And after 6 more pages we still see people hitching their self esteem trailer to the idea that if they don't like something it must mean it is a bad product. Subjective opinions do not automatically coincide with quality. You can dislike a really great high quality movie, your dislike of the movie doesn't make it bad. It just means you don't SUBJECTIVELY like it.
If you didn't like breaking bad that didn't make the TV series a poor quality tv show, it just meant you like me didn't like it. This isn't to say that Breaking bad was perfect or that DA:i has no flaws. What it means is that what ever combinations of features that made up DA:I did not resonate with you. And guess what? That is okay. Its perfectly okay for a game not to be universally liked. i don't like lots of games and that doesn't mean those games shouldn't be made because lots of other people do like those games.
DA:I is well liked. it has won numerous awards awarded by the industry and numerous people's choice awards. By any RATIONAL standard that means the game is good. It doesn't mean you'll like the game or that it is perfect only that when there is this much consensus you can pretty much assert that the quality of product is there.
The idea that EA bought GOTY status for DA:I is laughable as there is no single GOTY award, so how exactly did EA ride all these awards without a single bit of evidence surfacing? Why would EA single out DA:I as the game they would invest so much effort to buy off dozens of GOTY awards? How did they pull off all the people's choice GOTY wins?
Its simply irrational to suggest that DA:I is a pile of crap and that only the EVIL galactic Empire of EA subverted all the GOTY awards so they can claim DA:I was a success. And wouldn't a scenario result in a dichotomy of DA:I winning all the critics/Industry awards and losing all the People's choice awards? Yet this isn't the case. So how you square that circle?
There is nothing wrong with hating DA:I, its not a game that everyone is going to like as no game can be all things to all people. I like some things in DA:I dislike others but for ME the balance causes DA:I to rest squarely in the "I like" category but if for YOU the sum of it's parts rests in the "I don't like" category stop making it your mission to convince other people that the only way you could not like something is if it was of poor quality. Quality and subjective like are not conjoined they can and often are separate qualities of a media. GET OVER IT.
Some feature that you may dislike may be feature that other people do like. Any individual feature of a game can be liked and disliked by different people. I hate Mass effects Paragon/Renegade system but i like the interrupts however MANY people love the system. I will try hard to persuade Bioware to remove the system in MENext but no one is WRONG for liking or disliking the feature.
If there are things you don't like with DA:I by all means critique the hell out of it but stop trying to convince the world its a bad game when clearly the vast majority of critics/industry and fans liked it enough to give it the "thumbs up" for numerous GOTY awards.





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