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Did Bioware get lucky with DA:I?


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#276
Gothfather

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And after 6 more pages we still see people hitching their self esteem trailer to the idea that if they don't like something it must mean it is a bad product. Subjective opinions do not automatically coincide with quality. You can dislike a really great high quality movie, your dislike of the movie doesn't make it bad. It just means you don't SUBJECTIVELY like it.

 

If you didn't like breaking bad that didn't make the TV series a poor quality tv show, it just meant you like me didn't like it. This isn't to say that Breaking bad was perfect or that DA:i has no flaws. What it means is that what ever combinations of features that made up DA:I did not resonate with you. And guess what? That is okay. Its perfectly okay for a game not to be universally liked. i don't like lots of games and that doesn't mean those games shouldn't be made because lots of other people do like those games.

 

DA:I is well liked. it has won numerous awards awarded by the industry and numerous people's choice awards. By any RATIONAL standard that means the game is good. It doesn't mean you'll like the game or that it is perfect only that when there is this much consensus you can pretty much assert that the quality of product is there.

 

The idea that EA bought GOTY status for DA:I is laughable as there is no single GOTY award, so how exactly did EA ride all these awards without a single bit of evidence surfacing? Why would EA single out DA:I as the game they would invest so much effort to buy off dozens of GOTY awards? How did they pull off all the people's choice GOTY wins?

 

Its simply irrational to suggest that DA:I is a pile of crap and that only the EVIL galactic Empire of EA subverted all the GOTY awards so they can claim DA:I was a success. And wouldn't a scenario result in a dichotomy of DA:I winning all the critics/Industry awards and losing all the People's choice awards? Yet this isn't the case. So how you square that circle?

 

There is nothing wrong with hating DA:I, its not a game that everyone is going to like as no game can be all things to all people. I like some things in DA:I dislike others but for ME the balance causes DA:I to rest squarely in the "I like"  category but if for YOU the sum of it's parts rests in the "I don't like" category stop making it your mission to convince other people that the only way you could not like something is if it was of poor quality. Quality and subjective like are not conjoined they can and often are separate qualities of a media. GET OVER IT.

 

Some feature that you may dislike may be feature that other people do like. Any individual feature of a game can be liked and disliked by different people. I hate Mass effects Paragon/Renegade system but i like the interrupts however MANY people love the system. I will try hard to persuade Bioware to remove the system in MENext but no one is WRONG for liking or disliking the feature.

 

If there are things you don't like with DA:I by all means critique the hell out of it but stop trying to convince the world its a bad game when clearly the vast majority of critics/industry and fans liked it enough to give it the "thumbs up" for numerous GOTY awards.


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#277
thebigbad1013

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Did BioWare just get lucky? No.

 

As for all of this Witcher vs. Dragon Age stuff...can we just put it to rest? Every other thread in this forum turns into a Witcher vs. Dragon Age thread these days it seems.



#278
Maliken

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When it came to winning as many awards? Yes, Bioware did get lucky with a very lackluster 2014. 

 

Most other contenders were catastrophic disappointments (AC: Unity, Destiny) and others were postponed to 2015, coupled with the fact that Inquisition was released by the end of the year so that the game was still fresh right when the award shows were coming. If these conditions weren't met then I doubt the game would have won as many awards. 

 

Whether Inquisition truly deserved it or not, the blame lies on the competition for either failing to meet expectations or delaying their game to the next year.  


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#279
Guest_john_sheparrd_*

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Considering you get attacked for merely mentioning TW games on these boards. I whole heartedly agree about (some) Bioware fans.

I'm a huge fan of both games though, so I win.

true the hate on TW and CDPR is pretty strong here
but its similar on the tw forums (I'm there quite often) they always see Bioware games as inferior
compared to the Witcher

I like both too but I think TW2 is better than DA2 and DA I
though DA O owns them all

#280
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Reading comprehension is certainly lacking on this site. I wasn't making a comparison. Someone said that once CDPR start working on new titles after they are finished with TW3, they will be competition for Bioware. I said they already are. I used TW3 as an example but any Witcher game would have done, it's certainly the most similar game series to DA out there atm. They are aiming for the same market. I just personally think TW3 will be a superior game than Inquisition. Partly due to what I have seen in the marketing (gameplay videos mostly) and partly because of the quality of CDPR's former titles. It's not ludicrous at all to say " I think this game looks better than this game." It's actually ludicrous to suggest that it is.


I have faith kn CDPR unlike Bioware they haven't disappointed me YET (anything is possible)
if they really deliver what they promised TW3 will be 10× better than DA I I know thats going to make some fanboys here angry but thats just what I think

#281
WillieStyle

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I have faith kn CDPR unlike Bioware they haven't disappointed me YET (anything is possible)
if they really deliver what they promised TW3 will be 10× better than DA I I know thats going to make some fanboys here angry but thats just what I think

 

10x better than DA:I?!  Unpossible.  It'll be 7.43x better than DA:I at best.


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#282
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10x better than DA:I?!  Unpossible.  It'll be 7.43x better than DA:I at best.

 

it will be superior to DA:I in every way IF they deliver on their promises that much is clear

I don't care about different races so something that bothers many players here is not a negative point for me



#283
CronoDragoon

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I'm fine with set protagonists in other genres, although I wish that more of those set protagonists were women. (I'm not buying any more Assassin's Creed games unless they get a clue and make a female character the protagonists of a main series game, though. The 'women are too hard to animate!' thing was just too stupid.)

 

The leading series in the female representation category (outside of RPGs) is Resident Evil, which for some reason doesn't get talked about enough. From the very first game they offered both male and female protagonists, and for every game where it's male only (RE4) there's one that's female only (RE3). There's also very little sexualization of the female characters.



#284
Gamemako

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When it came to winning as many awards? Yes, Bioware did get lucky with a very lackluster 2014.

Most other contenders were catastrophic disappointments (AC: Unity, Destiny) and others were postponed to 2015, coupled with the fact that Inquisition was released by the end of the year so that the game was still fresh right when the award shows were coming. If these conditions weren't met then I doubt the game would have won as many awards.


Just to add how bad 2014 really was, there were 14 releases which scored 90% or higher on Metacritic. 7 were remakes or re-releases (2 versions of GTA5, TLOU, D3, Rayman Legends, Fez, Guacamelee) and 2 were duplicate versions of Dark Souls II. There were 5 new games which actually achieved that score, and 2 of them (Shovel Knight, Velocity 2X) were smaller indie titles. The competition was the newest iterations of Smash, Bayonetta, and Dark Souls.

It just wasn't a banner year.

The leading series in the female representation category (outside of RPGs) is Resident Evil, which for some reason doesn't get talked about enough. From the very first game they offered both male and female protagonists, and for every game where it's male only (RE4) there's one that's female only (RE3). There's also very little sexualization of the female characters.


Rebecca existed for the sole purpose of being the submissive dainty one for the Japanese male audience.
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#285
CronoDragoon

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Rebecca existed for the sole purpose of being the submissive dainty one for the Japanese male audience.

 

That was why she was in Resident Evil, sure, but Zero made her into something respectable. Mikami has also publicly acknowledged the issues with Rebecca's character in the first game, which may be what you were referencing.

 

I also don't feel that Rebecca's character even comes close to being a counterpoint against Jill, Claire, Sherry, Helena, and Sheva.



#286
Mathias

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After Witcher 3 is over and done with? The Witcher 3 looks like it's going to blow DA:I out of the water in almost every way imaginable in it's own right. CD Projekt RED are direct competition already.

 

Not really. Witcher 3 isn't like Bioware games, aside from a few things you could compare. Cyberpunk 2077 on the other hand could potentially be a lot more comparable to a Bioware game though, and if it does incredibly well, then they have real competition. As good as the Witcher games are, you don't play as your own character, and have a band of companions you travel and grow friendships with. That's something a lot of Rpg players want and can only get from a very select few games. Of said games, Bioware is really the only one who gets the largest budget.



#287
LinksOcarina

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Not really. Witcher 3 isn't like Bioware games, aside from a few things you could compare. Cyberpunk 2077 on the other hand could potentially be a lot more comparable to a Bioware game though, and if it does incredibly well, then they have real competition. As good as the Witcher games are, you don't play as your own character, and have a band of companions you travel and grow friendships with. That's something a lot of Rpg players want and can only get from a very select few games. Of said games, Bioware is really the only one who gets the largest budget.

 

This assumes Cyberpunk 2077 is any good.

 

That first trailer is not promising since it makes no ****** sense still. 



#288
SnakeCode

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Not really. Witcher 3 isn't like Bioware games, aside from a few things you could compare. Cyberpunk 2077 on the other hand could potentially be a lot more comparable to a Bioware game though, and if it does incredibly well, then they have real competition. As good as the Witcher games are, you don't play as your own character, and have a band of companions you travel and grow friendships with. That's something a lot of Rpg players want and can only get from a very select few games. Of said games, Bioware is really the only one who gets the largest budget.

Haha ok, yeah, no similarities at all. Story driven Fantasy roleplaying games set in a pseudo-middle-ages type world. Both deal with the oppression of nonhumans that are forced to live apart from humans (DA-Elves, TW-Elves and Dwarves) making a first foray into open world(ish) style games. People focus too much on what they do differently, they fail to see that they are far more similar than they are different.

 

Lol at Cyberpunk 2077, you can't predict it will be closer in nature to Bioware titles than TW based off of a short CGI trailor. We have yet to see any gameplay or even a screen cap. We know next to nothing about that game, it may end up being completely different to anything Bioware have ever done.



#289
FKA_Servo

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Customizable protagonist and (I would argue) a party are clutch.

 

If you ask me, The Witcher has far more in common with a Soul Reaver game, or Legend of Zelda, or Kingdoms of Amalur. All three of of which are also fantasy settings, so I guess they're bursting with similarities as well? Hell, in execution The Witcher feels more like the Tomb Raider reboot than most games anyone would think of when you say "RPG." If someone is a big fan of one because they don't like the style of game that the other is, I'm hardly surprised.



#290
SnakeCode

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Customizable protagonist and (I would argue) a party are clutch.

 

If you ask me, The Witcher has far more in common with a Soul Reaver game, or Legend of Zelda, or Kingdoms of Amalur. All three of of which are also fantasy settings, so I guess they're bursting with similarities as well? Hell, in execution The Witcher feels more like the Tomb Raider reboot than most games anyone would think of when you say "RPG." If someone is a big fan of one because they don't like the style of game that the other is, I'm hardly surprised.

Tomb Raider? You just played your hand, and it's a bust. I'll not continue this conversation as it's clear you have no idea what your talking about.

 

I guess TW is more similar to Super Mario as well, since you don't have a party and play as a set character? Lol.


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#291
AlanC9

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Tomb Raider? You just played your hand, and it's a bust. I'll not continue this conversation as it's clear you have no idea what your talking about.


The "your argument is so bad I'm not going to bother explaining why it's bad" move doesn't actually work, you know.
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#292
Demetra11

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I love Inquisition to pieces so yes, i think the awards it gets are totally deserved.

I waited for this game and bioware did not let me down. I was moved, i cried - The song and reaching Skyhold alone, is Epic.

Dont know about other games, dont care about them either...2014 Game of the year... and i own it too :)


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#293
SnakeCode

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The "your argument is so bad I'm not going to bother explaining why it's bad" move doesn't actually work, you know.

The argument is essentially you have to have a character creator and companions to be considered any way similar to DA. It's ridiculous. Anyone with half a brain can see that TW has more in common with DA than say, Final Fantasy. Yet by those incredibly strict standards FF would be considered closer to DA by virtue of having a party. Or TW would have more in common with No More Heroes because you play as a single, set character. You knew all that though, and are just being facetious. 

 

I'm actually astonished i'm getting so much resistance just for saying the two are similar.



#294
wolfhowwl

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Not really. Witcher 3 isn't like Bioware games, aside from a few things you could compare. Cyberpunk 2077 on the other hand could potentially be a lot more comparable to a Bioware game though, and if it does incredibly well, then they have real competition. As good as the Witcher games are, you don't play as your own character, and have a band of companions you travel and grow friendships with. That's something a lot of Rpg players want and can only get from a very select few games. Of said games, Bioware is really the only one who gets the largest budget.

 

They're obviously doing different things with combat but they're both fantasy titles where you progress through a story driven experience making choices, choosing dialogue, and banging people.

 

By the way were you not around in 2011?


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#295
FKA_Servo

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Tomb Raider? You just played your hand, and it's a bust. I'll not continue this conversation as it's clear you have no idea what your talking about.

 

I guess TW is more similar to Super Mario as well, since you don't have a party and play as a set character? Lol.

 

If the Super Mario in question is a third person adventure game with upgradable skills and abilities, then... sure?

 

Thinking on it a little more, I guess TW has dialog trees. Those other third person adventure games with upgradable skills and abilities that I named don't really have dialog trees.

 

I'm just saying that if someone likes one type of game, it doesn't follow that they're going to like another, fairly different type of game. You're welcome to come up and demand that people agree with you, but you can't get all petulant when they don't.



#296
SnakeCode

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If the Super Mario in question is a third person adventure game with upgradable skills and abilities, then... sure?

 

Thinking on it a little more, I guess TW has dialog trees. Those other third person adventure games with upgradable skills and abilities that I named don't really have dialog trees.

 

I'm just saying that if someone likes one type of game, it doesn't follow that they're going to like another, fairly different type of game. You're welcome to come up and demand that people agree with you, but you can't get all petulant when they don't.

Seriously, WTH is with the reading comprehension in this damn thread!?!? When did I ever say that you have to like them both or demand people agree with me? Never. I said they are similar and that it's healthy competition for DA. 



#297
XxPrincess(x)ThreatxX

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Saints Row proves pretty handily that this can shine even in a fixed protagonist game, and being able to choose the way your hero counts for a whole friggin lot.


I wouldn't exactly call SR a good example, they just made it weird considering the Boss is seen as male no matter what, it kinda made the gender & VO choice mostly pointless IMO

#298
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Seriously, WTH is with the reading comprehension in this damn thread!?!? When did I ever say that you have to like them both or demand people agree with me? Never. I said they are similar and that it's healthy competition for DA.

lots of TW haters here so what did you expect ? reading comprehension? lol no

even logic is out the door comparing TW with tomb raider has to be one of the silliest things I have heard lately
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#299
Nohvarr

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lots of TW haters here so what did you expect ? reading comprehension? lol no

Saying TW is different from DA doesn't equal hate. It just means that having a 'Fantasy' setting and dialogue options are not enough in some people's minds to call the games similar. Having a Party really is a game changer in the minds of some people. I don't play party based RPG's the same way I do single character ones like TW, or my personal favorite Deus Ex, (which to me outstrips DA, TW, Skyrim, ME, and Fallout 3 but that's me). If I had to compare TW to anything I would think more along the lines of Kingdoms of Amular and even then I'd happily note a number of differences.

 

As for character creation, the ability to make a game character in your own image, at least to me, is a significant selling point. For example, the only reason I am even aware of the existence of Dragon Ball Xenoverse is because it has a character generator. That alone elevates it, in my mind, above the other DBZ games to something I might actually try sometime in the future.Why? because I enjoy building a character's look, and the more control I have over that the more invested I become in the experience. For that reason alone I can already tell you that Bloodbourne is higher on my list of games Than The Witcher 3. This is not a slight against TW3, it's just the way it is for me.

 

I hope TW3 does well, but that's because I hope it leads to Cyberpunk 2077 being a great game with an ability to generate my own character instead of filling the shoes of a well established protagonist like Geralt.

 

edit:

 

Apparently, we can scratch "The Order 1886" from the list of games originally supposed to be released in 2014 that would've taken 'Game of the Year' title away from Bioware. I wonder what else this year has in store for us?


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#300
Eelectrica

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I think everyone wins if Witcher 3 is a success and avoids some of the pitfalls DAI fell into.

As one who was excitred at the extra playable raced in DAI, I understand that some don't like the fixed protagonist. Shame they won't be able to enjoy the game if its quality matches the hype. No criticism intended in case it gets interpreted that way.
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