Ce qui me gêne aussi pour le bal...c'est que l'on ne porte pas de masque ! Même si on nous en donne un à l'occasion : impossible de le porter...De plus, Vivienne porte aussi notre tenue sans masque ni hennin, au contraire de notre première rencontre où sa tenue de base est complète et surmontée d'un masque...
Aux dernières nouvelles de DAI
#51
Inviato il 03 maggio 2015 - 07:16
#52
Inviato il 03 maggio 2015 - 07:18
Ce qui me gêne aussi pour le bal...c'est que l'on ne porte pas de masque ! Même si on nous en donne un à l'occasion : impossible de le porter...De plus, Vivienne porte aussi notre tenue sans masque ni hennin, au contraire de notre première rencontre où sa tenue de base est complète et surmontée d'un masque...
Je pensais la meme chose !
En plus, Vivienne devrait apporter quelque chose de plus au bal, rien que de l'approbation par exemple..
Bah non, un pot de fleur de plus ..
- Idoia piace questo
#53
Inviato il 03 maggio 2015 - 07:46
Sans compter que l'on peut s'absenter sans que ça ne gêne grand monde, tuer plein de gens et revenir comme une fleur histoire d'entendre des secrets (qui se résument à "PShhpilipsshh") ainsi que des preuves qui traînent n'importe où.
J'adore quand on escalade la palissade pour monter à l'étage !
#54
Inviato il 03 maggio 2015 - 09:23
Sans compter que l'on peut s'absenter sans que ça ne gêne grand monde, tuer plein de gens et revenir comme une fleur histoire d'entendre des secrets (qui se résument à "PShhpilipsshh") ainsi que des preuves qui traînent n'importe où.
J'adore quand on escalade la palissade pour monter à l'étage !
Le coup de l'escalade c'est vraiment très discret
#55
Inviato il 03 maggio 2015 - 09:38
Je crois que Vivienne donne un conseil...Sera en revanche, parle de caches d'objets de Jenny La Rousse.
#56
Inviato il 05 maggio 2015 - 08:58
Y a un gros patch de dispo (1,9 Go ici) qui apparement rajoute les trones (et y a toujours pas les patch notes pour savoir ce qu'il corrige)
Le Black Emporium n'est pas encore dispo (surement ce soir à 18h comme d'hab)
Patch notes
[PC] Added new feature that allows users to sheathe and unsheathe their weapons. This feature can be accessed via the key-binding screen.
[PC] Fixed an issue which could result in fog looking wrong when running SLI/Crossfire configurations
[PC] Fixed an issue which would place the AOE targetting reticule to be placed in odd locations when using the mouse look toggle feature
[PC] Fixed some issues which could cause flickering when alt-tabbing while running the game under SLI / Crossfire.
[PC][Xbox 360][Xbox One] Fix for Dragon’s Bane Achievement to unlock after killing any 10 High Dragons.
[PS3][PS4] Added trophies for the upcoming “Jaws of Hakkon” DLC
[PS3][PS4] Fix for Dragon’s Bane Trophy to unlock after killing any 10 High Dragons.
Added some thrones in Skyhold for players who own DA1 and/or DA2.
Added the ability to salvage multiple items at the same time in multiplayer. This can be done in the inventory screen or while you are purchasing packs.
Balance changed on Arcane Warriors. “Spirit Blade” now costs more and does less damage to Barriers and Guard in multiplayer. “Spirit Blade” no longer applies a damage bonus in both play modes.
Balance changed on Templar’s Wrath of Heaven ability in multiplayer. The stun will now be shorter.
Fixed a couple animals so they will now drop their research items
Fixed a few beards which did not align with player faces correctly
Fixed a few pieces of amour which incorrectly allowed Qunari to equip them and looked incorrect when worn by them. Qunari can no longer wear these items.
Fixed an incorrect message that indicated you did not have enough platinum to buy a pack when you had exactly the same amount of platinum as the purchase price.
Fixed an issue that allowed players to leave a multiplayer match then rejoin it and transfer the earned experience to the character they rejoined with.
Fixed an issue that could cause players to become stuck if they spoke to Cullen while doing Sera’s prank.
Fixed an issue that could cause the dragon in Jaws of Hakkon to get stuck on a perch during combat.
Fixed an issue that could occur when using Hail of Arrows followed by Leaping Shot
Fixed an issue that could trap the player on the first island in the final fight of the game.
Fixed an issue where a quest that was supposed to be removed from the game would start when purchasing the Avvar Heraldry. The quest will no longer start.
Fixed an issue where eyelashes on female Qunari do not align with their eyelids when using the eye shape furthest right on the slider in character generation
Fixed an issue where light conversation could break if fast travel was used while the conversation was still active
Fixed an issue where one piece of the Archdemon mosaic set would not appear on the wall in Skyhold.
Fixed an issue which allowed players to destroy a door that would result in the quest “For the Empire” becoming blocked in certain circumstances.
Fixed an issue which allowed players to get into Redcliffe before they were supposed to be there.
Fixed an issue which caused a couple creature research codex entries to not increment correctly.
Fixed an issue which caused characters using evade abilities to visibly pop to different locations in multiplayer
Fixed an issue which could cause the quest “Tomb of Fairel” to become blocked in certain circumstances.
Fixed an issue which could result “In Hushed Whispers” to not advance if players entered Redcliffe on a galloping horse.
Fixed an issue which could result in an infinite load when attempting to access the Challenges screen.
Fixed an issue which could result in enemies teleporting to some locations that players cannot reach.
Fixed an issue which could result in party switching becoming permanently disabled during looting.
Fixed an issue which could result in players late-joining into wave 5 spawning inside the airlock in multiplayer
Fixed an issue which could result in the “Wounded Chevalier” being non-interactive in certain cases which would block the plot related to him.
Fixed an issue which could result in the final combat breaking between stages
Fixed an issue which could result in the new host being stuck in a screen after a host migration occurs.
Fixed an issue which could result in the wheel in the tavern becoming permanently non-interactive in Crestwood and blocking the draining of the lake.
Fixed an issue which was causing missing banners to not be added to the appropriate store in Val Royeaux
Fixed an issue which would allow players to repeatedly stack the effects of “Fade-Touched Silk Brocade” until abilities and spells were free.
Fixed an issue which would prevent the Inquisition Banner Crown from unlocking if players collected the headpiece from the Storm Coast prior to capturing the keeps.
Fixed an issue with “All New, Faded For Her” which would not proceed correctly if players were mounted when the cutscene should have fired in the Exalted Plains.
Fixed an issue with Fade-Touched Imperial Vestment Cotton that would cause its effect to occur at fixed rates for players. It will now correctly fire at a random rate.
Fixed an issue with the Citadelle du Corbeau quest that can block the Revenant from reaching the player
Fixed Fade-Touched Silk Brocade to actually apply a 15% discount instead of 150%
Fixed item property descriptions on crafted weapons that had Bleed effects to say Sunder
Fixed the “Shadow Strike” ability being incompatible with the “I Was Never Here” and the “Knife in the Shadows” passive abilities
Fixed the issue where Deathroot appeared in the Nursery. The corresponding collection entry has also been updated to reflect that Deathroot is not counted towards it, and Deathroot seeds should no longer be found in the world.
Fixed the issue with Ice Dragon Bone and Veil Quartz giving 0 Armor Rating when crafting shields with those materials.
Improved Stability
#57
Inviato il 05 maggio 2015 - 09:13
#58
Inviato il 05 maggio 2015 - 10:20
a ce soir surement, je me demandait ou était le bug?
au fait ca sert a quoi l' espèce de coffre forts avec le type qui nous pose des énigmes?
#59
Inviato il 05 maggio 2015 - 10:52
je viens de jouer en multi , les nouveaux persos sont dispo ...par contre mais points de stat gagnés en promouvant mes persos ont baissé ....WTF...
j'ai pas vu la nouvelle carte.
#60
Inviato il 05 maggio 2015 - 11:02
Si c'est mardi aux states, c'est peut être mercredi chez nous ?
#61
Inviato il 05 maggio 2015 - 11:06
#62
Inviato il 05 maggio 2015 - 11:09
J'ai aussi eu le patch hier
#63
Inviato il 05 maggio 2015 - 11:22
BE:Black emporium
Sinon pourquoi nous filer des bout de mise à jour c'est un peu confus leur truc
#64
Inviato il 05 maggio 2015 - 12:42
Si tout le monde voulaient télécharger le patch en meme temps quand la dlc est dispo, ce serait peut être compliqué pour les serveurs.
C'est souvent comme ca pour les grosses mise a jour.
Faut imaginer un dortoir où toutes les filles voudraient prendre la douche pile au même moment.
Bah la, elles ont deux jours pour prendre la douche tour a tour
#65
Inviato il 05 maggio 2015 - 04:11
Pour l'instant rien à part le patch 7, que ce soit sur origin ou un dl automatique.
Peut être demain
#66
Inviato il 05 maggio 2015 - 04:39
De toute façon faut pas s'attendre à énormément de chose :
-> ceux qui l'ont eu dans DA2 vont vite retrouver leur repère,c'est la même chose en moins meublée avec moins de npc rigolos (seul reste le mage psychopathe gardien du lieu)
-> des étals pour acheter du matos rare et très cher (belles armes mais faudra choisir) et des nouveaux schémas supérieurs
-> on peut se refaire notre perso sans nouveautés (Tiens je me demande (j'ai pas vérifié) si on peut changer de sexe,ce qui peut-être drôle avec les romances)
C'est utile sur la fin du jeu ou pour des dlc de hauts niveaux
![]()
#67
Inviato il 05 maggio 2015 - 05:07
Nez tordu, dents trop en avant, léger strabisme ou autre joyeuseté du CC
Rip tous mes perso delete au bout d'une dizaine d'heures
#68
Inviato il 05 maggio 2015 - 05:19
Y a surtout TOUT ce qu'on peut ramasser à l'achat
Si on est pété de thunes, ça peut économiser des heures de récolte ![]()
#69
Inviato il 05 maggio 2015 - 05:21
Ah ben ça y est c'est dispo
#70
Inviato il 05 maggio 2015 - 05:55
#71
Inviato il 05 maggio 2015 - 07:48
En général sur console Sony c'est le mercredi ![]()
#72
Inviato il 05 maggio 2015 - 09:52
Y a déjà une partie de l'update qui était dispo aujourd'hui sur PS4 , les nouveaux persos du multi ...d'après pas mal d'écho c'est demain la suite .
#73
Inviato il 05 maggio 2015 - 10:51
A télécharger sur le PSn, puis à la table de commandement côté Ferelden
#74
Inviato il 06 maggio 2015 - 09:03
#75
Inviato il 06 maggio 2015 - 04:29
Alors le patch correctif de bugs a apporté combien de nouveaux bugs ? Pour savoir si je dois attendre une 1.08





Torna su







