
HTTP 404

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be nice, people


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#29
C0uncil0rTev0s

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Yeah, i liked the very idea of everyone being nice and all. Bunnies, rainbows everywhere and - look! - a unicorn over there, looking for a virgin to come along with. 

 

But honestly, please, tell me - what's the point of the feedback and suggestion forums?

I thought that the point of these forums is giving the most accurate feedback you can and suggest something to resolve a crisis, right?

 

Let's say there are obvious thing like bugs, clumsy UI problems, performance issues that are objective. It's not something you can like or not, it's an issue to be fixed. Things that should be fixed for 4 months now and those are still present. And then someone goes in and says like 'I still liked the game! It's good! It has flaws! But it's good!'

If you ask me that's a clear provocation to be insulted. However that attitude isn't something users are getting suspended for, because - SURPRIZE! - those are ones of the very few people who actually say that the game is fine. I won't judge their mental state or anything, but still a curious thing, right?

 

Then there are big problems that are somewhat even bigger than the DA:I, like something I've posted before here. It is Kepler big. But then some people come and deny this of pure ignorance, like 'it didn't happen'. Arguments? Nah. No one needs arguments, that's old, we need the 'I love the game I love Bioware everything is fine all rest is blasphemy' attitude.

 

Do you think those were ever banned for provoking an insult? Ofc they were not.

 

So I'd say BSN is a little game of itself, with its own heroes and villains, wars and treaties, good and bad points. Fangirls aren't bound by laws because they're squirting over the final product, keeping those pretty little threads of those named 'I liked the game it's perfect'. Anyone comes up with a criticism of that attitude and - SURPRISE! - gets suspended. Because some fangirl decided that the very term 'fangirl' is a personal insult.

 

Reasons to lock up threads are even more weird than this. Since when "condescension towards other users" is a reason to block communication? Taking pity of someone is punishable? What the ~?

 

So yes, I agree. We have to be nice.

But all of us have to be nice to everyone or this system simply won't work.


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#30
Angry_Elcor

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... Are three things that make the BSN go 'round. (Am I doing it right?)


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#31
Andraste_Reborn

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If you ask me that's a clear provocation to be insulted.

 

The forum rules don't say 'insulting people is wrong unless they provoke you by liking the game', though. They say 'don't insult people.' (Well, words to that effect.)


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#32
C0uncil0rTev0s

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The forum rules don't say 'insulting people is wrong unless they provoke you by liking the game', though. They say 'don't insult people.' (Well, words to that effect.)

The forum rules don't have a list of terms considered offensive, yet people get banned for using them.

The forum rules don't have anything about "condescension towards other users". Yet threads get locked.

 

Rules aren't perfect, but - SURPRIZE! - only one side of the flaming war is allowed to be not binded by laws. Which I find disproportional with 'everyone has to be nice' idea in the head.


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#33
spacefiddle

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What annoys me even more are people converging on feedback threads like a murder of crows. Someone posts a thread about a negative experience with the game (bugs, crashes, gameplay issues, UI, controls) and then people respond with "That's not an issue, you need to adapt. Use a controller. I don't have any problems, the game is excellent fun and it's the best ever." Or the opposite. Someone posts a thread about positive experiences and people respond with "How can you like this piece of crap? It's just a huge mess, how dare you have fun?!"

 

100% agree this is causing aggravation for everyone, and more importantly, making the whole situation worse.  Each viewpoint uses the extremists who disagree as an excuse to either take their ball and go home, or justify an endless downward spiral of counterattacks.

 

The reason it's so hard to break out of is that each viewpoint is justifiably POed at the personal attacks, and their feeling of being insulted or unappreciated is not without merit.  What everyone should overcome, however, is the equally-extreme reaction - as temptingly easy a solution as it may be - to completely discount anything said that doesn't align with their own feelings, "because X was mean to me."  90% of the folks trying to engage here weren't trying to hurt you: and realize that giving in to an extreme reaction, whether it's "we don't feel like talking to you any more" or "I'm mad so I'm going to be very rude to employees" are in turn hurting the 90% of the folks here.

 

In this mess, the root causes get lost.  EA's choices regarding communication policy are not helping here, but while that should not be the case, it is the case, and there's an unavoidable power imbalance where customers are going to have to maintain a greater level of control in order to maintain a steady pressure to get their concerns heard without being squelched.  We argue about how to talk to each other, instead of talking about what we're talking about.

 

Customer-facing employees generally have oversight regarding, training in, and experience with corporate communications.  Your average high school or college student does not; your average working person doesn't usually have much either!  Writing skills are not hugely common, and need to be developed even for the talented.  Compared to free-for-all message boards on the Interwebz, players coming here may not be prepared for the standards they need to maintain in order to communicate clearly and effectively.

 

On the plus side, making an effort to do so will serve you well in the long term.  Being able to make your voice heard is a great skill to have.  Putting the time into the form it takes allows the real point to stand on its own, and not be easily deflected or discounted by conflict over how you said it.


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#34
ThreeF

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On the plus side, making an effort to do so will serve you well in the long term.  Being able to make your voice heard is a great skill to have.  Putting the time into the form it takes allows the real point to stand on its own, and not be easily deflected or discounted by conflict over how you said it.

bullseye


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#35
C0uncil0rTev0s

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Never starting any other thread by myself. I've hidden the last topic of mine because of the very same people that come in and refuse to see reason, suggesting that I may have profits from my criticism. That is insult I won't be taking.

 

Since now only threads I'm answering to are:

http://forum.bioware...-02102015-upd2/

http://forum.bioware...ting-instances/

http://forum.bioware...er-1-wip-13115/

 

Enough is enough.



#36
SkaldFish

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Of course, as long as the biower wheel of grief is fine.

Spoiler

Duly noted that "Acceptance" is missing from this particular grief cycle.



#37
Nen_Rx

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So I don't expect this to stay up long before a bioware mod locks it, hopefully they do not delete this but I just want to remind everyone this section will contain both fans, and angry fans of the dragon age series.

 

Passion leads one to praise or criticize the game they are playing. Obviously, this means at some point you will find a view that you do not share yourself. It is important that we do not resort to attacking the person behind the view point.

 

What generally happens when someone posts a genuine feedback, whether "Wow I loved this!" or "Wow, what?" you will find argumentative posts or supportive of that viewpoint. The goal of that post should be to promote a discussion that points out the strengths and weaknesses of such a post.

 

But it's a trend on the BSN and it's always been it seems, that you get very.. aggressive posters that have to go out of their way to belittle a person instead of their view. What this does, is derail or deny others the chance to argue the strengths or weaknesses in that post.

 

You have to remember people are people on these forums. You attack them, and they attack you, with nasty little words that are shielded by the anonymity of the internet. Hurt pride or vengeance on these threads denies your chance to see good features implemented in the next game or conversely, if not all opinions are counted against a certain feature you dislike, it will be in the next game. 

 

The pendulum swings both ways too.. Not trying to say you have to be "NICE" to other people but, at least try to attack the argument instead of the person next time ya post. 

 

Lock asap?

Excellent post. If anyone here ever feels that the Bioware forums have slipped in to moral decay... feel free to stop by the Bungie.net forums I used to frequent when I was playing Destiny.

 

It will make you realize how good we all have it here at the Bioware forums.


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#38
Shechinah

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(to Nen_Rx) Oh boy, you should have seen the Telltale forums after the ending of the Walking Dead season 2. There is no words that I think of that can properly describe how the forums were during that time.   


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#39
Jeffry

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Or the Blizzard forums between TBC and WotLK WoW expansions when they decided that Paladins running around with both immunity and dmg boost was a bit overpowered and they made a mistake... long story short, they had to lock down the entire paladin section of the forums :D


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#40
Nen_Rx

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(to Nen_Rx) Oh boy, you should have seen the Telltale forums after the ending of the Walking Dead season 2. There is no words that I think of that can properly describe how the forums were during that time.   

 

 

Or the Blizzard forums between TBC and WotLK WoW expansions when they decided that Paladins running around with both immunity and dmg boost was a bit overpowered and they made a mistake... long story short, they had to lock down the entire paladin section of the forums :D

Lol! Nice! At the end of the day, sure there is a bit of vitriol here in the BW forums. But compared to other video game/studio forums I've frequented... this is all pretty tame. 


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#41
Angry_Elcor

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Never starting any other thread by myself. I've hidden the last topic of mine because of the very same people that come in and refuse to see reason, suggesting that I may have profits from my criticism. That is insult I won't be taking.

 

Since now only threads I'm answering to are:

http://forum.bioware...-02102015-upd2/

http://forum.bioware...ting-instances/

http://forum.bioware...er-1-wip-13115/

 

Enough is enough.

 

Wow. Just... wow. In spite of my nature, I will restrain myself out of respect for the OP's intentions with this thread. But I have to make two comments before I go:

 

1 - There are already two threads specifically aggregating ideas for the multiplayer, one of which has been actively maintained for months in exactly the same manner as the one you created three days ago. Maybe you should check that one out?

 

2 - In order to leave this thread unmolested by my particular brand of commentary, I will merely direct you to the first link in my signature.



#42
TheOgre

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It is my personal opinion you have good ideas. It's just they sometimes come off as, well, hard, and people do react when they feel targeted.

 

I was reading through the posts of a recently locked thread, some of those posters considered themselves 'casual' when I've seen suggestions from them that contradict that term. It just goes to show how subjective that term is and it more often comes off in a negative connotation unless carefully worded.

 

Going to spoiler this as it's mostly ramblings of ideas I had today that could be neat for everyone, stat weights being a thing again, and buffs playing a bigger role, return to more than 3 specialization kits or even possibly dual roles like bards.. 

 

Spoiler

 

Why I think my ideas are viable for a wider range of people are.. It's fun! it offers diversity and complexity, without a necessary value (unless on nightmare mode hehe). I know there are people who would want no healing magic or potions, so my idea would be to offer regeneration magic (VERY SLOW regeneration mind you) with preventative magic (Group wide barriers instead of grenade barriers) and buffs that increase str/int/dex/sta/armor and the like. Not everyone will like this idea but it builds off of the DAI system without taking away from it.

 

Councilor,

 

I hope you can understand when I say people are more willing to entertain ideas when you avoid making value statements about their character. I hope this does not come off offensive, I'd just like to ask if you can keep it to "why it's better" rather than referring to casual/hardcore. You had a lot of good ideas, but people get stuck on these two words are subjective. I hope you can agree with this?



#43
coldflame

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Opinions are like anuses, everybody has got one, but it usually stinks.

#44
Ieldra

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*Chuckles*

Are you sure your thread didn't get deleted for spreading blatant falsehoods about a Bioware developer, Tev0s? Or did you hide it because everyone called you out on it - the thing you call "refuse to see reason", I take it? I'm surprised they haven't banned you yet. The mods must be lenient.


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#45
TheOgre

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ycqZj.gif


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#46
Jeffry

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Might be. It was meant as a joke, though. I wasn't trying to imply that it involved certain users on these boards.

 

Yeah I know, but some butthurt people and mods don't show a sense of humor :D


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#47
BioWareMod03

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And we are done here.


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